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1517 clones open source de vos jeux cultes préférés - Le trésor caché des gamers nostalgiques

Par : Korben
10 septembre 2025 à 09:52

Depuis que j’ai découvert OSGameClones, je kiffe chercher et retrouver certains de mes jeux d’enfance en version open source et bien sûr gratuite !

Car oui, le projet OSGameClones c’est un peu la caverne d’Ali Baba pour tous ceux qui ont grandi avec une manette dans les mains (ou un clavier pour ma part). Le site répertorie méticuleusement tous les remakes, clones et réimplémentations open source de jeux commerciaux, et le meilleur c’est que la plupart sont jouables sur des machines modernes, y compris Linux et même votre Steam Deck.

Vous y retrouvez donc des pépites comme OpenRCT2 pour RollerCoaster Tycoon 2, qui non seulement fait tourner le jeu original mais ajoute le support des hautes résolutions et du multijoueur. Ou encore OpenMW qui réimplémente complètement le moteur de Morrowind avec des graphismes améliorés. Sans oublier CorsixTH pour Theme Hospital, qui fonctionne maintenant sur n’importe quel OS moderne.

Le projet est hébergé sur GitHub , et est activement maintenu. Tout est organisé dans des fichiers YAML structurés qui catégorisent les jeux par langages de programmation (50+ langages différents !), genres (30+ catégories), et même par thèmes comme fantasy ou sci-fi.

Ce qui est vraiment cool je trouve, c’est surtout la distinction que fait le site entre les différents types de projets. Un “remake” c’est quand l’exécutable et parfois les assets sont recréés en open source. Un “clone” c’est un jeu très similaire ou inspiré par l’original. Et parfois on trouve même des “projets officiels” où les créateurs originaux ont libéré le code source eux-mêmes.

D’ailleurs, pour les fans de jeux de stratégie, vous avez OpenXcom qui réimplémente UFO: Enemy Unknown et X-COM: Terror From the Deep. Pour les amateurs d’action, DevilutionX fait revivre Diablo sur pratiquement n’importe quelle plateforme. Et si vous êtes plutôt RPG, Daggerfall Unity a recréé tout Daggerfall dans le moteur Unity avec des mods et des améliorations graphiques de malade.

Tous ces projets sont utiles pour les joueurs ayant des machines peu puissantes ou pour ceux qui veulent faire tourner leurs classiques préférés sous Linux. C’est aussi top pour la préservation du patrimoine JV, vu que beaucoup de ces vieux jeux ne fonctionnent de toute façon plus sur les systèmes modernes.

Un autre aspect sympa, c’est que comme tout est open source, n’importe qui peut contribuer à améliorer ces jeux. Vous pouvez donc corriger des bugs qui existaient dans l’original, ajouter de nouvelles fonctionnalités, ou même porter le jeu sur de nouvelles plateformes.

Et pour ceux qui veulent explorer d’autres ressources similaires, il existe aussi Awesome Game Remakes sur GitHub, qui est une liste maintenue activement de remakes open source ainsi que cette page de SensCritique qui recense des remakes open source vraiment chouettes, même si la plupart nécessitent les données du jeu original pour fonctionner.

Puis quand on voit des projets comme Julius pour Caesar III, fheroes2 pour Heroes of Might and Magic II, ou OpenTTD pour Transport Tycoon Deluxe, je le dit que la communauté open source fait un boulot incroyable pour préserver et améliorer ces classiques. Ces développeurs permettent à toute une génération de redécouvrir ces jeux mythiques sans avoir à galérer avec DOSBox ou des émulateurs.

Le plus impressionnant reste peut-être re3 et ses dérivés qui ont reverse-engineered GTA III et Vice City, même si Rockstar n’a pas vraiment apprécié l’initiative et l’a fait disparaitre. Ou OpenJK qui maintient et améliore Jedi Academy et Jedi Outcast pour la communauté Star Wars.

Voilà et si vous cherchez par où commencer, le site propose des tags “complete” et “playable” pour identifier rapidement les projets les plus aboutis. Vous pouvez aussi filtrer par langage de programmation si vous voulez contribuer à un projet dans votre langage de prédilection.

Bref, OSGameClones c’est la ressource ultime pour tous les nostalgiques du gaming qui veulent revivre leurs souvenirs d’enfance tout en profitant des bénéfices du monde de l’open source !

Il connecte Animal Crossing à l'IA en hackant la mémoire de sa GameCube

Par : Korben
10 septembre 2025 à 07:09

20 ans plus tard, les vieilles consoles continuent de nous surprendre… La preuve avec ce hack complètement barré qui transforme une GameCube de 2001 en client pour nos IA modernes.

Josh Fonseca a en effet réussi l’exploit de connecter ChatGPT à Animal Crossing via l’émulateur Dolphin. Pas de mod de la cartouche, pas de modification du code original, mais juste du bon vieux Python qui lit et écrit dans la RAM émulée pendant que le jeu tourne.

