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À partir d’avant-hierYanko Design

This LEGO VHS Player Actually Has Cassettes You Can Insert and Remove

Par : Sarang Sheth
16 mai 2026 à 00:30

Before streaming queues and binge-watching algorithms rewired how we consume film and television, there was a ritual. You drove to the video store, walked the aisles, made your pick, and came home to slide that chunky black cassette into a slot that swallowed it with a satisfying mechanical thunk. The VCR wasn’t just a piece of consumer electronics. It was the centerpiece of a whole cultural ceremony, the thing that turned an ordinary Tuesday night into a genuine event. Polar-Angel_UA, a LEGO builder and 10K Club Member from Ukraine, has captured exactly that feeling in brick form with the Video Home System.

The build recreates a classic VHS setup with the kind of specificity that only someone who actually lived through the era could pull off. The main unit nails the flat, utilitarian slab aesthetic of a proper 80s or 90s VCR deck, complete with a cassette slot, a row of playback controls, and a PAUSE indicator rendered in green. A top-loading lid flips open to reveal the tape mechanism inside, and the real delight here is in that interaction. The tapes go in. The tapes come out. For a build that’s ostensibly a static display piece, that single interactive element transforms the whole experience.

Designer: Polar-Angel_UA

Four items accompany the main unit: a movie cassette, a cartoon cassette, a remote control, and a VHS case. The distinction between the movie tape and the cartoon tape is a quietly brilliant design decision because if you grew up in that era, you absolutely had a dedicated shelf section for each. Saturday morning cartoons lived in their own plastic sleeve, carefully rewound and stacked away from the movie collection. Polar-Angel_UA understands the taxonomy of the VHS-era household intimately, and it shows.

The MOC’s inherently block-ish nature (thanks to the LEGO bricks) works well for this product. VCRs were not delicate objects. They were heavy, deliberately black, and looked like they meant business sitting under your television set, blinking 12:00 in perpetuity because nobody ever set the clock. This LEGO version carries that same hulking, I-mean-business energy, with the cassettes propped against it like they’re already queued up for a double feature. The remote control sitting casually beside the deck is a small touch that completes the tableau perfectly. You can almost feel the carpet under your feet and smell the takeaway boxes.

The Video Home System is currently gathering votes on the LEGO Ideas platform, where fan-created builds compete for the chance to become official retail sets. Cross the 10,000 vote threshold and LEGO’s internal team reviews the submission for potential production. With 688 supporters on the board right now and 422 days left on the clock, there is plenty of runway here. Head to the LEGO Ideas page and cast your vote!

The post This LEGO VHS Player Actually Has Cassettes You Can Insert and Remove first appeared on Yanko Design.

This pocket-sized cyberdesk built inside Altoids Tin is a portable workstation for geeks

Par : Gaurav Sood
12 mai 2026 à 15:20

What do you do with your Altoids tins after devouring the mints? Maybe for keeping your coins, hand it over to your mom for storing the sewing accessories, for keeping handy a first aid, or perhaps keep the watercolor paint for your little niece. DIYer “Exercising Ingenuity,” however, has a very unique use for the aluminium container.

The inventive YouTuber wanted to build a fully functional Cyberdesk inside of the Altoids tin. Sounds bizarre? Surely it is, given the size of the thing. In his video, he asked himself, “That looks like a tiny computer?” It was clear from the outset that the assembly would require the utmost level of detail and sourcing all the hardware inside the tiny housing. While it might not be the most powerful machine you can own, it surely is ultra-portable and quite nice nonetheless.

Designer: Exercising Ingenuity

Normally, Cyberdesks are built inside ammo cans, rugged Pelican cases, or anything that has a boxy form factor. The machines piqued in popularity during the 1980s after the science fiction novel Neuromancer. Altoid tins have all these attributes, just the smaller size makes them a very odd proposition in the Cyberdesk world. That said, he set out anyway on putting together the hardware. For the CPU, he used the Raspberry Pi Zero W he had lying around, and a 2-inch LCD from another unfinished project. The power comes from a 750mAh lithium-ion polymer battery.

