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Warhammer 40,000: Boltgun 2 review — More cathartic carnage despite dumb enemies

Three years ago, we were graced with the release of Warhammer 40,000: Boltgun, a first-person shooter inspired by classics like DOOM, Quake, and Wolfenstein 3D, set in the grimdark universe of Warhammer 40,000.

It was a simple yet immensely cathartic boomer-shooter with fast-paced gunplay, satisfying weapons, and charming yet grim retro-style graphics that I gave 4/5 stars.

Fast-forward to today, and Warhammer 40,000: Boltgun's sequel is here with more heretics to slay and a new, second playable character with more weapons to purge them with.

Is it as fun as, or more fun than, the first game? Let's find out as we ready our Bolter rifles and review Warhammer 40,000: Boltgun 2.

Warhammer 40,000: Boltgun 2 launches on October 14, 2026, for Xbox Series X|S, PlayStation 5, Nintendo Switch, and PC via Windows and Steam. This review was made possible thanks to an Xbox Series X code provided by Devolver Digital. The company had no input nor saw the contents of this review before publication.

Warhammer 40,000: Boltgun 2 — Story, setting, art

A glitchy neon-blue demon with glowing red eyes looms over a pink-purple planet dotted with shadowy figures, creating an ominous sci-fi mood.

Vashtorr the Arkifane daemon has come for your souls. (Image credit: Windows Central (Alex Cope) | Devolver Digital)

The story goes that the forces of Chaos, led by the towering Greater Daemon, Vashtorr, are wreaking havoc across worlds controlled by the Imperium of Man.

In response, the righteous Space Marine, Malum Caedo, has returned from the first Boltgun game to purge the heretical daemons out of existence. Except this time, Malum Caedo is joined by the equally zealous Sister of Battle, Nyra Veyrath, who hopes to torch the daemons to cinders in the name of the God Emperor.

Just like the first Boltgun game, the story serves as a simple excuse to go blasting Chaos cultists, Chaos Space Marines, and daemons into red mist. That's cool by me, as I was in the mood for an action game without being bogged down by endless cutscenes.

However, if you're looking for an FPS with a complex narrative and character development, you're better off looking elsewhere.

First-person shooter view of a futuristic gun aimed at towering, twisted silhouettes in yellow fog; health and ammo HUD add a tense, ominous mood.

Warhammer 40,000: Boltgun 2 may be the first videogame I've played that has swamp levels that actually look cool. (Image credit: Windows Central (Alex Cope) | Devolver Digital)

Warhammer 40,000: Boltgun 2 continues to embody the series ' retro throwback art style of being a long-lost 1990s PlayStation 1 game (with 2D sprites set against 3D backgrounds and models), and it's beautifully well done.

The jagged, grotesque, and gothic scenery of Warhammer 40,000's war-torn fortresses, temples devoted to the Chaos gods, and environments slowly being corrupted into daemonic blemishes are a sight to behold at times in this game.

The 2D sprites (and sometimes 3D models) of enemies are crisp, detailed, and faithful to their Warhammer 40,000 tabletop counterparts, which makes them all the more satisfying to chop up as they explode in showers of gratifying pixelated blood and guts when you kill them.

On top of that, the performance is rock solid. The game ran at a consistent 60fps at 1080p resolution with absolutely no framerate drops, even when all kinds of chaotic explosions, gunfire, and combusting bodies were happening on-screen.

Warhammer 40,000: Boltgun 2 — Gameplay

First-person shooter battle in a lush jungle: dual guns fire at a hulking armored enemy amid sparks and blood, with health and ammo HUD visible.

We're gonna need a bigger bolter for this heresy. (Image credit: Windows Central (Alex Cope) | Devolver Digital)

Warhammer 40,000: Boltgun 2's gameplay structure has you running across multiple planets via chapter-based missions where you must reach the end of massive levels while eradicating any heretic and daemon standing in your way.

Along the way, you will come across a wide variety of weapons, hidden collectibles, and secret power-ups to give you an edge when taking on some of the game's tougher enemies.

Combat is just as chaotic, gory, and satisfying as its predecessor, while offering more variety with two playable characters with their own unique weapon loadouts and gameplay styles

Alex Cope, Windows Central

The first thing I like about Warhammer 40,000: Boltgun 2 is that its level design is more varied than its predecessor.

