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Game-Changing Haptic 3D Mouse Lets You Feel Digital Objects Like They’re Real… We Tried It

Par : Sarang Sheth
10 février 2025 à 02:45

Going to CES is a lot like going on a treasure hunt. You know you’re going to be surrounded by tech, but a lot of the stuff you see is either mediocre or iterative. Only one in maybe a thousand or two thousand products actually achieves something so game-changing, you stop, observe, interact, and then praise. At this year’s CES in Las Vegas, the Haply MinVerse was that product for me. At first glance, it looked like an unassuming input device, but the moment I placed my hand on it, everything changed. This wasn’t a typical mouse. It moved in ways no mouse ever had before—through three dimensions instead of two—and, more importantly, it let me feel what was happening on the screen.

The MinVerse, developed by Haply Robotics, introduces a level of tactile interaction that redefines digital creation. Instead of passively gliding through surfaces, it reacts to the virtual world, pushing back when encountering solid surfaces, offering the sensation of weight, and making digital objects feel real. Sculpting in 3D suddenly felt natural, as if I was actually pushing clay rather than manipulating polygons. Controlling objects felt precise, like my hands were directly influencing on-screen physics. I’ve spent years playing VR games knowing fully well that the virtual wall in front of me isn’t real… but with the MinVerse, I tried touching a 3D surface, and the mouse stopped my hand the moment it hit resistance. That’s truly mind-bending.

Designers: Felix Desourdy & Romain Bursi

Click Here to Buy Now: $670 $1500 ($830 off). Hurry, only 13/15 left! Raised over $80,000.

The MinVerse was developed by the folks at Haply Robotics as an iterative improvement to their Inverse robot. The Inverse (which I saw first) is a 3D input and haptic feedback device designed for industrial and scientific applications. It’s impressive, but it isn’t consumer-grade. Realizing that 3D input should be for consumers and smaller creators too, Haply designed the MinVerse, a smaller, flatter, and more advanced version of its predecessor. About the size of a large power-bank, the MinVerse sits at just 40mm or 1.5 inches in height, with the ability to be used on its own, attached to a computer mouse, or even a stylus – effectively revolutionizing fields like design, engineering, creative coding, game development, and even gaming itself.

The device measures 240mm (9.4 inches) wide, 120mm (4.7 inches) deep, and 40mm (1.5 inches) tall when folded shut. Open it and you notice how unique it looks compared to any mouse you’ve ever seen, but you also immediately get the hang of it in minutes without really any learning curve. The mouse’s parallel linkage arms allow for any movement on a 2D plane, but lift your hand off the floor and you realize that you can now manipulate the same cursor in another axis.

A 4kHz refresh rate means smooth usage whether you’re modeling or gaming. Plus, its force feedback, ranging from 2N to 4N, ensures that users don’t just see virtual objects but physically sense them. If a cursor hits a wall, the MinVerse pushes back, making the digital barrier feel solid… and I can’t stress enough how much of a quantum leap this combination of 3D manipulation and haptic reaction is for a lot of professions.

For 3D artists and designers, it offers a way to sculpt, model, and manipulate objects with realistic force feedback. Instead of relying solely on visual cues, they can feel the depth, texture, and weight of their creations. Game developers using software like Blender and Unity can position assets, adjust camera angles, and refine animations with an intuitive sense of touch, making workflows more natural.

Engineers and robotics enthusiasts benefit from the precise force feedback when controlling robotic arms or piloting drones. Instead of abstract joystick movements, they can physically feel the machine’s response, leading to more accurate and immersive control. Even gamers will find the experience transformative—whether it’s feeling the tension of a bowstring, the weight of a sword, or the kickback of a firearm, the MinVerse brings digital interactions closer to reality.

Imagine designing a product and being able to feel how its parts fit together before manufacturing. Or training in a simulated environment where the controls respond like real-world machinery. This technology has the potential to go beyond creative industries, extending into education, medical training, and even remote-controlled robotics.

I’ll be honest – Haptic feedback isn’t new, but integrating it into a consumer device at this level is a major leap forward. The device recreates the sensation of textures, resistance, and force, allowing users to feel surfaces, materials, and physical interactions as if they were truly there. The MinVerse does for mice what the Oculus Rift did in 2012 for VR headsets – make them popular, affordable, compact, and potentially create a new device category for consumers and professionals.

