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AMD’s FSR 4.1 update could be a game‑changer for Xbox Series X|S and Xbox Ally

Surprise! Hot on the heels of PlayStation's own upscaling tech announcements, Microsoft and AMD just revealed that the firm's flagship FSR 4.1 tech is coming to the Xbox platform.

FSR (FidelityFX Super Resolution) is a technology from AMD that renders games at a lower resolution, and then uses machine learning to generate a sharper image. Since the hardware isn't working as hard, that overhead can be used for performance.

FSR 4.1 is a big leap over previous versions, and Microsoft has partnered with AMD to bring it not only to Xbox Series X, but also Xbox Ally X, Xbox Ally S and Xbox Series S — the latter two of which should benefit from very, very big performance boosts as a result.

"At Xbox, we're building a gaming platform designed to meet players where they are, and make it easier for creators to reach them," Xbox CTO Scott Van Vilet explained. "AMD has been an important partner in that journey for more than two decades. Together our teams have been pushing gaming forward, across Xbox and Windows. From the silicon at the heart of our consoles and handhelds, to technologies like DirectX, Advanced Shader Delivery, and AutoSR that helps developers get more from the hardware and deliver better experiences for our players."

"Today, we're excited to take another step forward together. With FSR 4.1 coming to Xbox. Now, we've worked very closely with AMD to optimize this technology, giving developers another powerful tool for great performance and visual quality for players. Now, whether you're playing on an Xbox Ally handheld, as well as coming soon to Xbox Series X and Series S consoles. And this is just the beginning. Our teams are continuing to work together across hardware and software, and there's even more ahead with Project Helix, leveraging FSR Diamond to power what comes next."

It's unclear exactly when these technologies will roll out to Xbox devices. It sounds as though FSR 4.1 will hit Xbox Ally X before the year end, but Xbox Series X|S are listed as "coming soon," with no exact window offered.

Blood of Dawnwalker with FSR 4.1

AMD showed how much of a boost FSR 4.1 can offer. (Image credit: AMD)

Sadly, it seems the Xbox Ally base model is fully incompatible with FSR 4.1, which is a bit of a shame, but it should prove transformative for those with the Xbox Ally X and the just-released Xbox Ally X20, as well as the Xbox Series S.

The Xbox Series S has historically been difficult for developers owing to its irregular RAM allocation, but if FSR 4.1 can do some of the heavy lifting, it should ease the pressure on developers to deliver a native 1080p image.

We're reaching out to Microsoft for some clarification on timelines for Xbox Ally and Xbox Series X|S consoles, and will get back to you if we hear from them.

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We rounded up the best Xbox 25th Anniversary merch

This year marks Xbox's 25th anniversary on November 15th, and over the last 6 months, we've seen more marketing from the brand than I've seen in the past decade. From a completely unexpected IKEA collaboration to the return of the Xbox Gear Store, Microsoft and third parties have teamed up to tempt Xbox fans with their hard-earned cash for some nostalgic goodies, as well as touring the globe with Xbox Fanfest.

I can't really complain, as there is some fantastic stuff available right now or for pre-order. Well, unless you wanted the limited-edition Xbox Series X25, of course, which got scalped in minutes. On the bright side, plenty of awesome collectibles won't cost you $900 buckaroos. Here’s everything worth checking out to help celebrate Xbox's 25th anniversary.

Xbox Series X25 Controller

Xbox
Series X|S Controller (X25 Edition)

Gaming controller

8BitDo
Ultimate 3-mode controller

8BitDo Ultimate Charging Dock for Xbox Controllers, X25 Special Edition

8BitDo
Ultimate Charging Dock for Xbox Controllers, X25 Special Edition

Even if you missed out on the $900 console, you can still get your hands on the official Xbox Series X|S Controller (X25 Edition) ($79.99). I’ve been practically begging Microsoft for an official transparent green gamepad ever since the Cipher series hit store shelves in Blue, Red, and White, but predictably, Xbox held out until the anniversary for the iconic Team Green aesthetic. Units start shipping on October 20, and like standard Xbox pads, it offers full cross-platform compatibility across PC, Android, and Xbox consoles.