Some of this game's levels will have you clearing out space ships and Imperium facilities of daemons; exploring dank swamplands mutated by the Chaos god Nurgle; storming daemonic fortresses dedicated to the Chaos God Khorne; and escaping collapsing, burning buildings before being melted by rising magma, just to name a few.

It helped keep the gameplay fresh, so it didn't feel like I was constantly running and gunning through linear hallways. Plus, Warhammer 40,000: Boltgun 2 has alternating chapters you can only select once per playthrough, which sometimes unlocks secret optional chapters where you can find more hidden collectibles, increasing its replay value.

On a side note, Boltgun 2 manages to fix my biggest problems with the first Boltgun game (at last on the Xbox version): remappable controls. You can now keybind all your actions to any button you want to fit your playstyle instead of its default layout, making its controls feel more natural and enjoyable.

A first-person shooter battle: a horned demon boss looms in a crimson dungeon as the player fires a blinding weapon blast; tense game HUD visible.

Be cleansed by the Melta gun, daemon! (Image credit: Windows Central (Alex Cope) | Devolver Digital)

Anyway, it's time to talk about the meat and bones of Warhammer 40,000: Boltgun 2: its combat. Combat is just as chaotic, gory, and satisfying as its predecessor while offering more variety with two playable characters with their own unique weapon loadouts and gameplay styles.

Malum Caedo is a slow-but-durable walking tank who can endure tons of gunfire while retaliating twice as hard with Bolters, Shotguns, and heavy ordnance. Malum can smash enemies to paste with a shoulder-tackle charge, lunge at enemies with homing Chainsword attacks, and throw grenades that will blow weaker enemies in an instant.

Meanwhile, Nyra Veyrath is a squishy but extremely mobile warrior who cuts down enemies with a sword while annihilating them with Bolters, Flamers, and Meltas. Nyra can also perform slide moves to dodge certain attacks while piercing enemies with her sword, and chuck slow-detonating but devastating Melta Bombs that even the heaviest armored daemon won't be able to survive,

While they're both fun to use, I ended up enjoying Nyra the most. Her fast, hit-and-run playstyle is so fitting for the boomer-shooter sub-genre; her chargeable melee attack is useful for knocking back aggressive melee fighters, and I love seeing heretics screaming in agony as I burn them to pixelated ashes with Nyra's flamethrowers and Meltas (which shoot scorching laser beams the size of cars).

First-person shooter gameplay shows a flaming gun firing at a towering Bloodletter demon in a dark stone arena, amid blood, sparks, and fire.

Burn in holy fire! (Image credit: Windows Central (Alex Cope) | Devolver Digital)

Nyra's abilities and weapons proved very helpful for the enemies ahead because Warhammer 40,000: Boltgun 2 has a greater rogues' gallery of enemies to fight this time. You will be fighting heretical cultists, iconic Chaos Space Marines devoted to every Chaos God (Khorne, Nurgle, Tzeentch, and Slaanesh), daemon hordes, massive Greater Daemons, and other hidden surprises.

They're all fun to fight, and especially challenging on harder difficulty modes where you must keep on running to survive getting shredded in a few hits. However, I did notice some enemies and bosses had some really dumb AI where they would get stuck in the terrain, leaving them helpless for me to gun them in an unsatisfying manner.

It didn't happen too often, but often enough for it to be noticeable, and it's probably the only major gripe I have with this game. The only other issue I have is the lack of Xbox Play Anywhere support, as this game would've been a killer app to play on the go with an Xbox Ally.

Warhammer 40,000: Boltgun 2 — Conclusion

A first-person fantasy shooter erupts in a red, pixelated explosion amid dense foliage; a blue-and-gold weapon and game HUD fill the foreground.

There's nothing that can withstand the might of the iconic Chainsword. (Image credit: Windows Central (Alex Cope) | Devolver Digital)

Once again, the Warhammer 40,000: Boltgun series provides sweet catharsis to players yearning for arcade shooters light on story and heavy on pure video game violence. Compared to the first game, Boltgun 2's gameplay was more fun and varied thanks to its multiple playable characters and weapons, improved level design, and a wider bestiary of enemies and bosses.