The MinVerse is available for a discounted price of $670 for early adopters, studios (both design and gaming), robotics startups, engineers, and 3D modelers/animators. It’s not cheap – but devices that are a generational leap aren’t supposed to be budget-focused. It comes in a gorgeous matte-metallic space-grey finish along with a comprehensive kit of modules. The modular attachments—including a stylus, a 2D mouse mode, and a VR controller—allow the MinVerse to switch functions seamlessly. The MinVerse connects via USB-C and features a wireless stylus, with a wireless mouse mode coming soon.

Click Here to Buy Now: $670 $1500 ($830 off). Hurry, only 13/15 left! Raised over $80,000.

The post Game-Changing Haptic 3D Mouse Lets You Feel Digital Objects Like They’re Real… We Tried It first appeared on Yanko Design.

OhSnap MCON: The Compact Controller That Reinvents Mobile Gaming

9 février 2025 à 02:45

Mobile gaming has reached a point where smartphones can handle graphically demanding, console-quality games, yet touchscreen controls continue to be a weak link. The lack of precision forces players to deal with frustrating input delays, limiting the experience. While many controllers attempt to fix this, most introduce bulky designs, awkward mounting systems, and storage challenges that diminish the convenience of gaming on the go.

The OhSnap MCON, introduced at CES 2025, changes the equation. Designed to be the most compact and portable mobile controller ever, it magnetically attaches to the back of a phone and stays out of the way until needed.

Designer: Josh King & Dave Echem

Click Here to Buy Now: $119 $149 (20% off). Hurry, only 4/2855 left! Raised over $1.5 million. Less than 72-hours to go.

A Controller That’s Always With You

Most mobile controllers need to be detached and stored when not in use, making them impractical for everyday carry. The MCON solves this by magnetically snapping to the back of a phone, ensuring it’s always within reach. Measuring just 5.67 inches long and under three-quarters of an inch thick, it maintains a low profile without compromising functionality.

“OhSnap MCON eliminates the bulk and hassle of traditional controllers, making it a must-have for every mobile gamer,” said OhSnap CEO Dale Backus. Unlike conventional designs that require clamping mechanisms or wired connections, the MCON stays attached at all times, turning a smartphone into a handheld gaming device without extra baggage.

Rather than relying on cumbersome clamps or expandable frames, the MCON features foldable grips that lock into place for comfort, along with a quick-sliding mechanism for instant access. Press both Quick Launch Buttons, and the controller deploys automatically, shifting the phone into an angled position while extending ergonomic grips that lock into place. This seamless transition allows players to go from checking messages to full gameplay in seconds. When a text or call interrupts gameplay, the controller slides shut, instantly returning the phone to its original form without the hassle of detaching or reconnecting anything.

Precision Controls with Hall Effect Joysticks and Silent Buttons

Despite its compact design, the MCON delivers console-quality precision. Many mobile controllers rely on standard analog sticks that are prone to drift, but the MCON features full-sized Hall Effect joysticks. These use magnetic sensors instead of physical contacts, eliminating drift and ensuring long-lasting durability with consistent responsiveness over time.

The button layout is designed for intuitive control. Unlike traditional mechanical switches that produce loud, clicky sounds, the MCON’s silent tactile buttons allow for smooth, discreet gameplay. Whether gaming in a shared space, on a late-night flight, or during a break at work, these buttons provide instant feedback without drawing attention.
Bumper-style triggers further enhance responsiveness, making them ideal for fast-paced games that require split-second inputs. Every design decision in the MCON is centered around a fluid gaming experience without unnecessary bulk.

Universal Compatibility for Any Smartphone

The MCON works with nearly any modern smartphone, regardless of brand or model. iPhone users benefit from native MagSafe compatibility, allowing the controller to attach magnetically without additional hardware.

For Android users and older iPhones, OhSnap includes a Magnetic Adapter Puck, a thin adhesive-backed disc that replicates the MagSafe attachment system. This ensures seamless integration without the need for clamps, brackets, or extra accessories.

With smartphones varying in size and shape, the MCON’s modular spacer system accounts for different camera bump heights. If a phone has a large camera module, stacking two pucks creates a level attachment. Smaller devices may only need a single puck or none at all, ensuring a stable fit.

Support for foldable phones is also in development, with OhSnap confirming that future updates will introduce mounting solutions for devices like the Samsung Galaxy Z Flip and Motorola Razr.