Hé oui, le mec n’a même pas touché une seule ligne du code original du jeu. Il a “simplement” identifié les adresses mémoire où le jeu stocke les dialogues (0x81298360 pour les curieux) et remplacé le texte à la volée. L’émulateur Dolphin pense faire tourner les dialogues d’origine, mais en fait il affiche du contenu généré par une IA qui tourne sur un serveur cloud.

Techniquement, c’est malin comme approche puisque la GameCube n’a que 24 MB de RAM et un processeur PowerPC à 485 MHz. Il lui est donc impossible de faire tourner un LLM dessus. Du coup il a créé une sorte de pont mémoire entre l’émulateur et le LLM. Son script Python surveille cette adresse en mémoire via le processus Dolphin, récupère le contexte du dialogue, l’envoie à l’IA, et réinjecte la réponse dans la mémoire émulée.

Ce qui complique vraiment les choses, c’est qu’Animal Crossing n’utilise pas du texte brut pour ses dialogues. Le jeu a son propre langage de contrôle avec des codes pour les pauses, les émotions, les effets sonores. Un peu comme du HTML mais version Nintendo 2001, ce qui fait qu’il a fallu créer deux IA : une première qui génère le dialogue créatif (le “Writer AI”) et une autre qui ajoute tous les codes techniques (le “Director AI”).

Voici un extrait :

# A small sample of the control codes I had to encode/decode
CONTROL_CODES = {
 0x00: "<End Conversation>",
 0x03: "<Pause [{:02X}]>", # e.g., <Pause [0A]> for a short pause
 0x05: "<Color Line [{:06X}]>", # e.g., <Color Line [FF0000]> for red
 0x09: "<NPC Expression [Cat:{:02X}] [{}]>", # Trigger an emotion
 0x59: "<Play Sound Effect [{}]>", # e.g., <Play Sound Effect [Happy]>
 0x1A: "<Player Name>",
 0x1C: "<Catchphrase>",
}

# The magic byte that signals a command is coming
PREFIX_BYTE = 0x7F

Je trouve ça cool comme projet car les joueurs rêvent depuis longtemps de dialogues plus variés dans Animal Crossing. En effet, si comme moi, vous n’êtes pas pro-gamer sur Animal Crossing, vous ignorez surement que Nintendo limite les villageois à 8 types de personnalité, ce qui rend les conversations hyper répétitives après quelques heures de jeu.

Avec ce hack, les villageois peuvent donc maintenant discuter de l’actualité mondiale, critiquer Tom Nook sur ses pratiques immobilières douteuses, ou même avoir des conversations philosophiques sur le sens de la vie dans votre village virtuel. Le mod est sur Github pour ceux qui veulent tester sur émulateur.

Notez que la communauté de décompilation d’Animal Crossing a joué un rôle crucial dans ce projet car sans leur travail pour convertir le code PowerPC en C lisible, identifier ces adresses mémoire spécifiques aurait été un cauchemar. C’est grâce donc à eux que le développeur a pu comprendre comment le jeu gère ses dialogues en interne.

Bref, je trouve ça assez marrant qu’une console vielle de +20 ans capable de fonctionner totalement offline (car à l’époque Nintendo était allergique à Internet), soit finalement indirectement “connectée” (via l’émulateur) pour utiliser ce qui se fait de plus hype en ce moment, à savoir l’IA (les LLMs plus exactement).

Comme je vous le disais, pour l’instant, ce hack fonctionne sur la version GameCube originale du jeu via l’émulateur Dolphin. L’auteur mentionne qu’une adaptation sur du vrai matériel serait possible avec le Broadband Adapter officiel, mais nécessiterait beaucoup plus de travail. Les versions ultérieures sorties sur DS, Wii ou Switch utiliseraient une architecture mémoire différente, mais techniquement, rien n’empêche d’adopter une approche similaire.

Comme quoi, avec un peu d’ingéniosité, on peut moderniser n’importe quel jeu rétro !

Civilization VI Platinum Edition gratuit sur Epic Games Store - La totale pour 0€ !

Par : Korben
23 juillet 2025 à 07:28

Bon, j’ai une super nouvelle pour les fans de stratégie et ceux qui cherchent un nouveau jeu chronophage : Epic Games Store balance enfin du lourd pour son Summer Sale 2025 en offrant Civilization VI Platinum Edition gratuitement ! Et attention, l’offre se termine le 24 juillet à 17h (heure française), donc faut pas traîner.

Et le plus cool, c’est qu’ils n’offrent pas juste le jeu de base comme en 2020. Non non, là c’est la version Platinum complète avec toutes les extensions majeures et 6 packs de DLC. Valeur normale : 80 dollars. Et là c’est gratuit. Zéro. Nada. C’est Noël en juillet !

