If you're not a keen follower of the AI space, then the name Hugging Face may not mean anything to you. But the company has just been acquired by NVIDIA, which continues to reinforce its new identity as an AI company.
Hugging Face is an open platform that has been likened to GitHub, except for local, open AI models that anyone can use. NVIDIA's plans are to keep Hugging Face the same as it is today but to scale. Because if you're not scaling AI these days, what are you even doing?
"Hugging Face will remain an open platform for the entire AI ecosystem. Developers will choose the models they want, the frameworks they want, the clouds and inference service providers they want and the computing platforms they want. NVIDIA compute will not be required to build on or deploy through Hugging Face.
Hugging Face will continue to support open source and open weight models from across the ecosystem, from every model builder. It will continue to support multi-cloud and multi-accelerator development and deployment, so builders can use the hardware and infrastructure that best fit their work."
Keeping personal opinions about AI aside, I'm certainly more in favor of real people being able to use AI models without having to rely on massive, un-evironmentally friendly data centers from the likes of Microsoft and OpenAI.
AI is very much here to stay, whether we choose to embrace it or not. But I'm definitely on the side of being able to use it however you want to use it and without feeding all your data to companies that don't necessarily deserve it.
NVIDIA is very much AI-first these days, though. Gone are the days we'd all look at its shiny new GPUs, and our only thoughts would be about gaming. It does make you ponder what the future holds for gamers, though.
I've got an RTX 5090, for example, and it's still overkill for gaming. But with 32GB of VRAM and a ton of compute horsepower, it's pretty damn good for local AI use. But is this where future products will be aligned first? Everything's getting more expensive, and AI is definitely to blame for a good chunk of it.
Alas, here we are. If you use Hugging Face currently, it doesn't sound like anything's going to change. But if you're a gaming customer of the company, as I am, I am starting to wonder how important we're going to be in the future.
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Call of Duty: Modern Warfare 4 is fast approaching now that the traditional yearly beta test is out of the way. Included for the first time this year was a look at the next iteration of Call of Duty: Warzone, the free-to-play battle royale that ties in with a current year's game.
It's bittersweet for folks still on an Xbox One or a PS4, though, because they weren't able to try out the new Zodiac map, and they're never going to, either.
Modern Warfare 4 will be the first Call of Duty title to drop support for Xbox One and PS4, and along with it, Warzone. The announcement was made back in June, but for now, the game is still playable.
That's going to change fairly soon, though. Here's what's already happened, what's going to happen, and crucially, when we think the final shutdown will happen.
Why is Call of Duty: Warzone on Xbox One and PS4 being shut down?
Once the Black Ops 7 integration is over, Warzone is no more on last-gen consoles. (Image credit: Windows Central)
The simple answer is that Warzone is shutting down on Xbox One and PS4 because Modern Warfare 4 will not be on those platforms.
Despite Warzone being free-to-play without any requirement to own the latest Call of Duty game, crucially, it integrates with each year's new game.
As Modern Warfare 4 will be taking over from Black Ops 7, and it won't be supported on the last-gen consoles, Warzone will no longer be playable.
When do we think Call of Duty: Warzone is shutting down on Xbox One and PS4?
Both the PlayStation 4 and Xbox One family of consoles are affected. (Image credit: Windows Central)
"Call of Duty: Warzone on PlayStation 4 and XBOX One will be available to play through the end of Season 06 for Call of Duty: Black Ops 7."
Activision hasn't given an exact date yet, but we can make an educated guess based on how the new games have rolled out in previous years.
Call of Duty: Modern Warfare 4 will release on Friday, October 23, 2026. The assumption may be that this is when the Warzone shutdown will happen, but it's not that straightforward.
Traditionally, the Warzone integration doesn't go live when the new game launches. It follows on when Season 1 of said new game begins.
In the case of Black Ops 6 and Black Ops 7, Season 1 began 20 days post-launch of the game, and this is when Warzone was updated with the new game's integration. In the case of Modern Warfare III, it was actually almost a week longer.
We expect Season 06 to begin on September 17, given it's both a Thursday and the date the Season 05 battle pass expires. Unlike the jump from Black Ops 6 to Black Ops 7, where there was a month without a seasonal update, it looks like this year's transition will leave us with content right to the very end.
