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Reçu — 12 octobre 2026 ⏭ Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

PS5 Jailbreak Brings Xbox 360 and Original Xbox Games

For the second time today, I’m writing about PlayStation, and I have a feeling this won’t be the last time I discuss Sony’s console. The jailbreaking scene is offering a whole slew of reasons to revisit what I once considered Sony’s worst console to date. Thanks to community efforts, it’s quickly becoming a machine I might actually pick up secondhand.

If you’ve been out of the loop and aren’t sure what I’m talking about, the PlayStation 5 has been jailbroken. This allows users to install custom software on the platform, ranging from Xbox Cloud Gaming, which lets you play the latest Xbox exclusive, Gears of War: E-Day, on a PS5, to Xbox 360 and Original Xbox emulation.

Honestly, I’ve started to not get shocked by what people are doing with their jailbroken PS5s. We’ve even got a mod that allows you to insert PS2 games into your PS5 and play them directly on the console, with work currently underway to get PS3 games working as well.

It feels like the Wild West out there for PlayStation right now, and Xbox emulation is just the tip of the iceberg. Currently, fans can play titles like Gears of War 2 and 3, with the list of compatible games expanding as more work is done. The software itself is actually just a port of the existing Xenia emulator for PC, which allows 360 games to run on Windows through emulation.

As for Original Xbox games, it’s a similar story. XPSEmu can let PlayStation fans experience Halo 2 and even Forza. It’s honestly extremely impressive what modders are doing here. Whether these mods are being rushed through thanks to recent advancements in AI, I really don’t know. We’re seeing some genuinely crazy stuff happen with games lately, from Minecraft in Elden Ring to all sorts of whacky mods.

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I’ll be honest, I do have concerns over where all this eventually leads, especially with people reportedly making open-source versions of Microsoft Office and Adobe’s suite of apps, all made thanks to AI. But for now, seeing the PS5 do all these things is impressive at the very least.

Let me know your thoughts in the comments. Do you find this cool, or does it worry you? And don’t forget to take part in our poll!

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HelixSR mod brings NVIDIA's DLSS 3.7 to AMD-based gaming handhelds

Recently, it was revealed that fans can expect FSR4 on the likes of the Xbox Ally X, something my colleague Jez Corden covered. But now, thanks to god-knows-what-kind-of wizardry, a new mod developed by lonewolf0622 has managed to get Nvidia’s own DLSS 3.7 working on AMD’s hardware, including the ROG Ally X and Steam Deck.

For those unfamiliar with what DLSS and FSR do, they basically let hardware render games at lower resolutions to improve performance, then upscale that image without tanking visual quality. Think of it as a game rendering at 720p and upscaling to 1080p for a much sharper image.

The mod, called HelixSR, is quite clever in how it achieves this. Rather than requiring NVIDIA hardware, it effectively tricks the hardware in believing it's AMD's FSR 3.1, allowing games to use DLSS's image reconstruction instead.

In testing from various creators, we actually know whether the mod is good or not. And early testing says, yes, it is. Over on ResetEra, users have been comparing HelixSR against FSR 4. One test showed that upscaling at 1080p took around 7 milliseconds with HelixSR, compared to 11 milliseconds using FSR 4.

It's not an insignificant difference, particularly for handhelds where performance is already rather limited. Of course, there's more to upscaling than raw performance, and whether the resulting image looks better is up for debate.

YouTuber BlackHeart909 has also been experimenting with the mod, reportedly achieving between 35 and 40 FPS in CONTROL Resonant on the ROG Ally X at 1080p. Dropping the output to 720p apparently allowed the game to maintain a locked 60 FPS, which is rather impressive.

There are some catches, though. HelixSR currently only works with DirectX 12 games, and those without FSR 3.1 support need an additional tool called OptiScaler.

Still, I find this whole thing fascinating. NVIDIA has spent years making DLSS a major selling point for its graphics cards, and now we're seeing people bring the technology to AMD-powered handhelds, which is just something I never thought we'd see.

Do let me know your thoughts on this in the comments. Shoutout to wccftech for originally reporting on this; it’s a great mod and hopefully can be more refined in the future.

