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Sony Pictures Hack - L'histoire du jour où Hollywood a tremblé

Cet article fait partie de ma série de l’été spécial hackers. Bonne lecture !

Si vous êtes du genre à penser que derrière les cyberattaques, c’est juste des Tanguy qui volent des mots de passe, j’ai une histoire qui va vous retourner le cerveau.

Le 24 novembre 2014, Sony Pictures s’est fait défoncer la tronche comme jamais à cause d’une comédie pourrave avec Seth Rogen qui voulait buter Kim Jong-un. Et je vous explique aujourd’hui pourquoi c’est l’un des hacks les plus dingues de l’histoire.

Transparent Sony Walkman Concept merges Blade Runner style with Retro Cassette Nostalgia

I’ve seen a lot of transparent tech in my day, but this Sony Walkman-meets-Blade Runner recorder is the kind of object that makes me want to empty my wallet immediately while simultaneously wondering if I’ve wandered into some alternate timeline where tech actually looks cool again. The transparent cassette recorder concept perfectly captures that rare intersection of nostalgia and futurism that’s currently dominating design circles. While Nothing’s transparent earbuds and phones have been teasing us with glimpses of circuitry for years, this concept goes full exhibitionist with its mechanics, letting you watch those gears and rollers work their analog magic through crystal-clear housing. The device is unapologetically retro-futuristic, combining the tactile satisfaction of physical media with the aesthetic of something you’d find in Ghost in the Shell.

The execution here is particularly striking because it doesn’t just slap a clear case on old tech and call it a day. The top-mounted mechanical elements with their perfectly visible gear systems remind me of luxury watches, where the movement becomes the centerpiece. That digital display nestled among analog components creates a delicious tension between old and new technologies. The pixel-perfect UI elements visible through the clear housing suggest this isn’t just a dumb playback device but something with computational intelligence. Those tiny control buttons along the top edge look deliberately reminiscent of 80s Sony recorders, hitting that sweet spot between tactile satisfaction and miniaturization.

Designer: M Fresnel

Whoever designed this clearly understands why cassettes are having their second (or is it third?) cultural moment. Vinyl’s comeback was about sound quality and large-format art, but cassettes? They’re about the mechanical ritual, the satisfying click when you press record, and watching the spools turn. This concept leans hard into that physical experience by making it visual as well as tactile. The industrial design shows remarkable restraint, too – the corners are precisely chamfered, the proportions maintain that perfect handheld dictaphone form factor (roughly 4×2.5 inches if I had to guess), and there’s just enough technical detailing to give it character without veering into gaudy territory.

Timing couldn’t be better for something like this to hit production. With Teenage Engineering’s TP-7 field recorder selling out despite its $1,200 price tag and cassette sales growing 28% year-over-year, there’s clearly an appetite for premium recording devices that buck the “just use your phone” mentality. What makes this concept particularly clever is how it bridges generations – boomers recognize the form factor from their reporting days, Gen X gets nostalgic about mixtapes, millennials appreciate the vaporwave aesthetic, and Gen Z gets another analog format to discover and fetishize on TikTok. If this actually hit production with decent specs (24-bit/96kHz recording would be my baseline expectation), I’d wager it could command $400-500 easily in today’s premium audio market.

The ultimate irony? This gorgeously transparent device reveals everything except whether it will ever make it past the concept stage. And that’s the cruelest tease of all.

The post Transparent Sony Walkman Concept merges Blade Runner style with Retro Cassette Nostalgia first appeared on Yanko Design.

Apple and Sony are apparently working on PlayStation VR2 Gaming Controllers for the Vision Pro

Don’t dismiss the Vision Pro just yet. Sure, rumors have been swirling that the company has pretty much halted all production of their flagship spatial computing device, but Bloomberg’s Mark Gurman has some interesting updates. His scoop? Apple and Sony, are reportedly in talks to integrate PlayStation VR2’s Sense controllers with Apple’s Vision Pro headset. This partnership, if realized, could reshape how we think about virtual and mixed reality experiences, seamlessly blending gaming prowess with Apple’s signature design ethos.

The Vision Pro, Apple’s first foray into spatial computing, debuted as a device with lofty ambitions. Relying on gaze-and-pinch interactions paired with hand-tracking, its interface felt futuristic yet restrained when stacked against the tactile immersion offered by physical controllers. While its approach works wonders for casual gaming and productivity tasks, the absence of tactile input left a gaping hole in its potential for more dynamic, fast-paced VR gaming. Enter Sony, whose PS VR2 Sense controllers are heralded for their precise tracking, haptic feedback, and adaptive triggers. It’s easy to see why Apple would tap into Sony’s expertise to elevate Vision Pro’s gaming and interactive experiences.