If you’re looking for a slightly more budget-friendly route, the 8BitDo Ultimate 3-Mode Controller ($59.99 at Best Buy) is a stellar alternative. While it does require a wired connection when playing directly on Xbox consoles, it connects wirelessly to PC and Android, and it comes bundled with a charging dock right out of the box. It looks gorgeous on a desk setup, especially if you're pairing it with other retro-styled PC accessories.

Speaking of docks, the standalone 8BitDo Ultimate Charging Dock for Xbox Controllers (X25 Special Edition) ($39.99 at Amazon US) solves a very specific pet peeve of mine. I was so annoyed when my green 8BitDo controller originally shipped with a plain black charging cradle, so seeing them release a matching translucent green wireless dock for official Xbox Series X|S pads feels like a personal victory. Built specifically for official Xbox controllers, you simply drop your gamepad onto the magnetic contact points and charging begins automatically.

Green gaming keyboard

8BitDo
Retro 87 Mechanical Keyboard - Xbox Edition

8BitDo Retro R8 Mouse - Xbox Edition

8BitDo
R8 Mouse (Xbox Edition)

PowerA Sling Bag

PowerA
XBOX Sling Bag

While not created strictly for the 25th anniversary, this green version of the 8BitDo Retro 87 Mechanical Keyboard (Xbox Edition) $94 at Amazon matches the Team Green aesthetic too well to ignore. Since it’s been on the market for a while, you can often catch it on sale. It sports a matte finish, very clicky Kailh Box Jellyfish switches, and 8BitDo’s iconic programmable Dual Super Buttons that let you map custom shortcuts.

If you’re grabbing the keyboard, pairing it with the matching 8BitDo R8 Wireless Mouse (Xbox Edition) ($59.99 at Amazon US) is a no brainer. The big advantage here over competitor options is that it comes bundled with its own magnetic charging dock right out of the box. Its design leans heavily into chunky 2001 retro vibes too, just like the keyboard.

For gaming on the go, PowerA has created a delightful leatherette PowerA Xbox Sling Bag ($39.99 at PowerA) that’s custom-built for handheld PC gaming, and specifically sized to fit an ROG Ally. It would easily fit a Steam Deck or Lenovo Legion Go though, so pick your poison. There are four storage compartments, internal cable pass-throughs for charging, and 25th-anniversary green accents. It’s currently showing as out of stock on PowerA’s site, as it hasn't officially gone up for sale yet, but it should be available very soon (we've reached out to confirm an exact date because I want it!).

Green gaming keyboard

Razer
Black Widow V4 75%

Razer Basilisk V3 Pro 35K

Razer
Basilisk V3 Pro 35K

Razer Hammerhead V3 X HyperSpeed for XBOX

Razer
Hammerhead V3 X HyperSpeed for XBOX

Razer has delivered some of the absolute best-looking gear for Xbox’s 25th Anniversary (see our hands-on with them), and predictably, some of the priciest, but hey, it's Razer, and you're worth it. The translucent green Razer BlackWidow V4 75% ($209.99 at Razer) is stunning and serves as a tactile, much quieter alternative to 8BitDo’s loud, chunky retro board. Thanks to the clearer finish across the keycaps, the Razer Chroma RGB lighting shines through with a neater glow. Pre-orders will officially ship from October 20 onward.

If you're looking for a matching mouse, the Razer Basilisk lineup has long been hailed as one of the best gaming mice in the business, and the Razer Basilisk V3 Pro 35K ($179.99) now comes Xbox-flavored. Beyond the shell, it packs up to 140 hours of wireless battery life, the customizable HyperScroll tilt wheel, and plenty of that all-important Razer Chroma RGB.