This year isn't an in-house transition like the past two Treyarch releases. Given how long the seasons in Black Ops 7 usually are, we could be looking at Season 06 ending after Modern Warfare 4 launches.
This means Xbox One and PS4 players could have until around November 12 to keep playing Warzone. But we'll know for sure once Season 06 begins when we can expect it to end.
But it wouldn't be crazy to assume that Black Ops 7, the Season 06 content, Battle Pass, and Warzone that is linked to it all could remain live this long. It would be about 20 days after the Modern Warfare 4 launch, too.
Can I still get Call of Duty: Warzone on Xbox One and PS4?
You can still get Warzone if you played it before, but you can't buy anything. (Image credit: Windows Central)
For now, you can only play Warzone on Xbox One or PS4 if you have previously added it to your library.
No new downloads are being offered on either console, but if you're a past player, you can still reinstall it and play until the shutdown date.
The store is also disabled now, despite showing up in the launcher. You're unable to spend anymore money or redeem COD Points.
What happens to all the stuff I've bought in Call of Duty: Warzone on Xbox One and PS4?
The store is no longer accessible from Warzone on the Xbox One and PS4. (Image credit: Windows Central)
The in-game store has been closed for a while now, preventing players from spending real money via the Xbox One and PS4 versions.
But your purchases aren't disappearing. Because you have an Activision ID in order to play, all those purchases are tied to your account.
As such, if you log in on another platform at any time, you'll have everything there waiting for you.
I don't have an Xbox Series X|S, PS5, or gaming PC, so how can I keep playing Call of Duty: Warzone?
If you don't have hardware to keep playing natively, the cloud can help. (Image credit: Windows Central)
If you don't have more current hardware to move to or don't want to upgrade, you're all but out of options.
You do, however, have the ability to play Warzone via the cloud, either through Xbox Cloud Gaming or NVIDIA GeForce Now. The former, you can use on your Xbox One.
Is it the same experience? Not totally. The visuals and frame rate will certainly be an upgrade (especially on GeForce Now) but you do have to consider that you will have some additional latency concerns.
The game will be playing on a piece of hardware that's in someone else's building. While server latency in the game won't be too bad, you then have to stream the game to your own device. Cloud gaming has come a long way, though, and unless you're the absolute most competitive player, it might well be good enough.
The downside is that you're going to have to pay, even though NVIDIA does have a free tier. This one is limited to an hour's play, and you have no priority access, so if the servers are full, you'll be in a longer queue. And who wants to be chucked out in the final circle?
Likewise, you can't play Warzone via the cloud for free with Xbox Cloud Gaming, either. Ultimate gets you the best quality stream, but you can play via the cheaper Xbox Game Pass tiers, too.
So, that's where we're at. While Warzone has indeed been playable on Xbox One, it's hardly been the best experience. The Xbox One X still does OK, but being attached to the Xbox One generation it has to say goodbye, too.
But there's still probably a couple of months at least left to play from the time of writing this, so enjoy.
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As PC prices continue to rise, seeing a new release at $799 is a welcome sight, and that's where we're at with the new Samsung Galaxy Book6.
It's a decidedly mid-range laptop, but at a mid-range price, and it's not like you're really losing out on much, either.
That is, as long as you're not (for some reason) looking to have Copilot+ since the NPU on the included Intel chips doesn't meet the standard. But it's 2026, so there's still plenty of AI focus on tap, with Samsung's own tools.
Despite the more affordable price, the 14-inch Samsung Galaxy Book6 doesn't skimp on one key spec: Battery life. Samsung claims up to 25 hours, backed by 45W charging that can add 33% charge in half an hour if you do need a top-up.