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Gears of War: E-Day is playable on PS5, thanks to a homebrew xCloud app

The PlayStation 5 is currently going through a bit of a nightmare, at least for Sony. For fans, however, they’re in for quite the treat.

I’ll be the first to admit that I don’t particularly like PlayStation. The PS5 is the first Sony console I’ve actively avoided. But there’s been a lot happening in the jailbreak scene that actually makes it seem like it could be the best console to buy, at least second-hand anyway.

For those unfamiliar with what I’m referring to, the PlayStation 5 has basically been cracked open. Users can now install custom software and do as they please, though that comes at the cost of accessing PlayStation’s servers for games on the console.

It’s not the only thing developing in the PlayStation scene, either. The console is also being emulated on PC lately, much to Sony’s dismay, I imagine. But let’s get back on topic. Users who jailbreak their PS5 can now play Xbox games with the console, thanks to a new app that’s appeared on GitHub: PSBox Cloud Gaming. It natively runs Xbox’s cloud gaming service on the PlayStation 5.

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A year or so ago, this wouldn’t have really mattered much. Xbox was in full swing with its multiplatform strategy. But given recent changes, specifically with the return of Xbox exclusives like Gears of War: E-Day never releasing on PlayStation, fans of the franchise who are willing to jailbreak their console can experience what I’d personally describe as a fantastic game. I finished it myself on Insane difficulty last week with a friend, and enjoyed every second.

Of course, cloud gaming isn’t as good as actually playing the game on the console itself. But I’d say it’s a pretty good compromise, and something I’ve started to come around to lately. Granted, Xbox just threw a massive spanner in the works by egregiously limiting cloud gaming hours to pitiful numbers. But if you’re willing to put up with that, you can play through E-Day on Insane and get all the collectibles in about 20 hours or so. At least that’s what it took me.

Let me know your thoughts. Would you jailbreak a PS5, or do you think this is all far too silly? At the very least, it’s interesting to see. So do be sure to leave a comment and take part in our poll!

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Halo’s Master Chief and Noble Team invade Gears of War: E-Day via PC mods

Gears of War: E-Day modding is here, and as a Halo fan, I’m quite pleased with what’s already on display. It hasn’t even been a week since the game’s full release, but creator @WH40kWorkshop, who is known for mods for Warhammer 40,000: Space Marine 2, has turned their eyes to Gears of War. Their first mod, Incursion (PC Only), replaces the character models for the main cast.

Of course, if you’re a Warhammer fan, you can swap Marcus, Dom, Lucas, and Mags for Space Marine characters. But what excites me more is that you can replace the entire cast with the Noble Team from Halo: Reach. The only exception is Noble 6, who is instead replaced by Master Chief.

It doesn’t stop at Warhammer and Halo, either. You can also become a Stormtrooper from Star Wars, or what seems to be (I haven't tested it myself just yet) any other character from E-Day’s campaign, including Tai, and more.

For now, other mods don’t do much. You can find improvements to the HUDs and several mods that claim to improve performance, though I haven’t tested those either.

If you want to install the mod, follow these instructions:

  1. Download the mod from here on Nexus Mods.
  2. Unzip the mod to a safe location.
  3. Navigate to Gears of War: E-Day’s installation directory (this will vary depending on whether you’re using Steam or Xbox PC).
  4. Copy the contents of the mod folder directly into the game’s installation directory and click Merge if prompted.
  5. The mod should work when you next load up the game.

Gears of War: E-Day is a great game. I actually managed to finish it on Insane with a friend and even got all the collectibles, which just shows how much I enjoyed it. For little mods like this, I think they’re great, and I do hope we get official skins at some point in the future. Whilst mods like this aren't essential, it’s just good fun to see Master Chief killing hordes of Locust.

In any case, let me know your thoughts on E-Day and this mod in the comments, and don’t forget to take part in our poll!

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The next Gears of War could arrive much sooner than we expected

Gears of War: E-Day is out, and I’m personally having a fun time with it. I’ve been running through the campaign on Insane with a friend, and while it hasn’t been a struggle, collecting everything has genuinely been fun.