Pour ceux qui vivent dans une grotte, Civilization VI c’est LE jeu de stratégie 4X par excellence. Les 4X c’est quoi ? eXplore, eXpand, eXploit, eXterminate. En gros, vous prenez une civilisation de l’âge de pierre avec juste un colon et un guerrier, et vous la guidez jusqu’à l’ère spatiale. Ou jusqu’à la domination mondiale. Ou jusqu’à une victoire culturelle. Bref, vous avez le choix.

Le truc avec Civ VI, c’est que c’est addictif comme pas permis. C’est le genre de jeu où vous vous dites “allez, encore un tour” et hop, vous levez la tête, il est 4h du mat et vous n’avez plus de café. Mais quelle satisfaction quand votre empire s’étend sur trois continents et que Gandhi vous menace avec ses bombes nucléaires (oui, c’est un des running gag de la série). Comme tous les Civ, cet opus reste une référence absolue du genre.

Dans cette édition Platinum, vous avez donc le package complet avec le jeu de base qui est déjà énorme, mais surtout les deux extensions majeures qui transforment complètement l’expérience. Rise and Fall ajoute les âges d’or et sombres qui rythment votre progression, les gouverneurs pour gérer vos villes, et un système d’alliances amélioré. Gathering Storm, c’est encore plus fou : changement climatique, catastrophes naturelles, volcans qui peuvent détruire mais aussi fertiliser vos terres, et tout un système de diplomatie mondiale avec un congrès et des résolutions.

Ah et j’oubliais les 6 packs de civilisations inclus ! Vikings menés par Harald Hardrada, la Pologne de Jadwiga, l’Australie avec John Curtin, la Perse de Cyrus, la Macédoine d’Alexandre le Grand, la Nubie d’Amanitore, et enfin le Khmer et l’Indonésie. Chaque civilisation a ses propres unités, bâtiments uniques et bonus qui changent complètement votre façon de jouer.

Le gameplay de Civ VI est hyper profond sans être inaccessible et la grande nouveauté par rapport aux anciens Civ, c’est le système de districts. Au lieu d’empiler tous vos bâtiments dans le centre-ville, vous devez construire des quartiers spécialisés autour : campus pour la science, théâtre pour la culture, zone industrielle pour la production, etc. Ça ajoute une dimension puzzle super intéressante où le placement de vos villes devient crucial.

Vous devez aussi jongler avec 2 arbres de progression : les technologies classiques (de la roue aux robots géants de la mort) et l’arbre des dogmes sociaux qui débloque des gouvernements, des politiques et des bonus culturels. Chaque techno a également son moment “Eureka”, une mini-quête qui accélère la recherche. Genre construire une ville côtière pour booster la navigation…etc.

Pour les débutants qui flipperaient devant la complexité, pas de panique, puisque le jeu a un tutoriel intégré super bien fait et surtout la Civilopedia, une encyclopédie in-game qui explique absolument tout. C’est le gros point d’interrogation en haut de l’écran, votre meilleur ami pour comprendre les mécaniques.

Allez, je vais quand même vous donner quelques conseils de base pour bien démarrer : installez votre première ville près de l’eau fraîche (rivière, lac, oasis) pour le housing qui limite votre croissance de population. Explorez rapidement avec votre éclaireur pour trouver des villages tribaux (bonus gratuits), des merveilles naturelles et des cités-états. Et surtout, développez plusieurs villes rapidement plutôt qu’une seule mégalopole.

Le jeu propose 5 conditions de victoire, donc vous avez vraiment le choix de votre style. Domination militaire en conquérant toutes les capitales, victoire scientifique en partant coloniser Mars, victoire culturelle en devenant LA destination touristique mondiale, victoire religieuse en convertissant le monde entier, ou victoire diplomatique en gagnant des points au congrès mondial.

Bon par contre, petite déception pour certains, c’est uniquement pour Windows sur Epic. Pas de version Mac ou Linux dans cette offre. Et attention aussi, le New Frontier Pass qui ajoute encore plus de civilisations et de modes de jeu n’est pas inclus, c’est vendu séparément mais pour du gratuit, on va pas faire la fine bouche.

C’est quand même cool de voir que le jeu continue d’être supporté en 2025. Aspyr a sorti une grosse mise à jour en juin pour la version Android avec des pools de leaders personnalisables et Jules César comme nouveau leader pour Rome. Et même avec la sortie de Civilization VII, le VI reste ultra actif avec une communauté de moddeurs dingue.

Pour récupérer votre copie gratuite, c’est simple : foncez sur l’Epic Games Store avant le 24 juillet 11h ET (17h heure française). Cherchez Civilization VI Platinum Edition dans la section jeux gratuits, cliquez sur “Obtenir”, et c’est dans la poche. Sinon, vous cliquez ici, ce sera encore plus rapide ^^.