I wasn't completely sold on the concept of dedicated gaming earbuds initially, but having a lightweight pair for gaming, whether plugged into the Xbox or connected to my ROG Ally, has totally won me over. I'm currently using the SteelSeries Arctis Gamebuds, but these Razer Hammerhead V3 X HyperSpeed for XBOX ($119.99) look the business. They have up to 35 hours of total battery life (10 hours on the buds plus an extra 25 from the charging case) and offer seamless multi-platform compatibility across Xbox, PC, and mobile (oh, and PS5 if you like)

Backbone Pro controller

Backbone
Pro XBOX 25th Anniversary Edition

GameSir X5 Lite

GameSir
X5 Lite for XBOX

Green X shaped cushion

IKEA
XBOX x YXSTABY D-pad cushion

Backbone was one of the first to ever hit the mobile controllers market, making them a natural fit for Xbox Cloud Gaming. Rather than sticking purely to translucent green, the Backbone Pro XBOX 25th Anniversary Edition ($179.99) comes in the real deep cut throwbacks like Halo Orange, Smoke Blue, and Crystal White. It’s an awesome nod for those of us old enough to remember. The catch is they are in blind boxes, and you have no way of knowing which color you will get!

Then onto GameSir, which makes some of my absolute favorite handheld controllers. They are seriously hard-wearing, ridiculously good value for the price, and come packed with drift-resistant Hall Effect sticks to boot. The GameSir X5 Lite for XBOX ($44.99) wraps all of that into an anniversary special edition.

Finally, the IKEA x Xbox "YXSTABY" collaboration has some surprisingly tasteful gaming chairs and more in-your-face gear-stick stools to wall-mounted controller shelves. But if you just want a small, fun piece of memorabilia without redecorating your whole living room, the XBOX x YXSTABY D-pad cushion ($17.99 at IKEA) is an easy win. It’s cheap and adds a subtle splash of gamer flair to any couch.

Black sweater with green Xbox logo

Xbox
Gloss Sweater

Xbox clothing

73studio X Xbox
25th Anniversary Console T-Shirt

Xbox clothing

73studio X Xbox
25th Anniversary Play More Zip Hoodie Black

The Xbox Gloss Sweater ($59.99) is just one highlight from the official Xbox Gear Store, which features a surprisingly understated line of official 25th-anniversary apparel. Alongside minimalist sweaters and graphic tees, there’s even a bona fide "throwback" bucket hat if you really want to embrace early-2000s fashion. While a few popular sizes have already sold out, remaining stock is expected to ship by the end of October.

Over on Culture Kings, streetwear label 73 Studio has dropped its own collection, offering a broader and much more imaginative lineup of anniversary gear. My personal fave is the 73STUDIO X XBOX 25th Anniversary Console T-Shirt ($39), featuring a graphic of the original 2001 Xbox console across the back alongside the chonky Duke controller. Unlike pre-order drops, 73 Studio’s collection is available to buy and ship right now.

Another pick from me is the 73STUDIO X XBOX 25th Anniversary Play More Zip Hoodie ($95), which might be the ultimate cozy gaming hoodie for Fall.

Could there be more in store?

Monitor showing Xbox background, and keyboard placed on a desk

(Image credit: Jennifer Young - Windows Central)

Now that's a hell of a lot of merch to choose from, and with the anniversary itself just around the corner on November 15th, it makes you wonder if Xbox still has a surprise or two up its sleeve for the big day. We've just had the Xbox Nano Controller drop (but only in white, boo!), but what else could be in store?

My money is on a long-awaited Xbox Elite Controller Series 3, which would make fans thrilled regardless of whether it comes in translucent green. I’d also be happy if they just sorted out proper Xbox Gear Store shipping to Europe (shakes fist)! Either way, I'm pretty sure we're in for at least one more unexpected drop when the big day finally arrives.

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Xbox is struggling for stock so bad that it's asking ex-users to trade-in

The console industry continues to reel from the RAMpocalypse, and Xbox is certainly feeling it.

Circana analysis suggested a few weeks ago that Xbox hardware sales are at their lowest level ever, with PlayStation also suffering their lowest hardware sell-through situation since 2013. Without a doubt, the so-called RAMpocalypse is to blame, with companies like Google, Anthropic, OpenAI, and indeed, Microsoft itself buying up all the RAM for their AI-tinted ambitions.