So much fun, in fact, that I’d be disappointed if the next Gears of War was years away. Luckily, we might not have to wait that long. In a recent interview with the BBC, The Coalition studio head Mike Crump discussed what it means for the series to be exclusive to Xbox, whilst also hinting that the development timeline could be shorter going forward.

“The next game will not take nearly as long,” Crump said, noting that E-Day provides a “great foundation” for future entries.

There have, of course, been concerns floating around online about whether Gears will perform at the level it needs to, with some even speculating about potential layoffs at the studio.

Critics have questioned the exclusivity strategy given the game’s long development cycle and estimated budget, arguing that keeping it away from other platforms could make it harder to recoup those costs. However, contrary to that, I believe titles like this are essential in proving that Xbox deserves to stay around.

That said, current numbers seem to be good. According to Circana, E-Day is off to a strong start on console. That’s without even mentioning its solid performance on Steam, where it peaked at 30,000 concurrent players.

I’m currently enjoying the game through Game Pass on my PC, but it’s definitely a title worth purchasing. As I typically do when I enjoy a game on Game Pass, I’ll probably pick it up at some point. Who knows, I might even grab the physical version thanks to Xbox’s generous disc-to-digital program.

As for Crump’s remarks on exclusivity, he emphasized the franchise’s long history with the console. “Gears has been an exclusive franchise to Xbox for 20 years now. It's sort of entwined deeply with the brand... and we’re proud of that,” he said. He added that the series gives people a “reason to be in the Xbox ecosystem.”

It’s great to see one Xbox flagship franchise deliver this year. Yes, I am a longtime Halo fan, and I can’t resist taking a slight jab at a franchise I’ve seen butchered over the years, but at least Gears of War fans have been treated well, and I really do hope the next installment is no more than three years away at most.

Let me know your thoughts in the comments. Are you enjoying E-Day, or are you finding it a slog?

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Halo 3 gets 128-player multiplayer with 'Project Reclaimer' (but there’s a catch)

Halo 3, my favorite entry in the franchise, just keeps getting better thanks to Project Reclaimer. This new PC-specific launcher runs Halo 3 directly off your installation of Halo: The Master Chief Collection, so yes, you do need to own the base game.

That said, what the community is building here is genuinely impressive and honestly a little bewildering. Players are setting up matches with up to 128 people, including 64-on-64 team battles, all with full mod support. The catch, sadly, is that this is all PC-only, which is a real shame.

The entire project is so ambitious that I barely feel like I’ve scratched the surface. You can play the Halo 3 campaign in co-op with up to 16 players, and I appreciate that you can bring your own customized Spartan or Elite too. What I love most, though, is that they’ve restored Halo 3’s original menu and even managed to cram in a server browser, so you can play to your heart’s content.

I love stuff like this. I really do. It’s just frustrating that so much of the labor of love for Halo seems to come from the community rather than the people who were in charge of the franchise.

Beyond the campaign, four-player split-screen is back. Unlike the original Xbox 360 release, though, those four players aren’t stuck on a local network. You can take your entire local group online and jump into community servers together.

Forge has also been completely blown open. Creators can now use objects from across different maps, remove invisible boundaries, mess around with custom lighting, and even place Halo 3’s AI directly into their creations. Spartans, Elites, Marines, Grunts, Jackals, Brutes, Hunters, and more can all be thrown into maps and made to fight players or each other.

Dedicated servers are here as well, running on Windows or Linux, alongside playlists where players can vote on what map and mode comes next. Now I had to sit down when I heard that mods can even be downloaded automatically when you join a server, rather than requiring everyone to go hunting around online for the exact same files beforehand! Something that takes me back to my Garry's Mod days.

It basically feels like someone looked at everything Halo 3 could have become on PC and just decided to build it themselves. Project Reclaimer isn’t simply increasing the player count; it’s effectively building an entire community multiplayer platform around a game that originally released almost two decades ago.

I highly recommend you check the project out and let me know what you think. It really reminds me of ElDewrito, if anyone remembers that. It was a port of Halo Online a while back, before Halo officially launched on PC.

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