Une fois dans votre bibliothèque, c’est à vie, même si vous l’installez dans 3 ans.

Petite astuce, même si vous avez déjà le jeu de base (sur Steam par exemple), ça vaut quand même le coup de le chopper sur Epic pour les extensions car Rise and Fall et Gathering Storm coûtent encore cher vendues séparément, donc c’est vraiment une affaire en or.

Je vous préviens quand même juste, préparez-vous à perdre des heures de sommeil car ce truc est plus addictif que de manger des chips devant Netflix. Mais quel kiff !

Alors foncez, c’est vraiment LE bon plan gaming de la semaine. Et si vous hésitez, encore une fois, c’est gratuit et surtout, ça tourne sur des configs modestes (une HD 7970 de 2012 suffit) donc ne vous privez pas !

Source

Bravely Default HD Remaster : Découvrez 5 minutes de gameplay du premier grand RPG de la Nintendo Switch 2 !

Pour la sortie de la Nintendo Switch 2, Square Enix a décidé de publier un remaster du premier Bravely Default. En plus de notre test, on vous propose de découvrir à quoi ressemble l'expérience de jeu du premier grand RPG de la console.

Street Fighter 6 sur Nintendo Switch 2, ça vaut quoi ? Voilà 10 minutes de gameplay pour y répondre !

Pour la sortie de la Nintendo Switch 2, Capcom a décidé d'être présent avec Kunitsu-Gami et surtout Street Fighter 6, son jeu de combat phare. Voilà donc 10 minutes du mode Arcade avec Mai pour découvrir le rendu du titre sur la nouvelle console.

Comment modder une Game Boy avec du matos basique de chez basique

Par : Korben
24 avril 2025 à 09:40

Quand j’étais jeune, j’ai eu la chance d’avoir une Game Boy originale et au fil des années, j’avais accumulé pas mal de jeux. Malheureusement un jour, un membre malfaisant de ma famille a quasiment tout volé pour les revendre à je ne sais qui, mais j’ai quand même réussi à sauver ma GB d’origine et surtout Tetris qui est, encore aujourd’hui, mon jeu préféré.

Je n’y joue pas souvent, mais je sais que si un jour elle tombe en panne, grâce à ce projet, je pourrais la réparer sans souci et même avoir de nouvelles fonctionnalités super cools. D’ailleurs qui n’a jamais rêvé de pimper sa bonne vieille Game Boy tout en conservant son look d’origine indémodable ?

8BitDo Mobile Clip for compact gamepads hooks to your phone for retro gaming like never before

Par : Gaurav Sood
20 janvier 2025 à 14:20

Mobile gaming has evolved over the years primarily because of the processing power at hand on these devices. This has led to brands coming out with dedicated gaming controllers for both iOS and Android-powered phones. Razer Kishi series, GameSir, Backbone One and 8BitDo all offer good options for mobile gaming without breaking the bank.

8BitDo in particular has portable and compact gamepads for gaming on the go. In fact, they are so compact they can fit easily in the pocket of your pants. Yes, I’m talking about the Micro and Zero 2 gaming controllers that are tailored for 2D games on your Android device. Now the brand has released another accessory compatible with Micro and Zero 2 tailored for gaming with emulators or gaming titles that have on-screen controls at the bottom of the screen.

Designer: 8BitDo

The Mobile Clip clamps onto your mobile device, so that you can use it in a more ergonomic playing positioning. This is a unique idea for a mobile gaming accessory and should do good with gaming emulators that mostly have the controls set up at the bottom of the screen with the remainder of the screen real estate reserved for the in-game action. It should be great for playing retro 2D games as the Micro/Zero 2 controller sits pretty snugly on the display of any Android or iOS phone.

Priced at $10, this clip-on accessory is a no-brainer if you own any of the two compact gamepads. It comes as a three-part bundle with a clip-on clamp that attaches to your device, and the other two are shells for the respective controllers. You just have to hook together the combination and attach it to your phone. Even if you are planning to buy any one of these two compact gaming controllers, it would be a wise choice to bundle it up with this mobile clip to open up the possibilities for a set collection of gaming titles on your phone.

The post 8BitDo Mobile Clip for compact gamepads hooks to your phone for retro gaming like never before first appeared on Yanko Design.

Ultra compact and lightweight 8BitDo Ultimate Mini controller is perfect for gamers with small hands

Par : Gaurav Sood
20 décembre 2024 à 21:45

Folks over at 8BitDo are on a role this year with the release of high-quality gaming controllers (most often officially licensed) that cater to the needs of every kind of gamer. Just when you thought what more could come from the house of this innovative tech company, they have the perfect gift this holiday season for kids and people with small hands.