That leaves little left over for "niche" consumer electronics scenarios, such as video game consoles ... ballooning Xbox, PlayStation, and Nintendo console prices to their highest levels ever in some cases.

The timing couldn't be worse really. Grand Theft Auto 6 launches in a month from now, and its mainstream appeal would've driven huge amounts of users to upgrade older consoles or perhaps enter the hobby for the first time. With global stock levels battered and prices otherwise impossible for most to consider, Microsoft is turning towards a novel approach to try to increase stock availability.

Xbox email detailing how to trade in an old console.

Microsoft is emailing users with dormant Xbox Series X|S hardware to recommend that they trade them in so that other users can potentially get their hands on it. (Image credit: H on X)

Spotted by users on X (cheers H!) and covered first by PowerUP, Microsoft is actually sending out emails to users who have dormant Xbox Series X|S hardware, recommending that they trade them in, offering links and advice on how to do so. The email specifically cites Best Buy, which has a trade-in system here you can explore for Xbox hardware.

It seems the emails are going out specifically to users who have hardware that they aren't actively using, including users who own multiple consoles potentially.

Indeed, the economics on console hardware is so bad right now that any user sitting on a dormant PS5, Xbox Series X|S, or Nintendo Switch potentially represents a big net loss for the big three. The margins are so bad, and the stock availability so low, that trying to convince users to move their consoles to others who might actually become more active players (and spenders) is more than preferable.

Ahead of Grand Theft Auto 6's launch, Microsoft and its competitors are working around the clock to source components for their hardware provisions. Call of Duty has also stopped shipping on past-gen consoles, and it seems fairly likely given how popular Modern Warfare 4 has been so far that many users would want to upgrade for that as well ... if indeed there was stock available.

Stock availability of new (and very pricy) Xbox Series X|S hardware has generally remains stable in Microsoft core markets like the U.S., UK, Canada, Australia, and so on. In Asia, mainland Europe, the Middle East, and South America Xbox console stock has been almost non-existent. Tariffs, the RAMpocalypse, and general global economic instability has left the console market in a precarious state ... despite an unprecedented density of high-quality games.

Some analysts expect the "RAMpocalypse" to last through to 2028, maybe even 2029, with consumer electronics expected to take a battering between now and then. Smartphone, PC, laptop, and of course, game console shipments are all down as a direct result of the AI build out. It doesn't look like things will change any time soon.

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Xbox One games are running on iPhone without emulation, and Minecraft is first

Recently, I covered how the Xbox One could run a PlayStation 5 emulator, or how Original Xbox and Xbox 360 titles were being played on a jailbroken PS5. Now, the tables have turned, and we have Xbox One games running on iOS (and macOS).

In fact, just a few months ago, I wrote about an Xbox 360 emulator for iOS. At the time, that was impressive enough on its own, particularly given it could run games like Halo 3. This new development feels like a natural progression, especially considering how recent advancements in AI have seemingly propelled emulation and modding to a whole new level.

It is a wild timeline we are living in. I do suspect AI is a major driver behind this acceleration, but regardless of the cause, it is still pretty cool to see.

Utsuro, the project bringing Xbox One games to iOS and Mac

An iPhone displaying the Xbox One logo on a green screen, illustrating Xbox One games running on iOS.

Xbox One games are coming to iOS thanks to a new translation layer. (Image credit: Apple | Microsoft)

The project, created by @leviidev01 on X, works not through traditional emulation, but rather as a translation layer. It runs the console’s own "Windows-derived userland as x86-64 under FEXCore", supplying the system components that the hardware would normally provide. I will admit, some of the deeper technical specifics are lost on me, but the fact that it works at all is fascinating.

For now, the project has been shown running Minecraft with touchscreen controls relatively well, and it does include controller support.