The real challenge was to find the tiny mechanical keyboard and fit it inside the small space. According to him, this was the most enjoyable part of the project, even though the video suggests it was a difficult one. It required learning how to construct the diode matrix for configuring the input, along with the assembling and soldering methodology of each of the keys. The final step here involved painting the keys with a white ink pen. Once this bit was taken care of, the DIY headed into the moderate level difficulty (at least for us). The next step was to create a 3D-printed frame to keep all the components inside the tin in place.

Wiring had to be kept to a minimum, and soldering of other components had to be done efficiently, as space was a premium. As a last step to make more room for components like the UPS HAT board and the display, the original hinge was extended with another Altoids tin hinge for a makeshift, slightly bigger replacement. Once all the hardware components were secured properly inside the tin, it was just a matter of running the system using the software. To make the thing look and feel like a vintage desktop computer, the DIYer painted the front panel beige.

The post This pocket-sized cyberdesk built inside Altoids Tin is a portable workstation for geeks first appeared on Yanko Design.

The 5 Best Tech Gadgets of May 2026

12 mai 2026 à 11:40

May 2026 is a good time to be paying attention. Gadgets aren’t just getting faster or thinner; the best ones this month are getting more intentional. There’s a shared thread running through every standout: each was built around a real constraint, a real behavior, or a real cultural moment, rather than a spec sheet searching for an audience. Five products rose above the rest, and each earns its spot for a distinctly different reason.

From a foldable phone that demolishes the category’s $800 price floor to a Nintendo Switch add-on that turns a gaming console into a live production rig, the range here is unusually wide. What connects them is the quality of thinking underneath. These aren’t renders looking for investment. They’re real objects designed to change how you work, listen, create, and move through a day. That’s the only brief that actually matters.

1. NASA Artemis Watch 2.0

NASA’s Artemis II lifted off from Kennedy Space Center on April 1, 2026, carrying four astronauts on humanity’s first crewed lunar journey in over 50 years. CircuitMess timed the NASA Artemis Watch 2.0 directly into that cultural gravity. At $129, it’s a fully assembled, ready-to-use programmable smartwatch built around a dual-core ESP32 microcontroller, with a full-color LCD screen, accelerometer, gyroscope, compass, and temperature sensor packed into a wristband designed for anyone aged nine and up who wants more than a fitness tracker strapped to their wrist.

What makes it worth your attention is the depth it offers without demanding anything upfront. Out of the box, it pairs with iOS and Android over Bluetooth for activity tracking and notifications. When curiosity takes over, the firmware is fully open-source and reprogrammable in Python, CircuitBlocks, or the Arduino IDE. Build custom watch faces, write your own apps, and modify sensor behavior as far down as you want to go. The Artemis Watch 2.0 is one of the rarer gadgets at this price: it genuinely grows with the person wearing it.

What we like

  • Fully open-source firmware supports Python, CircuitBlocks, and Arduino, giving both beginners and experienced coders meaningful room to explore and build
  • Ships fully assembled and ready to use straight out of the box, lowering the barrier to entry without removing any of the technical depth underneath

What we dislike

  • At $129, it asks for more commitment than most impulse purchases in the kids’ tech category allow for
  • Screen performance in direct sunlight hasn’t been addressed in any available documentation

2. OrigamiSwift Mouse

Every frequent traveler has made the same quiet compromise: leave the proper mouse at home or carry something too small to work with comfortably for more than an hour. OrigamiSwift was built precisely around that problem. It’s a Bluetooth mouse that folds flat when not in use, weighs just 40 grams, and opens into full working position in under half a second. The origami-inspired form isn’t a styling exercise. It’s a structural answer to the oldest tension in portable peripherals: comfort has always cost you size.