Bluetooth and Wired Connectivity for Versatile Gaming

To keep things simple, the MCON connects wirelessly via Bluetooth, allowing for unrestricted movement without cable clutter. Unlike controllers that require a direct USB-C or Lightning connection, MCON’s wireless setup works across all major mobile platforms.

Despite being Bluetooth-powered, battery life is not a concern—a 30-minute charge lasts for weeks, making it one of the most efficient controllers available.

Customization, Repairability, and Long-Term Value

Most controllers are built as sealed units, making repairs impossible. OhSnap designed the MCON with longevity in mind, using high-grade materials to ensure durability while allowing users to maintain and modify their controllers as needed. The entire device can be disassembled with a Torx screwdriver, enabling joystick replacements, button swaps, and even aesthetic upgrades.

Customization is just as important as repairability. The MCON supports interchangeable top plates, adjustable grips, and modular joystick options, allowing players to tailor it to their preferences. This design approach extends the controller’s lifespan while reducing electronic waste, aligning with the growing Right to Repair movement.

From Basement Prototype to Kickstarter Success

What started as a basement project by 19-year-old Josh King evolved into a breakthrough in mobile gaming. King developed the first prototype using a 3D printer in his parents’ basement, determined to create a controller that made sense for smartphones.

After partnering with OhSnap CEO Dale Backus, the MCON evolved into a refined, market-ready product. The response was overwhelming—within just eight days, its Kickstarter campaign raised over $1 million, proving that gamers are eager for a controller that blends function and form.

The Evolution of Mobile Gaming

The OhSnap MCON redefines mobile gaming with Hall Effect joysticks, silent tactile buttons, and an innovative sliding design. It delivers console-level precision in a form factor built for portability. Its MagSafe attachment, instant deployment, and repairable design ensure seamless integration into any gaming setup.

Jump into an online match or explore an open world—MCON keeps your smartphone ready to play. OhSnap best sums it up: “Play Now.”

Click Here to Buy Now: $119 $149 (20% off). Hurry, only 4/2855 left! Raised over $1.5 million. Less than 72-hours to go.

The post OhSnap MCON: The Compact Controller That Reinvents Mobile Gaming first appeared on Yanko Design.

Live Oak Bank Review: Services, Rates, and More

7 février 2025 à 12:02
Live Oak Bank specializes in loans and competitive rates, offers online banking and a focus on customer service. Learn if it can be a best fit for your business.

Lili Review: Business Checking Features, Pros, Cons & More

7 février 2025 à 11:10
Explore Lili's no-fee business checking, early direct deposit, and tax tools. Learn the pros, cons, and why it's ideal for entrepreneurs seeking simple financial management.

7 Best Banks for Real Estate Investors Evaluated for 2025

7 février 2025 à 09:22
The best banks for real estate investors, like Baselane, U.S. Bank, and Chase, offer property management services or real estate loans. See our guide for more.

3D printed, biodegradable battery made of fungi powers sensors, feeds on sugar instead of charging

Par : Gaurav Sood
21 janvier 2025 à 23:30

Graphene batteries are developing into the next big improvement in our everyday devices. As opposed to Lithium-ion, these have the potential to improve the performance of our gadgets, but their disposal (like that of their counterparts) is also going to be a hazardous problem. This is where a new biodegradable fungal battery from the Swiss Federal Laboratories for Materials Science and Technology (Empa) may help.

Courtesy of this breakthrough by Swiss researchers, fungi – which can feed on sugar instead of charging – could be used to power devices in the near future. This is achieved through a 3D printed fungi for battery, which is biodegradable. It can digest itself from the inside once it has served its life purpose, a researcher suggests.

Designer: Empa

The fungal battery is 3D-printed using fungi cells mixed with printing ink (which is nutritious for the fungi and completely biodegradable) that can feed on sugar and be stored in a dried state for transportation and activated by “adding water and nutrients.” This is for the first time, according to the researchers that two types of fungi – yeast fungus for negative (or anode) side and a white rot fungus on the positive (cathode) side – have been combined to create a functioning fuel cell.

“Strictly speaking, the cell is not a battery, but a…microbial fuel cell.” Empa researcher Carolina Reyes informs. The fungi fuel cell has been developed over a period of three years. It does not generate a lot of electricity to maybe power your smartphone today, but can produce enough to “power a temperature sensor for several days.”

