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À partir d’avant-hierTechs Design

The Roomba Guy Just Built a Robot Pet You Might Actually Love

Par : Ida Torres
9 mai 2026 à 22:30

If you’ve ever watched your Roomba bump helplessly into a chair leg for the third time and thought, “I deserve better from my robots,” you’re not alone. And apparently, neither did Colin Angle. The co-founder of iRobot, the man who essentially put a hockey puck-shaped vacuum in millions of homes, left the company in 2024 with a new question rattling around in his head: what if a robot could actually feel like it cares about you? The answer is the Familiar, the first prototype from his new startup, Familiar Machines & Magic. And it is not your average robot.

Picture a creature somewhere between a soft-eared dog and a round, slightly abstract bear. It has four legs, huge paws, and doe eyes that make it immediately charming in a way that no Roomba ever attempted to be. It’s furry, expressive, and was designed with the help of former Disney Imagineers, which explains why it looks like it belongs in an animated feature rather than a tech showcase. The Familiar has 23 degrees of freedom, meaning it can wiggle its ears, tilt its head, and wag a small nub of a tail with the kind of fluidity that feels less mechanical and more… alive. Its coat is touch-sensitive, built specifically to encourage physical interaction between you and it.

Designer: Familiar Machines & Magic

It also doesn’t talk. That detail feels deliberate and, to me, very smart. Voice assistants have trained us to think of robots as tools we command. The Familiar is going for something completely different. It’s designed to read your tone of voice, your body language, your overall energy, and respond accordingly. Angle calls it “Consumer Physical AI,” and while the label sounds like something off a product white paper, the idea behind it is genuinely compelling.

The name itself is worth noting. A “familiar” in folklore refers to the supernatural animal companion of a witch or magical figure, a creature bonded to a person not through ownership but through genuine connection. Angle’s team chose that name deliberately, and I think it sets the tone for what they’re trying to build. The goal isn’t to sell you a novelty gadget. It’s to create a new kind of relationship between humans and machines, one built on trust, attentiveness, and something approaching care.

Now, I’ll be upfront: I have feelings about this. Part of me finds it genuinely beautiful as a design concept. The Familiar was clearly approached the way good industrial design should be, with deep thought about how an object makes you feel, not just what it does. The choice to make it animal-like rather than humanoid is interesting, too. There’s far less of the uncanny valley unease that tends to follow humanoid robots around, and more of the universal warmth that most people already extend toward animals.

But another part of me wonders about the emotional stakes here. We’re already watching people form attachments to AI chatbots. A touch-sensitive, furry, expressive robot that mirrors your emotional state is a much more potent version of that. Angle has said he wants it to feel like the machine actually cares about him. That’s a lovely vision. It’s also a design brief that puts enormous responsibility on the creators to get it right, because the flip side of emotional bonding is emotional dependence.

Still, I’d be lying if I said the Familiar didn’t make me curious in the best possible way. The prototype images are almost disarmingly sweet. It looks like something you’d want sitting on the couch next to you while you read, or settled quietly in the corner while you work. If any robot was ever designed to move through your life rather than just function within it, this might be it.

The Familiar is still in the prototype stage, with no confirmed price or release date. But as debut concepts go, it’s a strong one. Whether or not it ever makes it into our homes, it raises questions about what we actually want from the machines we live with. And those questions feel well overdue.

The post The Roomba Guy Just Built a Robot Pet You Might Actually Love first appeared on Yanko Design.

Forget Smarter AI, This Robot Thinks Presence Is the Point

Par : Ida Torres
2 mai 2026 à 20:45

We keep building AI to do more. More answers, more speed, more certainty. Designer Mehrnaz Amouei looked at that trajectory and asked a fundamentally different question: what if we built AI to be more present instead? The result is POCO, a soft robotic companion that might be one of the most quietly radical design concepts to emerge in recent years. It doesn’t talk over you, doesn’t flood you with information, and it doesn’t pretend to know things it doesn’t know. POCO sits with you. Literally.

At its core, POCO is a soft, tactile object that pairs with a smartphone, which serves as its computational brain and face. A soft textile body wraps around the device, transforming rigid, glass-and-metal technology into something that moves, breathes, and gestures in response to your presence. Together, they create something that sits somewhere between object, creature, and companion, and that deliberate ambiguity is very much intentional. You’re not quite sure what to call it, and that’s entirely the point.

Designer: Mehrnaz Amouei

Amouei developed POCO through research at the University of Illinois at Chicago, grounding the project in studies on loneliness and trust. Her findings indicated that people don’t actually want AI that projects certainty or control. They want availability and responsiveness. They want something that shows up without taking over. From those findings came the concept of “constructive interdependence,” a design philosophy where POCO’s limitations aren’t bugs to be patched but features embedded directly into the interaction model itself. The robot communicates what it can and cannot do through its behavior and physical states, which is a level of honesty you don’t often get from technology that typically overpromises and underdelivers.

I think that matters more than it might initially seem. The dominant conversation around AI right now is almost entirely about expansion: more capability, more integration, more autonomy. POCO pushes back on that without being preachy about it. It reframes the question of what good AI design actually looks like, and the answer it offers isn’t “smarter,” it’s “more trustworthy.” That is a genuinely different value system, and it feels overdue.

The sustainability dimension is also worth paying attention to. Rather than introducing new hardware and generating more electronic waste, POCO repurposes a device most people already own. That decision isn’t just a nice bonus; it’s built into the concept from the start, aligning with the UN’s Sustainable Development Goals around mental well-being and responsible consumption. In product design terms, that means the project was developed with a broader cultural and environmental context in mind, not just a user persona sitting in a lab.

Physically, POCO responds to touch, movement, and environmental cues. It adapts to a user’s preferences while maintaining a consistent identity, which is a surprisingly nuanced balance to strike in any product, let alone one sitting at the intersection of soft robotics and emotional design. Because interaction happens through touch rather than voice commands or screen taps, there’s an intentional slowing down embedded in the experience. You can’t rush a tactile exchange the same way you can type faster or speak louder. That shift from speed to presence feels like a meaningful counter-proposal to how most tech is currently designed. We’ve grown so accustomed to interfaces that demand our attention that a device asking only for our company reads almost as radical.

POCO has already earned an Honorable Mention from the International Design Awards and drawn coverage from major design publications. Whether it ever moves into consumer production remains an open question. But as a design statement, it’s doing exactly what the best concept work should: prompting us to reconsider what we actually want from the technology we live with, and whether expanding capability was ever really the right goal. Maybe the most interesting AI isn’t the one that knows the most. Maybe it’s the one that knows when to just stay close.

The post Forget Smarter AI, This Robot Thinks Presence Is the Point first appeared on Yanko Design.

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