Gurman, a well-known source of tech scoops, shared that Apple initiated discussions with Sony earlier this year, targeting the seamless integration of the Sense controllers into the Vision Pro ecosystem. The collaboration promises to extend beyond just gaming, allowing users to navigate visionOS interfaces using Sony’s controllers. For Vision Pro, this move is not just a band-aid solution but a strategic decision aimed at capturing a more serious gaming demographic. The absence of robust gaming support has been a sticking point for Vision Pro since its announcement. Adding PS VR2 Sense controllers could be the olive branch Apple extends to hardcore gamers who’ve so far been unimpressed by its current offerings.

What’s particularly intriguing is the potential ripple effect this partnership could have on the gaming industry. Sony has been fiercely protective of its PS VR2 ecosystem, even to the extent of not selling its Sense controllers separately. Yet, this exclusivity might soften if Sony and Apple push ahead with making these controllers available through Apple’s sales channels. Imagine walking into an Apple Store, purchasing a PS VR2 Sense controller, and unlocking new gaming experiences on a Vision Pro. It’s a scenario that positions both companies as collaborators rather than competitors—an unusual but potentially brilliant strategy.

But could this partnership lead to something even bigger? Some speculate it might pave the way for a broader gaming alliance between Apple and Sony. Such a move would undoubtedly send shockwaves through the gaming industry, especially with Microsoft’s Xbox looming large as the primary rival. While Apple could technically develop its own controllers tailored to the Vision Pro, partnering with Sony allows them to sidestep years of R&D and leverage Sony’s established credibility among gamers.

Beyond gaming, this partnership could also enhance Vision Pro’s value proposition for non-gaming applications. The tactile advantages of Sony’s controllers could transform how professionals interact with 3D models, designers manipulate virtual canvases, or filmmakers storyboard immersive scenes. By broadening its use cases, Apple has a shot at making Vision Pro more than a niche device for early adopters or AR enthusiasts.

Yet, as with any ambitious endeavor, there are potential roadblocks. Gurman notes that the announcement, initially planned for weeks ago, was delayed—possibly signaling internal hiccups or last-minute refinements. Whether it’s technical integration challenges, supply chain constraints, or plain old corporate hesitance, there’s always a chance this partnership could stall or be scrapped altogether.

However, the timing of this rumor feels strategic. Vision Pro’s early reviews have highlighted its groundbreaking potential while pointing out areas where it falls short. Apple knows that it must demonstrate more than technological novelty to justify the $3,500 price tag. Teaming up with Sony to bring richer gaming and interactive experiences could be the shot in the arm Vision Pro needs as it prepares for its full release next year.

For now, Apple and Sony remain tight-lipped, but the possibility of this partnership is tantalizing. It paints a picture of a future where Apple’s minimalistic design philosophy meets Sony’s immersive gaming technology, creating an ecosystem that’s not only expansive but compelling. If nothing else, it underscores Apple’s willingness to think beyond its walled garden—a refreshing shift for a company known for keeping things close to its chest.

So, will this be the start of a beautiful friendship between Apple and Sony, or just another chapter in the rumor mill? Only time will tell. But for now, the idea of navigating visionOS with a PS VR2 Sense controller is enough to keep tech enthusiasts and gamers alike dreaming of the possibilities. And if this collaboration does take off, maybe it’s time to rethink that Xbox subscription—just saying.

The post Apple and Sony are apparently working on PlayStation VR2 Gaming Controllers for the Vision Pro first appeared on Yanko Design.

Hi-fi Audio Player inspired by Teenage Engineering and Sony refreshes an age-old design

Purist audiophiles always come back to the DAPs and high-resolution audio players to enjoy their favorite music collection in high definition. Sony has a foothold in the hi-res audio game for as long as memory goes back, and they continue to offer some of the best players for music listening. Walkman MW-A306 released last year is a favorite one for music lovers.

Teenage Engineering resonates the same value for its consumers with a broader portfolio of innovative and unconventional audio gadgets. Both Sony and TE have things like modern design, Gen-Z targeting and sublime quality at their helm to attract a niche set of audio lovers. We certainly love TE and so does the community of designers who have been mustering up cool concepts inspired by the Stockholm-based electronics company. If you’re a purist audiophile, this portable CD player with built-in speaker is a must-have addition to your collection.

Designer: Evgeniy Vakulich

This cool concept of collaborating together the two loved brands is surely going to bring the heat to the likes of Astell&Kern, Fiio, iBasso and Shanling. Interestingly called the Pony Project, the DAP has the design DNA and color theme of Teenage Engineering. It gets a digital display to show the currently playing music and library elements to search for tracks. All the other buttons for toggling the elements like the tempo, loop, mode or FX. The tactile input for the L-Shift, R-Shift, Mic, Select and Start is heavily inspired by the Teenage Engineering aesthetics.

The top of the gadget has the volume rockers, bass and treble, power and stop buttons. A lot of mind has been put into the design and conceptualization of the music player by Evgeniy. The popular color theme of the TE products is so good to see in a DAP which usually comes in contemporary dark hues. If you’ve already not noticed, the audio player comes with the Pony branding which dupes the Sony brand name.

 

The post Hi-fi Audio Player inspired by Teenage Engineering and Sony refreshes an age-old design first appeared on Yanko Design.

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