So, if you were thinking, these fungi cells are not going to replace the batteries in your everyday devices, instead such batteries when encased in beeswax “can power small sensors to monitor temperature, light, and humidity in agriculture and environmental research in remote areas.” In addition to running devices in the outdoors, these can decompose safely leaving no harmful traces behind. There is no information about making these cells commercially available anytime soon, but the research opens new horizons for the use of fungi to produce electricity and become probable battery alternatives for our portable devices.

The post 3D printed, biodegradable battery made of fungi powers sensors, feeds on sugar instead of charging first appeared on Yanko Design.

This Wireless 4K HDMI Transmitter Basically Killed Every HDMI Cable Ever

Par : Sarang Sheth
20 janvier 2025 à 02:45

Stream from any Type-C device/console or your smartphone to your TV without a long cable in between. Connect your laptop or tablet to a projector without worrying about dongles and HDMI ports. Transmit crisp 4K visuals without trippy wires that ruin the aesthetic of your home or office. That’s the life 4URPC (pronounced “For Your PC”) promises…

Technology has a way of simplifying life, but it often leaves us tangled in wires and struggling with compatibility issues. Enter the 4URPC Gen 2—a sleek, compact solution promising seamless wireless connectivity for video and audio transmission. This gadget offers a glimpse into the future of how we interact with our screens – without 5-10 foot-long cables. If you’ve ever wished for a plug-and-play solution that doesn’t demand a manual or endless app downloads, this is it.

Designer: 4URPC

Click Here to Buy Now: $115 $200 (43% off). Hurry, only a few left! Raised over $226,000.

The 4URPC exists as a 2-part dongle – a transmitter and a receiver. Plug them into their respective devices and you’ve basically got yourself an invisible HDMI cable connecting these two devices. With built-in 5GHz Wi-Fi capable of transmitting 4K at 30Hz or 1080p at 60Hz, the 4URPC gives you the power of an HDMI cable without the cable. Use it with your TV, a monitor, a projector, or any device you want to use as an external display.

Inside this two-part dongle beats a quad-core processor capable of beaming 4K visuals at 30Hz or a smooth 1080p at 60Hz. It handles these tasks with a certain confidence, using built-in 5G WiFi to keep audio and visuals locked in sync. There’s no app, no WiFi setup to wrestle with—just plug the Type-C transmitter into your device and the receiver into an HDMI port, and the connection is instantaneous. It’s a kind of simplicity that feels almost nostalgic, like when gadgets just worked without trying too hard to impress.

What’s refreshing is how unpretentious this thing is about its versatility. It hops between Windows, MacOS, and Android devices with no fuss, as long as they support DP Alternate Mode through a Type-C port. You can take it from a boardroom presentation to movie night at home without missing a beat. And it’s equally at home connecting with friends, family, or colleagues, thanks to its support for multiple transmitters on a single receiver. You can share the screen-swapping duties without stepping on each other’s toes.

The 4URPC isn’t a new device – it launched in 2024, garnering support from backers on Kickstarter exactly a year ago. Now, the makers are back with a vision for Gen2, built on the backs of technological advancements as well as feedback from early adopters. Backers of the first version provided crucial feedback about small issues like limited multi-device options and connectivity time. The Gen 2 addresses these pain points with noticeable precision. Setup times are practically nonexistent—just 0.01 seconds for the wireless connection to kick in. And if you’re in a setting where multiple users need access, the receiver now juggles up to five transmitters.

There is, however, ‘one more thing’ with the 4URPC. It isn’t only an HDMI transmitter/receiver, it’s also a 100W PD3.0 adapter, allowing you to charge or run devices through the dongle itself. Why? Because ports are a rarity on devices like phones or laptops (you only get a limited number of them), so it only makes sense to provide as much value if you’re going to utilize a port. To that end, 100 watts of power deliver is perfect for laptops and more than sufficient for tablets or phones, allowing them to fast-charge in a snap. Pair that with improved heat dissipation—air vents that look cool and work cooler—and you’ve got a device that can handle itself during extended use without overheating.