Not to mention, it has plenty of easter eggs and cheeky references to the vast lore of the Warhammer 40,000 universe for hardcore fans like me to geek out over.

An average playthrough on Normal difficulty will take you around 6-10 hours depending on if you're looking for collectibles, and possibly more if you try to beat it on harder difficulty modes.

So, if you have some spare time to kill over the weekend as we await the next DOOM game, then I recommend giving Warhammer 40,000: Boltgun 2 a go for all your boomer-shooter FPS lovers out there.

Warhammer 40,000: Boltgun artwork shows armored Space Marines battling monstrous aliens amid fire and smoke, in a dramatic, fiery orange sci-fi scene.

Xbox version
Warhammer 40,000: Boltgun 2

Warhammer 40,000: Boltgun 2 irons out some of the issues from the first game while refining its satisfying gunplay with multiple playable characters, more varied level design, weapons, and enemies, and gorgeous 2.5D graphics that perfectly capture the over-the-top and grimdark aesthetic of WH40K.

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Elgato releases new Wave Go wireless microphone — here's how it works

Elgato, the tech company that prides itself on high-quality accessories for streaming, content creation, and gaming, has launched its first wireless microphone called the Elgato Wave Go.

This extension of Elgato's 'Wave ecosystem' is a combined clip-on and handheld microphone system that allows its users to record audio any time, anywhere, on their terms, with studio-level quality, processing, and routing.

Here's everything you need to know about how the Elgato Wave Go works, which you can buy right now on Elgato's official store for $99.99.

The Elgato Wave Go has a convertible design that allows users to record audio in two ways while being connected to a phone via a USB-C receiver.

While in Clip-on Mode (which is a 7g transmitter the size of a coin), it can mount magnetically onto clothing with custom tuning that restores clarity and audio presence quality at chest distance.

In Handheld mode, Elgato Wave Go's transmitter fits inside a Smart Handle to become a full-sized interview mic with integrated controls, charging, and a sound profile that's been tuned for warmth and presence audio levels when used close up.

This microphone also features toggleable noise cancellation to block out annoying background noise, automatic EQ Shift and Auto Gain systems to apply different sound profiles and audio gain levels depending on its position and mode (without needing to mess around with its settings), and compatibility with the free Wave Go app on iOS and Android for users to customize these aforementioned features to their preference.

A man interviews a woman outdoors, holding a microphone as she speaks in a stone courtyard with café benches; the scene feels relaxed and conversational.

The Elgato Wave Go in Handheld mode. (Image credit: Elgato)

On top of that, the Elgato Wave Go will last you for a good long session, as its transmitter can run for up to 8 hours on a single charge or a full day while recording audio.

Its Smart Handle can be recharged alongside the transmitters when it's docked inside (even while recording), and it can store up to 5 full recharges so it can operate for at most 48 hours. The Elgato Wave Go can have all its components recharged while inside its carrying case, which can connect to USB-C chargers.

Its USB-C receiver also has pass-through charging, so you can recharge the Elgato Wave Go while connected to your phone.

Close-up of a person wearing a cream jacket over a teal shirt, with a small black wireless microphone clipped to the collar; the scene feels polished and professional.

The Elgato Wave Go in Clip-On mode. (Image credit: Elgato)

Lastly, the Elgato Wave Go can integrate with Elgato's free mixing software called Wave Link. When this mic is used in tandem with the app, users can route audio, apply effects, control its settings via Stream Deck, and unlock Voice Focus, which cleans up reverb and background noise while recording audio indoors.

If this lightweight, convertible microphone with expert sound quality, portability, and customization sounds appealing for your content creation needs, you can buy the Elgato Wave Go on Elgato.com for the MSRP of $99.99 (other retailers will sell it shortly after). The Elgato Wave Go will be available in 40 countries and regions.

Elgato is also offering a Sky Blue variant of the Elgato Wave Go for a limited time on its website. Plus, the microphone will have a second transmitter sold separately for an MSRP of $29.99 (or $14.99 when bought together with the Elgato Wave Go).

Wave Go Convertible wireless mic: $99.99

Let your voice be heard in your content with the Wave Go wireless microphone. It can be used in hand or clipped onto your shirt collar, convey and record your voice with pro-level quality, and last you over 48 hours before needing to recharge.View Deal

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