But in real-world use you're looking at a laptop that will easily get you through a full day off the charger, be that for work or for school. Here's what we're looking at spec-wise:
Dimension
313.0 x 221.0 x 15.7mm
Weight
1.35kg
OS
Windows 11 Pro 25H2 (64-bit) / Windows 11 Home 25H2 (64-bit) Linux (Console only)
Display
14.0″ LCD WUXGA (1920×1200), 350 nits
Processor
Intel® Core™ 5 processor Intel® Core™ 3 processor
NPU
Intel® NPU (up to 15 tops)
Graphic
Intel® Graphics
Network
Wi-Fi 6E, Bluetooth v5.4, 802.11 ax 2×2
Color
Violet Silver, Gray
Memory
8GB/16GB (LPDDR5X)
Storage
256GB/512GB/1TB (PCle)
Camera
2MP (1080p FHD)
Audio
Internal Dual Array Digital Microphones Stereo speaker (2Wx2), Dolby Atmos®
Keyboard
Pro keyboard (Non-Backlit keyboard)
Trackpad
Clickpad
Battery
61.2 Wh (Typical)
Charging
45W USB Type-C Adapter
Port
USB Type-C x 2, USB Type-A, HDMI 1.4 port (Supports 4K@30) Headphone/Microphone
I like that there's anti-glare, and I like that there's a decent array of ports, including a full-sized HDMI output. While the cheapest version will be the Intel Core 3, with the lowest RAM and storage on offer, there is at least an option at an attractive price, and for many, it'll be plenty.
Being a Samsung laptop, if you also use a Galaxy smartphone or tablet, you'll unlock some additional integration, such as second screen support and the ability to use a single keyboard and mouse across multiple devices.
Galaxy AI has a few neat features, too, despite the low-powered NPU on the Galaxy Book6, with some useful tools for images and note summarization.
It's also available in two colors, a dark gray and a "Violet Silver." The Galaxy Book6 isn't going to set performance records, but that's not who it's for. It's for someone who wants a good-quality laptop to do everyday, normal things, and for that, it doesn't look bad at all.
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Today was supposed to be an opportunity for "fans" to get a chance to pre-order the new, limited edition Xbox Series X25. Yet it's questionable as to how many genuine fans may have actually got their hands on one.
Reddit is filled with bad experiences, people talking about having a console in their cart and it was gone before they could check out. That stock evaporated in "milliseconds."
And yet almost instantly they were cropping up on eBay. The highest listing I saw was for a ridiculous THREE THOUSAND DOLLARS.
To its credit, eBay seems to be taking action and shutting these listings down, as three I've already seen have been ended due to the "item no longer being available", not "sold". It was never available in the first place, and frankly, handing over thousands on a promise of getting a thing in the future is the dumbest idea anyway.
Obviously this is a limited edition, with each console uniquely numbered, and was always going to be in hot demand. But while eBay might be taking listings down, more are popping up across the globe.
If you're a scalper I sincerely hope both sides of your pillow are always warm. (Image credit: eBay)
Scalpers are going to scalp. They're not going to cancel their order, and they're going to try somehow to move it on for a premium price. It's the Pokémon card fiasco all over again.
My advice is clear: Do not buy a console from a scalper. In fact, if you can't get one directly from a retailer, don't buy one unless you actually see it and can pick it up with your bare hands. These people have no morals; don't hand over your money and trust that you'll actually even get the thing.
I was never going to try and get one myself, as I don't have a spare $899 to throw at a console I already have in a different body. But scalpers really make me angry. It's a constant battle in trading card collecting, especially. There's reselling and then there's just existing to rip people off by using your bots to scoop up stock from legitimate buyers.
Anyway, rant over. If you did manage to secure an Xbox Series X25 let us know in the comments. Unless you're a scalper.
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Xbox Series X25
Today was the first chance for fans to get their hands on the Xbox Series X25 and it's been a disaster it seems.
The move to all-digital has been on the cards for some time, and PC gamers have already long embraced that future. But in a bizarre twist of fate, it seems some are reversing this process and actually starting to make their own physical copies of digital PC games.
I stumbled across a YouTube video by Archades Games (which is embedded below) that's been up for many months, but nevertheless, its subject matter made me click. On PC there's quite often a way where there's a will, and with GOG especially, it's actually pretty easy to create your own physical installer for your game library.
Of course, it requires having the necessary hardware to do it, and Blu-ray drives (like everything else) have been getting more expensive in recent years. But if you have a drive and some discs, there's little else to stop you.
There's a wider discussion that is ongoing regarding game preservation and generally good data backup habits. But in this specific instance, GOG will offer DRM-free offline installers, and the right Blu-ray discs can last at least your own lifetime, and potentially many more besides.
The process itself seems pretty straightforward, though the video and a follow-up, which goes into more depth, including multi-disc scenarios, walk you through every step. Multi-disc is certainly something you'd need for Cyberpunk 2077.