The transmitter-receiver duo is tiny—just 0.23 inches thick and lighter than most smartphones. Toss it in a bag, and you might forget it’s even there until you need it. Even the cable feels thoughtfully designed, with reinforced materials that stood up to tens of thousands of bend tests. The quad-core processor handles 4K streaming with minimal lag and DRM support, which means you can play games using the 4URPC or even stream content from Netflix, Hulu, Disney and other streaming apps. You can order your 4URPC now and it’ll deliver by April 2025.

Click Here to Buy Now: $115 $200 (43% off). Hurry, only a few left! Raised over $226,000.

The post This Wireless 4K HDMI Transmitter Basically Killed Every HDMI Cable Ever first appeared on Yanko Design.

Rechargeable paper batteries promise safe, flexible, and compostable power

Par : JC Torres
16 janvier 2025 à 18:20

Many of our electronics today rely on batteries, from laptops to phones to smart home appliances to even cars. It’s almost ironic, then, that these critical batteries are also one of the most dangerous things we keep near our bodies, not to mention a hazard to the health of the planet as well. From the way they are made to the unsustainable metals and chemicals they contain, batteries, by nature, seem opposed to life itself.

Green energy like solar and wind can go only as far as recharging batteries, but we still need these volatile objects to power devices directly. This innovative battery, however, attempts to reinvent batteries from the ground up to provide true sustainable power to the point that they can even be broken down as compost. Even more intriguing, they’re made of materials you’d least expect to find in batteries: paper and water.

Designer: Flint

Technically speaking, the batteries aren’t made of the same kind of paper you write on or read from. It actually uses cellulose as the structural backbone and separator of the battery, an abundant material derived from plants and also used in paper, hence the name. As for water, it’s used as the foundation for the electrolytes that actually carry the electrical flow between the zinc-based anode and the manganese-based cathode, both of which are non-reactive, safe, and commonly found everywhere.

This unusual composition for a battery yields many benefits beyond simply being made of sustainable materials. For one, the battery has unbelievable resilience and can still output power even when cut in half, let alone not explode in your pocket when punctured. It’s also impervious to fire since it uses water-based electrolytes. This practically removes the need for those fancy but complicated and expensive cooling systems in phones and laptops, presuming they get used in those devices. The batteries can also be folded and bent safely, finally realizing the dream of flexible batteries.

The Flint Paper Batteries are advertised to have the same performance in terms of output and longevity as typical toxic rechargeable batteries. And yes, they’re rechargeable as well. They won’t live forever, though, and when they’ve finally lost their charge for good, simply removing the vacuum-sealed casing starts the natural degradation process that breaks them down into harmless components.

It all sounds idyllic but the technology is not completely ready for mass consumption just yet. One of the biggest hurdles that still needs to be overcome is mass production, and Flint’s creators are planning on using currently existing lithium-ion battery manufacturing processes in order to minimize production and adoption costs. When that happens, we could finally take a major step forward in running not only on green power but also on safe and recyclable batteries as well.

The post Rechargeable paper batteries promise safe, flexible, and compostable power first appeared on Yanko Design.

Nokia Design Archive opens as Nokia phones start to disappear

Par : JC Torres
16 janvier 2025 à 11:40

Although Apple and Samsung are household names when it comes to smartphones these days, there was a time when they were virtually unheard of in the mobile space. Back when mobile phones were less smart, Nokia flooded the market with a variety of designs, some of which have stood the test of time, as proven by recent revivals, while others may have been far too ahead of their time. Still, others were just plain bonkers but still left quite an impression on people’s minds.

The Finnish company no longer makes phones, of course, but its legacy lives on in more ways than one. Fortunately, the Nokia Design Archive is now open to the public, preserving and sharing not just the company’s historical products but also its design processes and strategies, not to mention a few ideas that never came to light. Ironically, this comes at a time when Nokia-branded smartphones are starting to disappear, making this memorial to its legacy even more poignant.

Designer: Nokia, Aalto University

From the sturdy 5110 to the well-loved 3210, from the 5310 XpressMusic to the 8110 “banana phone,”, Nokia’s history is definitely a colorful one from a design perspective. Yes, some of the phone designs it actually launched boggle the mind and, in some cases, even offend design sensibilities, but one can’t accuse the brand of playing it safe and sticking to lucrative and overused formulas. Then again, times were very different back then, and so were people’s tastes and needs.

