❌

Vue normale

Reçu — 28 octobre 2026 ⏭ Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Warzone players will have to wait to find out more about the integration with MW4

Call of Duty has revealed Season 1 for Modern Warfare 4, slated to go live on November 6 at midnight ET. That breaks usual tradition for new seasons, and indeed, it's a 5am launch here in the UK. I won't be getting up that early, that's for sure.

While the intel drop is full of information on what DMZ and multiplayer fans can expect, for those still waiting on knowing more about what's coming to Warzone, there's still a wait to be had.

We know that there will be two new maps joining the rotation. Hajin, the DMZ map, will be joining the battle royale mode alongside the returning Verdansk. Whether it's an exact copy or will be tweaked in some way, we'll have to wait and see. Zodiac, the new Resurgence map we already saw during the beta, and it will join the (sigh) returning Rebirth Island.

Warzone fans will have to wait, though, to find out the full details on what the first integration with Modern Warfare 4 will look like, though.

"Play across two new maps in Call of Duty®: Warzone™ as the Season 1 update brings both Hajin and Zodiac, plus the return of Verdansk and Rebirth Island, additional game modes, gameplay features, and more as Modern Warfare 4 becomes fully integrated with the free-to-play game. Keep your eyes on the Call of Duty blog this Monday, November 2, for a separate post and Roadmapfully covering everything coming to Call of Duty: Warzone in Season 1."

Promotional images for the Zodiac map in Call of Duty: Warzone that will be part of the Modern Warfare 4 integration.

We already got a first look at the new Resurgence map, Zodiac, during the Modern Warfare 4 beta. (Image credit: Activision)

The only other thing we know for sure is that before that time, Call of Duty: Warzone will go offline for good on Xbox One and PS4.

It was already confirmed earlier this year that due to Modern Warfare 4 not being available on last-gen consoles, those platforms would not be able to play Warzone once the integration happened.

Players who want to continue can, of course, still use Xbox Cloud Gaming or alternatives such as NVIDIA GeForce Now, and all their previous purchases in Warzone will be permanently applied to their Activision ID.

It'll be interesting to see what the player reaction to Warzone under Modern Warfare 4 is. DMZ has been received pretty positively, though the PvP elements still feel a little unbalanced in my opinion. But the new movement that came with Modern Warfare 4 definitely rewards a slower, more tactical style of play (for better or worse) but then, we all know that Warzone players love to fly around the map. So who knows?

Nevertheless, we'll know a lot more on November 2.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Modern Warfare 4 DMZ will be getting a new map in Season 1

Call of Duty has announced Season 1 for Modern Warfare 4 will begin on November 6 at midnight ET, and DMZ is already getting a new map.

Future locations have already been teased for DMZ before the launch of the game, but the first one is already arriving a mere two weeks post-launch.

But it's not just a new map; it's quite different to Hajin and is more reminiscent of Building 21 from the original DMZ.

"A previously undiscovered weapons facility — codenamed X01 — has recently been seized by enemy forces. Recent reconnaissance along the northern border of North Korea has determined an infiltration point, allowing for deployment through Hajin. Current data suggests this facility was a GRANIT Arms black site. It appears comprised of a dimly lit, labyrinthian network of passageways, tunnels, and linking chambers surrounding a clandestine weapons assembly line and other, more surprising locations. Appearing to be fully enclosed from the outside world, ground-penetrating radar has revealed multi-floored vertical traversals, where the only reliable edge you may have is the back-up of your squadmates."

A promotional screenshot of the X01 black site location in Call of Duty: Modern Warfare 4 DMZ.

I don't know about you but this doesn't look like a very inviting place. (Image credit: Activision)

Expect a fairly strong PvP experience, though apparently that's not the worst thing you'll encounter. We're told it "may be unwise to engage them in head-to-head combat" referring not to players, but to the 100 Spirits NK Faction that is active in the vicinity.

Ghost will act as our Watcher for infils into X01, and alongside the map will be new pages of DMZ Orders for players to complete.

X01 will also be home to a bunch of new enemy types, items, and equipment, though the first two are labelled as [CLASSIFIED]. So you'll need to take the plunge and go see for yourself. But it sounds like the best way to dominate X01 will be to plunder the loot within its walls.

Elsewhere, the FOB will be getting some upgrades, with something new and [CLASSIFIED] for the 3D Printer Station, new weapons and gear at the Vendor which apparently are linked to the BlackCell pass from Season 1 (which you also have if you bought the Vault Edition) and new Lieutenants and Commanders added to the Boss Board.

A player in the Forward Operating Base with mission directives in MW4 DMZ.

DMZ has got off to a roaring start in Modern Warfare 4. (Image credit: Cole Martin for Windows Central, Activision)

Season 1 for DMZ also promises two events: Threat Briefing and Resupply Run. The former will see you engaging with either The Captain or a Battle Tank, and in each case extracting parts of their respective armor. The more parts you get, the better the rewards.

Resupply Run is a bit like a trolley dash, but in Hajin, with enemies shooting at you. You'll be tasked with finding specific items to trade in for high-value gear such as Self Revive Kits and 3-Plate Armor Vests.

More events are promised throughout Season 1, but it's definitely a positive to see DMZ frontloaded with content so early on. It requires a decent investment of your time, but so far, it looks like it's well worth it.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Shipment arrives in Modern Warfare 4 to save the camo grind

It takes a lot for me to get excited at the prospect of playing Shipment in Call of Duty again, but here we are. The original brainrot map has now landed in Modern Warfare 4.

And I am excited for it. But that's only because the first weekend of multiplayer has been hard. The launch maps are OK at best, the matchmaking makes every game feel like the Call of Duty League finals, and it just feels like hard work. Video games shouldn't feel like hard work.

While Infinity Ward can certainly fix it, for now, we turn to Shipment for some good old-fashioned brainless run and gun. For those chasing the mastery camos, it's definitely a welcome sight to speed up the process a little.

You know what to do 😤Shipment is LIVE NOW in #MW4 https://t.co/FSX7GmbZ0rOctober 27, 2026

Even so, it's not perfect. The TTK feels too long for Shipment (in my opinion), and there's clear weapon balancing that needs to be done that will presumably not have a chance to happen until Season 1 starts next week.

But whether it's nostalgia or just the fact that the launch weekend has been absolutely mollywhopping you, Shipment 24/7 is live, and most of the game modes are available on rotation on the now smallest map in Modern Warfare 4.

After an incredible campaign, the debut of DMZ which mostly has been a great time (exfil campers aside), multiplayer has been a very mixed bag. Compared to the beta earlier this year, it just doesn't feel as, well, fun.

The maps are definitely not some of Call of Duty's best, though I have been enjoying Mumbai especially, and Cachette is pretty fun, too. But I also think the movement needs to be updated, because while being slower is fine, it feels too clunky and like you have to work hard just to get into and out of a gunfight.

But the gunplay, as in the beta, is really good, even if I think the TTK is still too high. Or maybe it's the weapon balancing that's off, as some, even on Shipment, feel like you're slapping someone in the face with a napkin from a little kid's birthday party.

But if you're camo grinding, go forth and rot thy brain in the name of Orion Reforged. May the shipping containers make your journey take a more profitable path.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

❌