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Reçu — 2 octobre 2026 ⏭ Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Vibe coding brings OG Halo ports to PS5, web browsers, and other weird places

The death of 343 Industries and Halo Studios, whether you view it as the right call or not, has brought an enormous amount of drama with it. We aren't going to dive into that mess today. Instead, I want to highlight something that has been somewhat buried in the noise: a community-driven effort has ported the original Halo: Combat Evolved to a host of devices.

We are talking about your web browser, Android, Linux, and yes, even the PS4 and PS5. All of these ports support full multiplayer and campaign modes. For the PlayStation crowd, you will of course need a jailbroken device, which has become a relatively straightforward process.

Beyond the basic ports, we are seeing other Halo mods emerge, a new Halo 3 port on PC, and new modes for Halo: CE that support up to 128 players. Is this effectively making Halo x Battlefield a reality? Maybe.

Of course, these projects are largely driven by AI-powered tools, or at least most are anyway. With Claude recently releasing Opus 5.5, the barrier to entry for this kind of work has dropped significantly, so make of that what you will.

Regarding Halo, Combat Evolved was also recently decompiled, again thanks to AI, which is also likely why we're seeing a surge in mods for the game.

The scope is genuinely wild. We even have Halo: CE running on a Nintendo 3DS, and unrelated to Halo, there's even a project showcasing Minecraft inside Elden Ring. Yes, that exists, and it is pretty crazy to see.

Personally, I am somewhat indifferent about these things. I find it rather cool that the community is pushing the boundaries of what is possible, but I do worry about the long-term implications of AI being able to transform games to this extent. It raises some interesting questions about what it might mean for multiplayer titles in the future, especially if AI can start reverse engineering games.

With all that said, do let me know your thoughts in the comments. Whether you agree with where I sit on this matter or disagree, both opinions are welcome!

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Xbox disc-to-digital adds SEGA games and automatic licenses

Xbox’s disc-to-digital feature has been in testing for insiders for about a month now, and the momentum is picking up. Ubisoft joined the program not long ago, and SEGA has now seemingly followed suit.

Beyond the new publisher participation, there have been some tweaks to how the feature actually works. So, let’s go over what’s changed.

If you’ve been living under a rock and aren’t sure what this fabled feature is, I’ll quickly explain. Disc-to-digital allows you to insert participating discs into your Xbox One or Series X console to obtain a digital license. Once you have that license, you can keep playing the game without the disc even being inserted. It also unlocks access to the game on other platforms if it’s a Play Anywhere title, as well as through cloud gaming.

With that out of the way, how exactly is the experience changing? The digital entitlement is now granted automatically when you insert a disc, rather than requiring a manual step from the menu. Additionally, the service will only provide a full-screen explanation on your first digital entitlement. For any subsequent games, you’ll just see a simple toast notification.

Perhaps the biggest update, however, is that fans have started noticing select SEGA games allowing digital entitlement. Titles like Persona 5 Royal are already in. If all SEGA games work out similarly, that would add another 44 games to the program.

For those keeping count, or if you follow @XCTdotLIVE on X (formerly Twitter), that brings the current disc-to-digital count to 1,585 games, with 205 games currently not in the service. Considering the feature is still in testing, I’m personally expecting that figure to grow, especially as more publishers get on board.

Currently, publishers who aren’t participating include Bandai Namco and Square Enix. While I can’t speak much for Bandai Namco, I do presume that, given Square’s fondness for Xbox as of late, we’ll at the very least see them get on board at some stage.

Xbox’s disc-to-digital feature continues to impress. At least, I’m impressed anyway; in fact, it even got me buying physical games again. It’s a bit of a shame to think we could have had such a forward-thinking feature as far back as the Xbox One, but I digress.

Let me know your thoughts on disc-to-digital, what games you want to see enter the service that haven’t already, and anything else that comes to mind in the comments.

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