With Nokia formally done with the mobile phone space, that history would have been completely lost if not for this highly detailed and interactive museum of everything Nokia. The site generously provides not only photos of phones that were or could have been but also sketches, presentations, videos, and documents that narrated Nokia’s design story that spanned decades. Admittedly, navigating the site’s interactive graph UI is a bit cumbersome, but it also gives the experience a bit of a treasure-hunting flavor.

It’s definitely a treasure trove of ideas and illustrations, from concepts of the then “futuristic” 3G network to a shape-changing device that would still be very interesting today. It makes one wonder what could have been had Nokia stayed in the game. Alas, the modern smartphone world has not been kind to old giants, and it seems that Nokia’s history in mobile is finally coming to a close once and for all.

Although it has licensed its name to HMD Global to make Nokia-branded phones, both smart and dumb, that might be ending soon as well. HMD seems to be removing Nokia smartphones from its online stores, and the remaining feature phones bearing that name might soon be on the way out as well. It’s only fitting, then, that the Nokia Design Archive finally opens its doors as Nokia itself closes the final chapter of its mobile history book.

The post Nokia Design Archive opens as Nokia phones start to disappear first appeared on Yanko Design.

This Designer Has A Wild Idea To Make Tech Companies Great Again – Tech Trading Cards

Par : Sarang Sheth
15 janvier 2025 à 21:45

Tech isn’t boring. At least, it shouldn’t be. We’re living in a world where pocket-sized wonders connect us to everything humanity has ever created, yet unboxing these marvels can feel like opening a pack of bland stationery. Unboxing videos which were once the highlight of every tech youtuber’s career is now practically an afterthought.

Why? Companies have ruined unboxing experiences to prioritize profits. You’d get chargers, earphones, cases, screen protectors, and sometimes even brand stickers (looking at you, Apple) inside smartphone boxes. Now, merely a phone and if you’re lucky, a braided cable. Designer Andrea Copellino has a solution to fix this problem – Bring back excitement, curiosity, and storytelling to technology using trading cards. Yes, trading cards. And it’s not as random as it sounds. It’s the perfect intersection of nostalgia, storytelling, and fun.

Designer: Andrea Copellino

To demonstrate this, Copellino chooses tech startup Nothing to demonstrate this idea. Nothing, a tech brand with a quirky ethos of transparency and an obsession with reintroducing joy into technology, is exactly the kind of company that could pull this off. Their design language already reads like a conversation with an old friend: clear materials that show the guts of the product, a marketing team that doesn’t mind poking fun at itself, and a YouTube channel where their designers casually break down creative decisions. It’s approachable and refreshingly human. But Francesco and his collaborator Francesco (yes, another Francesco), think the brand could do even more. They believe Nothing’s biggest untapped potential is right there in the unboxing experience.

Now, unboxing isn’t typically a topic that gets pulses racing, but it’s where Francesco’s storytelling brilliance shines. He’s reimagining unboxing as a chance to weave narrative into the very first interaction you have with a product. Instead of the usual manuals and filler paper, Francesco envisions collectible trading cards tucked into Nothing’s products. Imagine this: you open your new earbuds, and alongside them is a sleek card adorned with abstract art that hints at the product’s creative inspiration. Flip it over, and there’s a short story about the quirky origins of the design—like how pharmaceutical packaging inspired the bubble-like Ear (A) case.

These cards aren’t just gimmicks. They’re thoughtfully crafted artifacts. Each card would feature high-quality illustrations, metadata like product names and release dates, and captivating anecdotes. Even the card’s material and packaging echo Nothing’s aesthetic: semi-transparent paper, subtle textures, and a pierced detail that nods to their love for transparency. The goal isn’t just to inform but to delight. It’s tactile, personal, and—most importantly—memorable.

And the brilliance of this idea? It’s collectible. Francesco’s design aligns perfectly with how Nothing already connects with its audience. The company actively invites its community to participate in its creative process, from forums to YouTube comment sections. These cards could take that engagement to the next level. Imagine Nothing hosting design contests where fans create illustrations for the cards or special edition collectibles handed out at launch events. It’s a way to keep the community invested without the logistical nightmares of overly ambitious projects like Nothing’s Community Edition Phone.