The peppy gamepad is basically a compact and lighter version of the Ultimate 2C controller. The officially licensed Xbox controller is 20 percent smaller and 10 percent lighter than its predecessor, thus making it a good option for gamers who think the Xbox Series X|S controllers are a bit of a handful. Weighing just 189.6 grams the controller is well-suited for long playing sessions which can fatigue your wrists and hands.

Designer: 8BitDo

The layout on the controller is similar to the regular ones by Xbox – the only difference being the more crammed positioning (or compact alignment if you have small hands) of buttons. The buttons, joysticks, and triggers are full-sized, so that you don’t miss any input during crucial gameplay action. Although the main target audience of this gaming peripheral is teens and younger gamers, it’ll be the most cozy option for female gamers who tend to have smaller hands and males with average-sized hands.

The action buttons, directional pad, and the magnetic Hall effect joysticks are positioned very close together. This while keeping in mind ergonomics and a clear distinction in gaming inputs when multiple buttons or joysticks are pushed. 8BitDo has also included Hall effect triggers on the rear, and slightly smaller shoulder buttons. The visually striking gamepad comes wrapped in a translucent shell with white, green and pink hues along with the matching button and joystick color theme. Whenever a button is pushed or the joystick rolled, the cool LED lights react with flashes or follow the direction of the movement. This they call the Fire Ring and it looks amazing.

Ultimate Mini is going to be available in wired option only, so that there is no extra battery weight just like in other wireless controllers. It is compatible with Xbox One, Xbox Series S|X, and Windows 10 or higher PCs. The compact gamepad can be ordered right away in the US for $35 from the official 8BitDo online store or Amazon.

The post Ultra compact and lightweight 8BitDo Ultimate Mini controller is perfect for gamers with small hands first appeared on Yanko Design.

8BitDo’s Mod Kit turns wired NGC controller into wireless one with Hall Effect joysticks

Par : Gaurav Sood
16 septembre 2024 à 20:45

If you wish to again play games on your Nintendo console with the GameCube controller that has damaged wires and bad instances of drifting analog sticks, then this accessory arrives as a blessing in disguise. 8BitDo has introduced a mod kit that lets you upgrade your GameCube controller to a wireless gamepad, so that you’re not impulsively tempted into buying a new one.

This is not the first time 8BitDo has introduced a mod kit for the Nintendo controllers including the N64 and earlier ones, so this comes as no surprise. The trick here is that you’ll have to replace the existing PCB of the NGC controller with a drop-in board. The Chinese tech company is taking pre-orders for this useful gaming accessory that’ll make you go wireless if you hate the wire clutter on your Nintendo ecosystem. Called the NGC Mod Kit, this one is slated to ship on 25th September.

Designer: 8BitDo

You’ll need to have basic soldering knowledge and loads of patience to make the changeover. Remember, controllers are not that easy to put together when opened up. Although not as tedious as putting together something like a DualSense. Of course, there are certified adapters on the market (including 8BitDo GBros and Nintendo’s official adapter) that allow you to use the wired GameCube controller with the Switch but this mod kit cuts out the extra and brings straightforward wireless Bluetooth connectivity.

Along with making your gamepad wireless, there are other add-ons as well. It has Hall effect joysticks for improved lifespan and immunity against sensitive vibrations if you love to play your FPS games hard. The accessory adds a 300mAh USB-C rechargeable battery with 6 hours of playtime for gaming without interruptions. It also adds a new set of triggers to the controller, so basically, you’ll have a virtually new gaming controller to play around with.

8BitDo Mod Kit priced at $26 is worth the spend if you have a Nintendo GameCube controller with chewed-down wires and defunct joystick controls. The only catch is, that you’ll have to slash out another $26 for the Tetro Receiver for GNC to connect to the GameCube. So, spending $52 on a wire-free setup for your existing NGC controller makes logical sense.

The post 8BitDo’s Mod Kit turns wired NGC controller into wireless one with Hall Effect joysticks first appeared on Yanko Design.

Foldable Game Boy console lets you go from Classic to Nintendo Switch-style Landscape gaming in seconds

Par : Sarang Sheth
15 septembre 2024 à 11:40

Flip Phones? How about we introduce an era of Flip Consoles!

Meet the Game Boy Flip, an audacious fan-made console concept that features a flip-type gadget with joy-cons. In its shut mode, you’ve got a handheld device that can be used to play Game Boy Advanced or Color games, but open the foldable and you’ve got a larger screen for a more immersive landscape-style game a la Nintendo Switch. I don’t see any cameras on this device but slap a couple and you quite literally have a flip phone that can be used for stuff other than just gaming… not bad, huh??

Designer: Abdelrahman Shaapan

The idea of a foldable gaming console seems like an absolute winner, truth be told. Flip phones are currently in a spot where they’re searching for a problem to solve – but the Game Boy Flip has no such problem. It’s a dedicated gaming device that takes its reputation seriously, offering multiple gaming modes ( we counted as many as three).