Announcing Utsuro, run Xbox One games on iOS.It’s in the early works, but can already run Minecraft: Xbox One Edition extremely well. I’ve attached a video below, you don’t want to miss this.GitHub: https://t.co/X53sB3nRoODiscord: https://t.co/hLgRwHNVB0pic.twitter.com/dOqY620jj5October 18, 2026

Thinking back to the Xbox One era, it was around the time Xbox began porting its games to PC. That makes it hard for me to pinpoint exactly which Xbox One titles I would want to take on the go. However, projects like this serve as a stark reminder of just how shortsighted Microsoft was in shuttering Windows Phone.

Given the sheer volume of IP at Microsoft’s disposal now, having a dedicated smartphone capable of legitimately playing Original Xbox, Xbox 360, and even Xbox One games with full cloud saves and achievement support would have been a unique selling point.

I do think it could have really given Microsoft a genuine edge. Instead, we are seeing community projects fill that void, while Android devices are busy running full-blown Steam games. All I can do is shed a tear over what could have been.

Still, I’d be interested to know what you think. What Xbox One games would you like to see running on iOS or even Android? If anything comes to mind, let me know in the comments, and don’t forget to take part in our poll!

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PS5 games are now running on the Xbox One through more unusual emulation

I recently covered how PS5 games are now running on the Xbox Series X, made possible by Xbox’s Developer Mode and an AI-driven port of KytyPS5, a PC-based emulator adapted for Universal Windows Platform (UWP) apps.

Performance on the Series X leaves a lot to be desired, with Astro Bot running at around 10 FPS. The project is still early in development, so we can expect performance to improve over time. But 10 FPS on a Series X isn’t exactly playable, which raises the question: How does the Xbox One fare?

Somehow, PS5 emulation works on the Xbox One

Marvel Cosmic Invasion running on an Xbox One through a PS5 emulator, showing the game's title screen alongside performance statistics and debugging information.

Marvel Cosmic Invasion running on an Xbox One via PS5 emulation (Image credit: maccosmo)

Over on X (formerly Twitter), @Maccosomo, the person responsible for porting KytyPS5 to the Series X, has also managed to get the emulator running on the Xbox One. They’ve been playing lighter titles like Quake II and Marvel Cosmic Invasion, which don’t demand as much from the hardware.

It’s worth mentioning that you likely won’t be able to play demanding PS5 titles like Astro Bot on an Xbox One; the CPU and GPU power just isn’t there. But with a PS5 emulator now running on an Xbox One, I’d be interested to see what else is possible.

Maybe PS4 emulation on an Xbox One? To me, the PS4 was Sony’s last great console, packed with fantastic games like Spider-Man and The Last of Us. That doesn't exist yet, but given the AI-driven modding we’re seeing, it feels only a matter of time. Xbox has even acknowledged this trend with Xbox Labs, a new initiative focused on exploring AI-driven games and mods.

That said, as cool as this is, it’s mostly for the novelty of it. I wouldn’t expect much else to emerge in this specific scene. However, I could see Nintendo Switch emulation appearing on an Xbox One, especially since we already have it working on the Series X and, I believe, the Series S.

Do let me know your thoughts. Is all of this getting out of hand, or is it exciting? Let me know in the comments, and be sure to take part in our poll below:

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Xbox strategist says he might be fired: "Because I told you the truth — We're using AI"

Senior Business Strategy Manager at Microsoft (Xbox), Brandon Stirrup, has recently taken to social media to address the elephant in the room: AI. Having spent his weekend creating what he calls his “little bad game” with no prior experience in game development, Stirrup has made a bold acknowledgment that Western fans likely won’t be happy to hear.

Look if I’m fired tomorrow it will be because I told you the truth that nobody wants you to know. You can make a game with a simple prompt and yes you can make custom, tailored games. Everything you want in a game is right there for the taking, for better or worse.

Brandon Stirrup, Microsoft

It is true, mind you, that you can prompt a game into existence. The quality of those games will always be up for debate, but it’s no secret that the barriers to entry for game development are shrinking, whether for better or worse, as Stirrup says, with an apparent sense of unease.

"Watch and see" — Is Stirrup breaking rules?