But Francesco’s concept goes even deeper. Trading cards tap into something bigger than tech; they tap into culture. Millennials and Gen Z grew up with Pokémon cards, Magic: The Gathering, and other collectible phenomena. The resurgence of physical trading cards, fueled by their nostalgic and tactile appeal, isn’t slowing down. Francesco sees these cards as an opportunity to blend Nothing’s bold industrial design with the emotional pull of cherished childhood memories. It’s a way to bridge the cold utility of tech with the warmth of human experience.

And it’s practical too. The cards don’t rely on apps, servers, or any digital infrastructure—they’re yours forever. No subscriptions. No updates. Just a simple piece of art and story that fits perfectly in your hand (or a Pokémon binder, for those inclined). Even better, they’re scalable. Every Nothing device could come with a unique card, offering a new piece of the brand’s story to collectors with each purchase. It’s an idea that feels premium but doesn’t break the bank.

The most exciting part? This idea could redefine how we think about unboxing. Instead of it being an afterthought, it becomes an event—a chance to connect with the product and its creators on a deeper level. Francesco’s trading cards aren’t about adding unnecessary fluff; they’re about reminding us that technology isn’t just functional. It’s personal. It has stories, quirks, and, thanks to Nothing, a sense of humor.

Nothing’s ethos is rooted in challenging conventions, and Francesco’s trading card concept feels like an extension of that mission. It’s a bold, fun, and slightly eccentric idea that fits seamlessly into their brand DNA. It would be fun if Nothing entertained the concept – there’s really little to lose given how simple the execution is with something as basic as a trading card. At least it’ll revive the unboxing experience, turning it into something that has a little touch of intrigue and suspense… and everyone loves a little suspense, right?

The post This Designer Has A Wild Idea To Make Tech Companies Great Again – Tech Trading Cards first appeared on Yanko Design.

NASA unveils first look at SUV-sized Mars Chopper concept

Par : Ida Torres
20 décembre 2024 à 11:07

NASA’s Ingenuity Mars Helicopter was a groundbreaking piece of equipment that was able to be the first human-made object to fly to a different planet back in 2021. And while it crashed in January of this year, it was still able to make 72 flights in under three years. Now that it’s not functioning anymore, NASA is looking at building the next object that will give us a peek into another planet.

Designer: NASA

They have unveiled the early design renderings of the Mars Chopper, their proposed follow-up to the Ingenuity Mars Helicopter. It’s a huge leap from the original as this one is the size of an SUV with six rotor blades to help it fly across the planet. It will be able to carry up to 11 pounds of science payloads across 1.9 miles per Mars day.

The initial renders show the three-legged drone gliding over the supposed landscape of Mars. Since Ingenuity was much smaller, this will hopefully be able to surpass its achievements and give us an even better view and understanding of Mars. It should be able to help scientists in studying Martian terrain and at a faster rate.

While it’s still in its “early conceptual and design stages”, there is already anticipation in how the Chopper can give us a glimpse into the previously inaccessible areas. It’s not clear though if it will actually be sent to Mars.

The post NASA unveils first look at SUV-sized Mars Chopper concept first appeared on Yanko Design.

Loom concept lets you turn your ceiling into a relaxing canvas

Par : Ida Torres
10 décembre 2024 à 16:20

People who have a hard time falling asleep at night usually try to become sleepy by scrolling through their devices, most of the time to no avail. So if you’re trying to get away from your gadgets, staring up at the ceiling and counting sheep may be your other option. But what if you could see something else other than your blank ceiling.

Designers: Dongkyun Kim, Jaeyeon Lee, Yujeong Kim, Sumin Park, Dugyeong Lee

Loom is a concept for a beam projector that can project images onto your ceiling. It is meant to add to the atmosphere of your room, whether you’re trying to fall asleep or just relaxing after a hard day of work. Not everyone has the luxury to actually go outside and stare at the stars or at the nature surrounding them, so this is probably the next best thing.

The device is something that you attach to the wall and turning it on or off is designed to be like opening a door, letting you step into another world. Once you turn the knob so to speak, which is actually a small telescope-like device, your ceiling will be transformed into whatever image you want to see up there. There’s a controller that looks like a round speaker that you can rotate to adjust the angle of the projection and to rotate the image horizontally or vertically.

This is a pretty interesting idea especially if your ceiling is just a boring, plain color. It would also be nice if it can also project short videos that can loop so you can see things like clouds moving across the sky or anything that can lull you to sleep or relax.

The post Loom concept lets you turn your ceiling into a relaxing canvas first appeared on Yanko Design.

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