Archades Games goes one step further and even creates a nice-looking label for the discs, just to add a finishing touch. Though that's entirely optional.
Xbox is now going to offer digital entitlements to compatible discs. (Image credit: Windows Central)
You can also write your own autorun file to add to the disc so that when you insert it into a PC, it will immediately open up the installer. Just like in the old days when you'd buy a big box PC game.
I haven't tried this yet, and I'm not necessarily sure I will. But recent events have certainly made me start to think about "ownership." I don't own anything in my Steam library; I don't own any of the digital movies I've bought over the years from Apple, Google, and Amazon. Long-term rentals are only fine as long as the rights holders say so.
I've been buying up physical copies of movies I only have digitally on Blu-ray and creating a digital copy of those Blu-rays to store on my NAS. I'm not suggesting it's practical to create a full library of PC games on disc, and in many cases, you can't get new releases on GOG or anywhere else with an offline installer.
But preservation is something we should all care about. I've thought more and more about it as my children are growing up and I'm able to enjoy content with them. My son is absolutely loving being able to play games on Xbox from before he was born, and much of that is thanks to backwards compatibility.
But we also have an Xbox 360 running every day right now, with physical copies of games that we can use for as long as the disc lasts.
The idea of "cold storing" important data on Blu-ray discs is something I've been toying with, too. With the right discs, such as M-Discs designed for archiving, that data can be preserved for centuries. So long as you have a way in the future of actually reading them, of course.
It might be a fun project for game installers, but for treasured memories, photo libraries, and things that are irreplaceable, having a copy that could stand the test of time is looking more important. Good backup processes are something we should all be doing.
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A photo of an LG-Hitachi Blu-ray drive open with a blank disc in the tray
If you have the right hardware, you can make your own game discs to keep offline forever, because why not?
The Division 2 is one of my favorite games for a number of reasons. One of those is how it's been treated by Ubisoft, a company that faces its fair share of well-founded criticism.
The original plan would have seen new content end long ago, but it was so popular with such a dedicated community that it's still here today. There's an absurd amount of content in this game, and now we're getting another DLC expansion.
Following on from last year's Battle for Brooklyn, which took us literally back to where it all began in the first game, we're now going to a previously unseen part of New York City in "Echoes of Central Park."
One of the city's most iconic locations hasn't been part of The Division to this point, but it will be the central focus in the next expansion, announced for the first time as part of a Ubisoft The Division 2 panel at Gamescom in Cologne.
Naturally there will be an expanded story with new missions, but we're being promised something a little different this time around.
The summary that's been shared with me prior to the panel certainly gets my attention. With this new location we're promised that the Upper West Side is petrified with fear, and that fear is going to be an underlying element that our Agents will be dealing with in this expansion.
That's particularly interesting because all through The Division franchise, Agents have felt like superheroes. Equipped with wild tech and insane weapons to take down the worst that the post-Dollar Flu apocalyptic world has to offer.
After the base game was set in Washington D.C. the focus for The Division 2 has largely switched back to New York City, ground zero of the outbreak. (Image credit: Windows Central)
That fear itself is going to be an enemy is a different approach. Echoes of Central Park, we're told, is going to follow a darker tone to previous content in the franchise, with horror themes taking us down a very different path.
It'll start in a familiar manner; Division Agents will receive a distress call from inside Central Park and will be dispatched to answer it with no idea what's there or what's been happening since the outbreak.
Other tidbits include a warning that we'll have to prepare and untangle the mysteries before finally finding out what lies within the park. Mysterious indeed.
Ubisoft also says that Echoes of Central Park isn't just another story expansion. They really wanted to focus on the gameplay, and it certainly sounds like it'll be something a little different to what we're used to.
A full reveal of Echoes of Central Park is slated for a special presentation on September 24, where we'll also get our first look at the new map and gameplay. Given what happened so far in New York City across the two games in the series, I always assumed Central Park would have been turned into some kind of mass grave, but I guess I'm wrong on that.
Bring on September 24.
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Keyart for The Division 2 Echoes of Central Park DLC expansion showing three agents in a gloomy and spooky Central Park location
The Division 2 is getting even bigger with a new Central Park-focused DLC.