The first is just straight-up handheld touchscreen gaming. Use it in the closed mode for more retro old-school games, or open it up for a more expansive contemporary console experience. The dual touchscreens are perfect for immersing yourself in games, although there are arrow buttons on both the left and right side just in case you want some analog action.

If touchscreen gaming isn’t your jam (and a lot of bonafide gamers would feel so), the Game Boy Flip comes with snap-on Joy-Cons that let you play games with advanced controls, just like you would a GBA or Nintendo DS. The closed-display format offers the perfect size and aspect ratio for such games, making it perfect to relive old classics from years ago.

However, open the console up and you’re presented with a modern-day beast. The Joy-Cons snap to the open-screen device, now giving you a larger landscape display that’s perfect for newer games like the ones on the Switch. In fact, I’d go a step further and say the Game Boy Flip looks better than the Switch just given how slick and gorgeous that bezel-less screen is.

The only real difference is that the Joy-Cons don’t exist independently. They’re part of an armature that holds the phone in between (sort of like the Razer Kishi or the Backbone controller) with a USB-C jack plugging into the device to create a ‘wired’ connection, so you can’t detach the Joy-Cons and play with them independently the way you would on a Switch. However, that isn’t really what this concept is all about – it’s more about providing a novel template for the clamshell-style foldable phone, turning it into a Game Boy from the future that’s backward compatible, allowing you to play old classics on a small screen, and modern-day titles on the larger, landscape screen.

Now sure, this is just a fan-made concept of a Nintendo device that will probably never exist… but if anyone there can build a controller prototype for the Samsung Galaxy Z Flip6 or even the Xiaomi Mix Flip, I’m sure there’s definitely a gamer market out there willing to rock a flip phone just for the experience of being able to play games on it effectively!

The post Foldable Game Boy console lets you go from Classic to Nintendo Switch-style Landscape gaming in seconds first appeared on Yanko Design.

Uplight game console concept with an interactive 3D screen changes the way you play

Par : JC Torres
20 août 2024 à 13:20

Handheld gaming consoles are rocking the market again, in no small part thanks to the success of the Nintendo Switch nearly eight years ago. But for all the technological marvels these powerful computers bring today, they’re really just rehashing time-tested formulas, at least when it comes to the way we see and interact with games. Just like with much of computing, we’re simply seeing images rendered on a flat screen rather than the way we naturally see and interact with the world in three dimensions. Mixed reality and spatial computing are trying to challenge the status quote when it comes to typical computing scenarios, while this concept for a unique kind of console proposes a literally different perspective when it comes to the video games we play.

Designers: Tatsuya Kato, Shion Ito, Toshikatsu Nakamura, Toshiki Sato

Uplight definitely looks like no other gaming console, not just because of the different controller configuration but primarily for the lack of a screen. The design concept flips the convention of game design, with the experience being designed to conform to the unique traits of the console rather than the other way around. In this case, the unique characteristic is a projector hidden in the base of the console that displays the game on three-dimensional acrylic screens that can take on different object shapes specific to the nature of the game.

Think about those 3D puzzle games that require you to rotate a cube around to see it from different sides to solve the puzzle, except that cube is a literal and physical cube existing in the real world. This cube, made from translucent acrylic, is mounted on top of the Uplight console and displays the game projected into it. Players can use the console’s unusual controls to move the displayed image around or, better yet, use their own hands to actually turn the cube.

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The 3D acrylic screen can be any shape, in theory, depending on the game experience being designed. It could, for example, be a giant translucent jellyfish for an aquatic adventure game, or even a tree branch for a game related to planting or vegetation. The possibilities are nearly endless, limited only by the angle that the integrated projector can reach and, of course, the size of the console.

That said, such a unique system will require games specifically designed for it, which also means designing new experiences that involve three-dimensional thinking as well as direct tactile interaction. Very few of today’s games have that, which will definitely challenge the creativity and ingenuity of game designers should Uplight ever become an actual commercial product.

The post Uplight game console concept with an interactive 3D screen changes the way you play first appeared on Yanko Design.

Transparent Game Boy with detachable projector promises uninterrupted gaming on the big screen

Par : Gaurav Sood
6 août 2024 à 19:15

Nintendo Game Boy is one of the bestselling consoles of all time, owing to its competitive pricing and gamer-friendly features. Right from the original version to the consequent variants released in the 90s, the handheld gaming console has been popular across generations and inspired similar designs all these years.

While Nintendo has no plans to release a Game Boy version in the future, a concept design puts the handheld right in the realms of ultra-advanced gaming accessories. The gaming handheld visualized here solves your gaming needs indoors and outdoors sans any restrictions on whether you prefer playing it on the native small screen or the bigger one.