The ergonomic shaping holds up across extended work sessions, which matters more than most product pages acknowledge. Whether you’re finalizing a presentation at an airport gate or editing documents in a co-working space, OrigamiSwift stays comfortable in your hand and disappears into a bag when you’re done. The ultra-thin profile and minimal build weight mean it never adds anything meaningful to your load. For anyone who genuinely works from wherever they happen to be, this is the mouse that finally makes sense to own.

Click Here to Buy Now: $85.00

What we like

  • 40-gram weight and flat-fold profile make it practically invisible in any bag, disappearing entirely until you actually need it
  • Sub-0.5-second activation means there’s no friction at all between being packed and being productive

What we dislike

  • Available listings don’t confirm DPI range or scroll wheel responsiveness for anyone doing precision work
  • Bluetooth-only connectivity may create compatibility friction with older desktop setups that lack wireless support

3. Ai+ Nova Flip

The foldable phone category has spent five years convincing itself that the flip experience carries a natural premium of $800 or more. Ai+ is testing that assumption head-on with the Nova Flip, launched in India at Rs 29,999, roughly $320, making it the most accessible foldable phone on the market. The inner display is a 6.9-inch AMOLED panel resolving at 2790 x 1188 pixels, complemented by a 3.1-inch AMOLED cover screen. MediaTek’s Dimensity 7300 handles processing, paired with 8GB of LPDDR4X RAM and 256GB of internal storage.

The spec list doesn’t read like a budget compromise. A 50-megapixel primary camera, a 32-megapixel front shooter, and a 4325mAh battery with 33W wired charging all hold credibly against devices at double the price. 5G, NFC, and an IP64 dust and splash rating close out a package that would feel serious in any category. The Nova Flip doesn’t just undercut the competition on price. It quietly forces a harder conversation about what the flip form factor has genuinely been worth at $1,000 all along.

What we like

  • $320 pricing opens the foldable phone experience to an entirely new audience that the category has ignored since its beginning
  • The 4325mAh battery is a genuinely surprising capacity for the flip form factor at any price point, let alone this one

What we dislike

  • The 2-megapixel depth lens reads as the weakest component in an otherwise strong and well-considered camera array
  • Long-term hinge durability at this price tier is unproven and worth tracking carefully over time

4. Akai MPC Switch

Alquemy’s Akai MPC Switch concept asks a question that feels obvious the moment someone finally puts it to you: if laptop-grade software can run on portable hardware, why can’t a capable gaming console handle serious music production? The MPC Switch is a pair of controller units designed to snap directly onto the sides of a Nintendo Switch, replacing the Joy-Cons with MIDI inputs, outputs, and a full DAW running on the console’s own screen. The control layout reflects real production workflows rather than a stylized render built for social media.

The appeal runs deeper than the novelty of the form. The concept treats the Switch as a legitimate interface surface: something you game on when you need to and produce or perform on when the moment calls for it. Swap the Joy-Cons for the MIDI setup, and you’re there. Whether Nintendo or Akai ever moves this into production is a separate question entirely, but Alquemy has made a persuasive case that the idea deserves a real answer. The best concepts don’t just look good. They make you wonder why nobody shipped it first.

What we like

  • MIDI integration and a credible DAW interface position the Switch as a serious production platform rather than a novelty peripheral
  • The Joy-Con snap mechanism makes the transition between gaming and music production genuinely seamless in concept

What we dislike

  • No confirmed production timeline means this remains aspirational, with no clear path in your hands
  • The Switch’s processing ceiling may be a real constraint for complex, multi-layer production sessions

5. StillFrame Headphones

Most headphone designs land at one of two poles: the over-ear build that announces itself before you even put it on, and the in-ear solution that disappears but gives nothing back in soundstage. StillFrame lands somewhere more considered than either. At 103 grams, it sits closer to weightless than wearable. The 40mm drivers are tuned for a wide, open soundstage that pulls spatial detail and melodic texture out of tracks that most headphones flatten into undifferentiated background noise.

