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Apple and Sony are apparently working on PlayStation VR2 Gaming Controllers for the Vision Pro

Par : Sarang Sheth
9 décembre 2024 à 21:45

Don’t dismiss the Vision Pro just yet. Sure, rumors have been swirling that the company has pretty much halted all production of their flagship spatial computing device, but Bloomberg’s Mark Gurman has some interesting updates. His scoop? Apple and Sony, are reportedly in talks to integrate PlayStation VR2’s Sense controllers with Apple’s Vision Pro headset. This partnership, if realized, could reshape how we think about virtual and mixed reality experiences, seamlessly blending gaming prowess with Apple’s signature design ethos.

The Vision Pro, Apple’s first foray into spatial computing, debuted as a device with lofty ambitions. Relying on gaze-and-pinch interactions paired with hand-tracking, its interface felt futuristic yet restrained when stacked against the tactile immersion offered by physical controllers. While its approach works wonders for casual gaming and productivity tasks, the absence of tactile input left a gaping hole in its potential for more dynamic, fast-paced VR gaming. Enter Sony, whose PS VR2 Sense controllers are heralded for their precise tracking, haptic feedback, and adaptive triggers. It’s easy to see why Apple would tap into Sony’s expertise to elevate Vision Pro’s gaming and interactive experiences.

Gurman, a well-known source of tech scoops, shared that Apple initiated discussions with Sony earlier this year, targeting the seamless integration of the Sense controllers into the Vision Pro ecosystem. The collaboration promises to extend beyond just gaming, allowing users to navigate visionOS interfaces using Sony’s controllers. For Vision Pro, this move is not just a band-aid solution but a strategic decision aimed at capturing a more serious gaming demographic. The absence of robust gaming support has been a sticking point for Vision Pro since its announcement. Adding PS VR2 Sense controllers could be the olive branch Apple extends to hardcore gamers who’ve so far been unimpressed by its current offerings.

What’s particularly intriguing is the potential ripple effect this partnership could have on the gaming industry. Sony has been fiercely protective of its PS VR2 ecosystem, even to the extent of not selling its Sense controllers separately. Yet, this exclusivity might soften if Sony and Apple push ahead with making these controllers available through Apple’s sales channels. Imagine walking into an Apple Store, purchasing a PS VR2 Sense controller, and unlocking new gaming experiences on a Vision Pro. It’s a scenario that positions both companies as collaborators rather than competitors—an unusual but potentially brilliant strategy.

But could this partnership lead to something even bigger? Some speculate it might pave the way for a broader gaming alliance between Apple and Sony. Such a move would undoubtedly send shockwaves through the gaming industry, especially with Microsoft’s Xbox looming large as the primary rival. While Apple could technically develop its own controllers tailored to the Vision Pro, partnering with Sony allows them to sidestep years of R&D and leverage Sony’s established credibility among gamers.

Beyond gaming, this partnership could also enhance Vision Pro’s value proposition for non-gaming applications. The tactile advantages of Sony’s controllers could transform how professionals interact with 3D models, designers manipulate virtual canvases, or filmmakers storyboard immersive scenes. By broadening its use cases, Apple has a shot at making Vision Pro more than a niche device for early adopters or AR enthusiasts.

Yet, as with any ambitious endeavor, there are potential roadblocks. Gurman notes that the announcement, initially planned for weeks ago, was delayed—possibly signaling internal hiccups or last-minute refinements. Whether it’s technical integration challenges, supply chain constraints, or plain old corporate hesitance, there’s always a chance this partnership could stall or be scrapped altogether.

However, the timing of this rumor feels strategic. Vision Pro’s early reviews have highlighted its groundbreaking potential while pointing out areas where it falls short. Apple knows that it must demonstrate more than technological novelty to justify the $3,500 price tag. Teaming up with Sony to bring richer gaming and interactive experiences could be the shot in the arm Vision Pro needs as it prepares for its full release next year.

For now, Apple and Sony remain tight-lipped, but the possibility of this partnership is tantalizing. It paints a picture of a future where Apple’s minimalistic design philosophy meets Sony’s immersive gaming technology, creating an ecosystem that’s not only expansive but compelling. If nothing else, it underscores Apple’s willingness to think beyond its walled garden—a refreshing shift for a company known for keeping things close to its chest.

So, will this be the start of a beautiful friendship between Apple and Sony, or just another chapter in the rumor mill? Only time will tell. But for now, the idea of navigating visionOS with a PS VR2 Sense controller is enough to keep tech enthusiasts and gamers alike dreaming of the possibilities. And if this collaboration does take off, maybe it’s time to rethink that Xbox subscription—just saying.

The post Apple and Sony are apparently working on PlayStation VR2 Gaming Controllers for the Vision Pro first appeared on Yanko Design.

8BitDo SN30 Pro Gold and Silver controllers are as heavy as they look

Par : JC Torres
15 juillet 2024 à 17:20

It seems that we’re seeing a rather curious design trend in the gaming market. Once filled with plastic-encrusted designs, there are a few coming out with more stylish cases, be it for the device itself or for its accessories. Analogue just recently launched its CNC aluminum limited edition Pocket, but 8BitDo was actually a few steps ahead of it. Although one’s eleventh anniversary isn’t actually associated with metal (it’s Turquoise, by the way), the famed maker of throwback controllers released metal versions of its widely popular SN30 Pro, giving fans of the brand a collectible they can actually use and, in case of an emergency, even throw like a deadly weapon.

Designer: 8BitDo

Game controllers are made to be light enough not to cause hand strain but still have enough weight to feel substantial and improve gameplay. Gamers have come to expect that bulkier controllers that follow the Xbox and PlayStation designs would be heavier than most, especially controllers that are patterned after the designs of yesteryears. Not so this variant of the SN30 Pro, itself designed after the super lightweight Super Nintendo gamepad, mostly because most of its body is made of metal.

The Gold and Silver editions of the SN30 Pro aren’t just cheap paint jobs, though you might be forgiven for making that presumption given the resemblance to powder-coated metallic paint. It’s true metal, or as 8BitDo calls it, metal zinc alloy, and it’s used not just for the main body but for almost every part visible to the eyes. That includes buttons, triggers, and, yes, even the joysticks. The gold edition gets a matte paint finish while the silver version undergoes electroplating. The cables aren’t metal, though, which is probably for the best.

More than just visual oddities, the SN30 Pro Gold/Silver Edition controllers also have one other advantage over their plasticky older siblings. They’re built to last, at least more than the common controller, as metal will not warp or deform over time. It’s also less likely to crack when accidentally dropped, though you might dent this here and there. And drop it you might indeed, given how heavy it is 381g. For comparison, the normal SN30 Pro weighs a mere 114g and even the Xbox Wireless Controller is just around 287g.

Not all that glitters is gold, as they say, and despite the luster and heft of these limited edition controllers, their feature set might leave gamers sorely disappointed. They’re definitely more like functional collectors’ editions rather than serious gaming weapons (unless you throw it like one), and the $99.99 price tag definitely cements, or rather forges, that image.

The post 8BitDo SN30 Pro Gold and Silver controllers are as heavy as they look first appeared on Yanko Design.

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