Xbox Labs logo

Xbox Labs now focuses on emerging tech and AI experiments. (Image credit: Xbox)

Stirrup argues that the gaming industry is uniquely resistant to this shift. “Gaming is the only industry slow-walking the transition because users have negative sentiment. Everyone else accepts reality,” he claimed.

He also added, “Gaming is the only industry where leaders are afraid to talk about ai. Users want the truth. We’re using AI.”

It’s quite the admission, but it doesn’t come as a surprise, at least to me. While Xbox CEO Asha Sharma has been rather hesitant to fully embrace AI, we did just recently get Xbox Labs, an initiative to explore AI-driven game development and modding.

For what it’s worth, I hope Stirrup doesn’t get fired over these comments. As weird and scary as AI can be, I imagine many developers are using it, even ones you might not expect, like Capcom, which has admitted to its use.

The issue comes down to how AI is being used. As good a tool as it is, developers still need to understand what is being created by AI; otherwise, you end up with a hotbed of spaghetti code, which just leads to more issues down the line.

Do let me know how you feel about Stirrup’s comments. Do you agree, disagree, or land somewhere in the middle? And don’t forget to take part in our poll!

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Xbox is hiring a "Physical Games Strategist" — will Helix have discs?

Microsoft might be planning to take a sharp left turn on the whole digital games argument, with this new Xbox job vacancy.

The summer has been quite fractious for the gaming industry. Xbox has laid off hundreds and divested, closed down studios. And Sony nuked all the good will it has built up over the years by announcing PlayStation will no longer support physical discs, while reiterating in court testimony that it doesn't consider purchases to represent true ownership.

Xbox has pulled in the opposite direction so far, in some ways. Xbox's new Disc-to-Digital program gives disc-based game owners digital rights simply for inserting the game into a compatible Xbox One or Xbox Series X console. But, Microsoft alone can't really stop the tide. It remains true that the only mass-market use case for Blu-ray drives these days are video game consoles, and if PlayStation is pulling out, the supply chain generally won't be viable at scale. Disc drive manufacturers are pivoting their assembly lines to adjacent industries, like lenses and lasers, ditching mechanical disc drives and putting disc-based games on notice.

But, could there be an alternative?

Microsoft is hiring a Xbox Games Supply Strategist.The primary responsibilities of this role include overseeing the launch of physical Xbox game releases, managing their global distribution strategy, inventory planning, sales execution, and retail channel operations.It appears that Xbox intends to continue supporting physical game releases in future generations as part of its broader gaming business strategy.https://t.co/SEBkdWafZOOctober 17, 2026

Users on X noticed last night that Microsoft has posted a vacancy for a "Xbox Games Supply Strategist" specifically focused on physical games.

"The Xbox Games Supply Strategist will coordinate the launch of physical Xbox games across all platforms, lead development & oversee execution of global supply positioning strategies across all stages of the product lifecycle, ensure that inventory is positioned to deliver working capital/cost/service goals, and oversee the sales & channel execution of those games. You’ll work closely with Product Marketing, Finance & various groups within Supply Chain to establish & manage supply and sales plan of record. Every day will bring a new challenge, and you’ll be continually looking for ways to drive business profitability by planning and executing a predictable, reliable & low-cost supply chain."

Notice that the copy makes no mention of discs here specifically ...

Indeed, with disc drives for laptops, Blu-ray players, and even CD players being phased out, it doesn't seem entirely likely to me that Xbox Helix will have a traditional disc drive. But, it increasingly seems like Microsoft may be looking at alternatives. The Nintendo Switch range for example uses SD cartridges to deliver game licenses, and in some cases entire games when the speed is adequate. Could Microsoft be looking to follow suit here?

Will Xbox Helix support physical games?

Xbox Helix logos

(Image credit: Windows Central)

Microsoft has stayed fully quiet on its plans for physical games, even as PlayStation leaps head-first into self-imposed brand damage by telling users it's going all-in on digital.

Digital-based games are the norm now, owing to convenience and often times price. Xbox Game Pass delivers hundreds of games for a low monthly fee, all digital. Steam accelerated the death of disc-based games on PC, and the Steam sales, cloud saves, and family sharing, and offline playback have become the gold standard for a digital games platform. Mobile games too have converted entire generations to assume gaming is a digital-first medium.