Designer: LFD Official

That’s possible with an integrated mini projector that can be taken right off the back of the handheld and positioned to project on any room wall, outdoor tent, or anything with a plain surface. This detachable projector module seamlessly switches the gameplay output, so you can enjoy games on the big canvas anytime. The transparent aesthetics of the handheld are inspired by the clear transparent version dubbed Game Boy Bros. released in 1995.

The display is much bigger, using most of the screen real estate with minimal bezels. Right below it are the gamepad controls that are much bigger and more tactile for improved gameplay and ergonomics. The tiny hardware of the gadget is enclosed in a transparent polycarbonate housing protected by the gorilla glass layer. To make this modern Nintendo handheld stand out, the designer envisions it in cool color options – Flame Scarlet, Greenery, Ultra Violet and Blue Grotto.

The back panel of the handheld holds the detachable projector in place and adjacent is the speaker to enjoy multimedia content and favorite games on the go. The UI of the gadget is heavily influenced by the Game Boy cartridge and the pixelated Gill Sans font evokes the neo-retro feel.

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8BitDo SN30 Pro Gold and Silver controllers are as heavy as they look

Par : JC Torres
15 juillet 2024 à 17:20

It seems that we’re seeing a rather curious design trend in the gaming market. Once filled with plastic-encrusted designs, there are a few coming out with more stylish cases, be it for the device itself or for its accessories. Analogue just recently launched its CNC aluminum limited edition Pocket, but 8BitDo was actually a few steps ahead of it. Although one’s eleventh anniversary isn’t actually associated with metal (it’s Turquoise, by the way), the famed maker of throwback controllers released metal versions of its widely popular SN30 Pro, giving fans of the brand a collectible they can actually use and, in case of an emergency, even throw like a deadly weapon.

Designer: 8BitDo

Game controllers are made to be light enough not to cause hand strain but still have enough weight to feel substantial and improve gameplay. Gamers have come to expect that bulkier controllers that follow the Xbox and PlayStation designs would be heavier than most, especially controllers that are patterned after the designs of yesteryears. Not so this variant of the SN30 Pro, itself designed after the super lightweight Super Nintendo gamepad, mostly because most of its body is made of metal.

The Gold and Silver editions of the SN30 Pro aren’t just cheap paint jobs, though you might be forgiven for making that presumption given the resemblance to powder-coated metallic paint. It’s true metal, or as 8BitDo calls it, metal zinc alloy, and it’s used not just for the main body but for almost every part visible to the eyes. That includes buttons, triggers, and, yes, even the joysticks. The gold edition gets a matte paint finish while the silver version undergoes electroplating. The cables aren’t metal, though, which is probably for the best.

More than just visual oddities, the SN30 Pro Gold/Silver Edition controllers also have one other advantage over their plasticky older siblings. They’re built to last, at least more than the common controller, as metal will not warp or deform over time. It’s also less likely to crack when accidentally dropped, though you might dent this here and there. And drop it you might indeed, given how heavy it is 381g. For comparison, the normal SN30 Pro weighs a mere 114g and even the Xbox Wireless Controller is just around 287g.

Not all that glitters is gold, as they say, and despite the luster and heft of these limited edition controllers, their feature set might leave gamers sorely disappointed. They’re definitely more like functional collectors’ editions rather than serious gaming weapons (unless you throw it like one), and the $99.99 price tag definitely cements, or rather forges, that image.

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One-of-a-Kind Design Casio x UNO Watch: Classic Timekeeping Meets Iconic Card Game Fun

3 juillet 2024 à 22:30

Casio has partnered with UNO to create a one-of-a-kind timepiece that merges the nostalgia of both brands. This collaboration brings together the vintage A168 watch with the playful and colorful elements of the iconic card game UNO. The result is a watch that’s both a stylish accessory and a tribute to a beloved game that has entertained families and friends for decades.

Designer: Casio x UNO

Known for its reliable and affordable watches and the classic card game that has been a household staple since 1971, both brands emerged in the 1970s and have since built a loyal global following. This collaboration celebrates the enduring popularity of these two brands by integrating the playful spirit of the card game with the timeless design and functionality of the watch.

UNO collaboration model Vintage: A168WEUC-1A

Created by Merle Robbins in 1971, the card game has become one of the most popular worldwide. The game is simple yet engaging, where players match cards by color or number, aiming to be the first to play all their cards. The game’s excitement is amplified by special cards like the Wild Card, which allows players to change the current color, adding an element of strategy and unpredictability. Over the years, the game has evolved with various themed editions and special rules, but its core appeal remains unchanged: bringing people together through fun and friendly competition.

Watch face design with classic UNO motif

This watch collaboration captures attention with its incorporation of vibrant and iconic colors. The face is adorned with the distinctive hues of the Wild Card—red, blue, yellow, and green. These colors are strategically placed around the digital display, creating a visually engaging and nostalgic look. The case is finished in gunmetal gray ion plating, offering a sleek and modern aesthetic. The black ion-plated stainless steel band complements the case, adding a touch of sophistication to the playful design.