Active noise cancellation closes you off when focus demands it. Transparency mode reconnects you to the room when the world around you matters more. Battery holds at 24 hours, covering a full workday, an overnight flight, and the morning after with no cable required. Switching between modes takes a single tap. StillFrame was designed around the premise that how you listen should adapt to where you are, not the other way around. That’s a harder brief to execute cleanly than it sounds, and the weight alone suggests it’s been taken seriously.

Click Here to Buy Now: $245.00

What we like

  • 103 grams is a genuinely rare achievement for an over-ear headphone carrying both ANC and full-size 40mm drivers
  • 24-hour battery life covers the kind of all-day, real-world use that most headphones in this category only claim to handle

What we dislike

  • No published information on codec support, like LDAC or aptX, for listeners who prioritize wireless audio fidelity
  • Colorway and finish options appear limited in current listings, which may be a sticking point for buyers who care about visual identity

The Only Standard That Matters Is the One You Can Feel

May 2026’s strongest gadgets share something harder to write into a spec sheet than battery life or pixel count. Each was designed around a specific friction point and resolved it with a precision that feels purposeful rather than accidental. The Artemis Watch converts a cultural moment into a learning platform. The Nova Flip resets the floor of an entire category. The OrigamiSwift solves a portability problem that dozens of mice before it never genuinely addressed.

StillFrame and the Akai MPC Switch represent opposite ends of the development spectrum, one shipping and one conceptual, but both make the same underlying argument: that considered design changes the terms of what a product is allowed to be. Whether you’re optimizing a travel bag or rethinking a music studio from a gaming console, the standard these five set is worth taking seriously. The best gadgets this month aren’t the loudest ones in the room. They’re the most resolved.

The post The 5 Best Tech Gadgets of May 2026 first appeared on Yanko Design.

d64 Just Packed an Entire Dice Collection Into a Tiny 1980s Computer

Par : JC Torres
12 mai 2026 à 09:16

Tabletop roleplaying games have an accessory problem. The dice alone can take over a corner of any gaming table, each one representing a different die type that the rules will inevitably call for at the least convenient moment. Tracking down the right d10 mid-session, or explaining to a new player why there are two different ten-sided dice in the bag, is just one of those small but reliable annoyances that experienced players have long since stopped questioning.

The Console’88 from d64Computing is a compact digital dice roller that handles the entire set from d4 through d100 in a single device, the size of a pocket calculator. What makes it genuinely interesting, though, isn’t just the function; it’s that the designer chose to dress it up as a miniature 1980s computer, complete with a CGA color display, vector graphics, boot-screen text, and the kind of visual language that looks like it was pulled straight out of a 1984 computer catalog.

Designer: d64Computing

Selecting a die type is done through a rotary dial and a button underneath the faux keyboard, which fits the era aesthetically and keeps the interaction simple. Spin it to the die you want, and get your result. The randomness runs at microsecond precision, so the results are genuinely unpredictable rather than cycling through a predictable sequence. For anyone who’s ever side-eyed an app-based roller and wondered about its actual randomness, that’s a meaningful detail.

The sounds are what push it over from clever gadget into something with real personality. The Console’88 plays 1980s video game audio when you roll, and it apparently has dedicated sound effects for critical successes and critical failures, which is the kind of contextually appropriate design decision that’s easy to appreciate at an actual gaming table. A crit that’s announced by a triumphant eight-bit jingle lands differently than a number quietly appearing on a phone screen.

There’s an argument to be made for physical dice that has nothing to do with practicality. Rolling actual dice is tactile, dramatic, and central to the experience for a lot of players. But for anyone who travels frequently to gaming sessions, runs games for beginners without their own dice, or simply wants something that takes up less space on an already crowded table, a single device covering every die type is a reasonable swap to make.