Yet, in the core gaming audience, the hobbyist audience that makes up Xbox, Nintendo, and PlayStation's bulk customers — perhaps there's an opportunity for Microsoft here with Xbox Helix.

Retail presence, physicality, that sense of ownership, and resale viability are all hugely popular aspects of the hobby. Microsoft would score a huge win with large swaths of the most passionate fans were it to announce long-term support for physical games delivery. But, Microsoft would also be swimming hard against the tide. The quiet majority has signalled pretty loud and clear they prefer digital, whether it's via Netflix, YouTube, Spotify, or gaming itself. But ... vinyl, 4K Blu-Ray, and even music cassettes have fought back in recent years, as discussions about ownership heats up.

Perhaps Xbox could do something similar to Nintendo with Helix, delivering games via cartridges. Perhaps they could come up with something alternative, low cost and proprietary, even if it was just discs. Perhaps they could revive Skylanders toys and put game licenses on NFC chips inside action figures. Who knows? I guess we'll have to wait and see what Microsoft's ultimate play here is.

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Switch emulation hits Xbox Series X (and it's good)

It feels like the emulation scene is having a moment. Not long after reports surfaced of a PlayStation 5 emulator running on the Xbox Series X, we now have a Nintendo Switch emulator appearing on the platform as well.

Similar to the PS5 port, this requires you to be in Developer Mode. The emulator appears to be based on Eden, with gameplay footage showing Super Mario Odyssey, Super Mario Wonder, and Metroid Prime Beyond successfully booting.

I covered the possibility of a Nintendo Switch emulator arriving on Xbox just a few months ago, though that specific project never really materialized. However, given the current landscape of AI-assisted development, I wouldn’t be surprised if this is a straightforward UWP port of Eden, brute-forced into existence through vibe coding.

Emulation is always a tricky topic to discuss. Many people get a bit cagey about it, and it’s no surprise, given that the scene is rife with piracy. But emulation itself isn’t illegal. Assuming you can legitimately source your copies of the games, this could actually be a great way to experience titles that would otherwise be exclusive to Nintendo hardware.

O emulador de Switch no Xbox Series X está muito bom. Gostei pic.twitter.com/4wyhTQvEtkOctober 16, 2026

As for the state of this specific emulator, not much is known yet. I just happened to stumble across a post on X (formerly Twitter) showcasing it. If I had seen this a year ago, I would have jumped out of my seat in shock. But honestly, it’s par for the course given the current technological landscape, and even Xbox’s own admission of these AI-driven experiments through Xbox Labs.

It is a wild timeline to have both the Xbox Series X and PlayStation 5 capable of emulating a Nintendo Switch. I must admit, that is a shock. But with that said, I’d love to hear how you feel about this.

Would you emulate a Nintendo Switch on your Xbox console, or would you rather stick to the proper hardware? Let me know in the comments, and be sure to take part in our poll!

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  • ✇Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.
  • Xbox 25
    As Xbox gears up for its 25th anniversary, we're reflecting on an extraordinary journey that evolved into one of the industry's most influential brands. From the original Xbox and the success of Xbox Live to the impact of Xbox 360, Game Pass, cloud gaming, and an increasingly platform-agnostic future, the road has been anything but predictable.Here at Windows Central, we're celebrating Xbox with editorials, retrospectives, and more opinion pieces exploring the br
     

Xbox 25

As Xbox gears up for its 25th anniversary, we're reflecting on an extraordinary journey that evolved into one of the industry's most influential brands. From the original Xbox and the success of Xbox Live to the impact of Xbox 360, Game Pass, cloud gaming, and an increasingly platform-agnostic future, the road has been anything but predictable.

Here at Windows Central, we're celebrating Xbox with editorials, retrospectives, and more opinion pieces exploring the brand's past, present, and future. Just as importantly, we'll look ahead, analyze Microsoft's strategy, and share our perspective on where Xbox could go from here as gaming continues to change.

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