EL backlight

One of the most captivating elements is the electroluminescent (EL) backlight. It reveals the word “Wild” across the LCD display when activated. This feature enhances visibility in low-light conditions and brings an interactive element to the design, echoing the excitement of drawing a Wild Card during a game.

Whimsical touch in case back engraving

Turning the watch over, the attention to detail continues. The case back is engraved with the game logo and a playful arrangement of the 1, 6, and 8 cards—corresponding to the model number. This hidden touch adds an element of surprise and delight, much like discovering a special card in the deck.

Back engraving

The technical features are equally impressive. The case size measures 38.6 x 36.3 x 9.6 mm and weighs 49 grams. The case and bezel are made of resin with chrome plating, while the band is stainless steel with an adjustable clasp for a comfortable fit. The watch is water-resistant, making it suitable for everyday wear.

Band clasp engraved in UNO card pattern

It boasts an impressive battery life of approximately seven years, powered by a CR2016 battery. The watch face is protected by resin glass, ensuring durability, and the black ion-plated band is both stylish and resilient. It features a 1/100-second stopwatch with a measuring capacity of up to 59’59.99″ and various modes, including elapsed time, split time, and 1st- and 2nd-place times.

It is equipped with a daily alarm and hourly time signal to keep you punctual. The electroluminescent backlight illuminates the display in blue, enhancing visibility. An auto-calendar function ensures accurate date-keeping, accounting for leap years. The watch maintains an accuracy of ±30 seconds per month and supports both 12-hour and 24-hour formats, displaying hours, minutes, seconds, PM, date, and day.

Special packaging

This unique watch comes in co-branded packaging, highlighting the collaboration while embracing sustainability. The packaging features the four iconic card colors and is made from recycled materials, reflecting a commitment to environmental responsibility. This collaborative watch is more than just a timepiece; it celebrates two iconic brands from the 1970s. It combines the nostalgia and fun of the card game with the reliable and stylish design of the watch, creating a unique and functional accessory that appeals to both watch enthusiasts and fans of the classic card game. Priced at $99.95, this special edition watch is available now online.

The post One-of-a-Kind Design Casio x UNO Watch: Classic Timekeeping Meets Iconic Card Game Fun first appeared on Yanko Design.

$88 Sony PlayStation Portal knockoff runs an Emulator with over 3000 built-in games

Par : Sarang Sheth
1 juillet 2024 à 19:15

Sony’s lawyers better get their ceases and desists in order – a sub-$100 knockoff of the Sony PS Portal is available online with arguably better specs than the original. While Sony announced the PlayStation Portal as purely an accessory to the existing PS5, this carbon copy dubbed the M25 actually runs as a standalone device, running LINUX and EmuELEC but with support for more than 25 other emulators, and space for more than 3000 games so you can play anywhere instead of being relegated to just your PS5. Is it a shameless ripoff? Absolutely. Are we surprised? A little, at the audacity for sure!

When compared face to face, there are distinct differences between Sony’s version and the M25. For starters, the latter has a much smaller 4.3-inch screen that fits into the controller’s form factor instead of being a tablet attached onto the controller like in Sony’s design. This also means the M25 is a little more compact than its inspiration, making it easier to carry with you. That being said, the PS Portal wasn’t designed to be carried anyway, given that it needs to be tethered via WiFi to your PS5 at all times, eliminating any possibility of mobile gaming. The M25, on the other hand, has storage of up to 128Gb, letting you store and play games pretty much anywhere you want. It’s more like a Nintendo Switch Lite than like the PS Portal, in that regard.

Just on the design front, the M25 is a total ripoff of the DualSense controller, with a modified form that fits an HD screen (or so they’d have you believe) in between the two halves of the controller. A Quad-core processor on the inside runs the M25’s experience, with 4GB of RAM and up to 128GB of internal storage (expandable with a TF card). A 3000mAh battery powers the entire device, and the display maxes at 480×272 pixels, which does feel like being shortchanged, but then again what did you expect for $88?

The M25 runs Linux and the EmuELEC emulator. You can sideload any other emulator of your choice, and the storage should allow you to play and save a dizzying 3000 games. Sure, it doesn’t compare to playing AAA titles like Assassin’s Creed or GTA 6 (if and when it releases) on a handheld device, but if you want to game on a subway without splurging on a Nintendo Switch, the M25 may just be your best bet. Better still, if you want a budget gift for a spoilt kid who wants the PS Portal, hand them this one and see if they notice! It’s available on Geekbuying, and ships from China, so don’t expect to be able to follow up on any warranty…

The post $88 Sony PlayStation Portal knockoff runs an Emulator with over 3000 built-in games first appeared on Yanko Design.

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