The design commitment here is what separates the Console’88 from a generic electronic dice app. This thing looks like it belongs on a desk next to a Commodore 64, and reviews consistently call out the visual quality of the vector graphics and the charm of the retro computer case. It’s a product that clearly started from an aesthetic vision rather than pure function, and the function turned out to be genuinely good on top of it.

The post d64 Just Packed an Entire Dice Collection Into a Tiny 1980s Computer first appeared on Yanko Design.

The TrackPoint Was Always Laptop-Only, This $52 Bean Changes That

Par : JC Torres
8 mai 2026 à 14:20

The pointing stick is one of the more divisive input devices in computing history. Lenovo’s TrackPoint has a devoted following, built around people who never want to lift their hands off the keyboard home row just to move a cursor. Everyone else finds the red nub somewhere between baffling and genuinely annoying. Either way, it has stayed locked to laptop keyboards for decades, with essentially no standalone options available.

Ploopy, the Canadian open-source hardware company known for its lineup of trackballs and trackpads, has changed that with the Bean. It’s a standalone external pointing stick that connects over USB-C and sits flat on a desk. Think of it as a TrackPoint you don’t have to buy a ThinkPad to access, with a few deliberate improvements added to address the weaknesses that nub has always had.

Designer: Ploopy

The Bean measures 84mm x 64mm x 16mm and houses a red pointing nub near the center of its flat, 3D printed case. Unlike the fixed nubs built into laptop keyboards, this one has additional travel in its movement, which Ploopy says helps reduce fatigue from pushing a stiffer stick over long sessions. Four buttons flank the nub, covering the standard left, right, middle click, and scroll by default.

None of those defaults is locked in. The Bean runs QMK open-source firmware on a Raspberry Pi RP2040 microcontroller, and remapping any of the four Omron D2LS-21 buttons takes just a few minutes using the free VIA web app. There are no drivers to install and no proprietary software to deal with, just a browser-based tool that reads the device and lets you assign functions however you like.

For anyone who finds the conventional mouse hard on their wrist, or simply prefers keeping their hands positioned in front of them rather than reaching out to one side constantly, a pointing stick can make a noticeable difference over long sessions. You nudge the nub, and the cursor moves without your palm going anywhere. It’s a small thing until it isn’t, especially for people managing repetitive strain concerns.

Like everything else Ploopy makes, the Bean is completely open source. Hardware design files and firmware are both on GitHub, so anyone who wants to print their own case, modify the button layout, or write custom firmware from scratch has everything they need to do it. That kind of transparency is unusual for any consumer input device and puts Ploopy in a different category from virtually every competitor.

The Bean is available now for $70 CAD (around $52 USD), which is reasonable for a device with this much flexibility built in. It isn’t going to pull in anyone who has never thought about pointing sticks before, but for the enthusiast crowd that has been waiting for a standalone option this customizable and this open, it’s about as close to a purpose-built answer as anyone has delivered.

The post The TrackPoint Was Always Laptop-Only, This $52 Bean Changes That first appeared on Yanko Design.

VitaLink Just Put a 13-Inch Screen and Keyboard Into One Foldable Slab

Par : JC Torres
17 avril 2026 à 01:45

Working on the go rarely looks as tidy as productivity-tool adverts suggest. Most people who travel with serious work needs end up carrying at least two or three things that don’t quite fit together: a tablet or laptop, a compact keyboard if the touchscreen isn’t enough, maybe a portable monitor, and a cable situation that somehow multiplies every time you pack.

VitaLink is trying to simplify that. The concept combines a full-size keyboard and a large touch display into one foldable object in a CNC aluminum shell. Connect it to any USB-C device and your workspace expands immediately, without a separate stand, a monitor arm, or a bag pocket devoted to adapters. It folds down to 20mm and opens into something that feels genuinely designed.

Designer: VitaLink

Click Here to Buy Now: $279 $658 (58% off). Hurry, only 491/600 left! Raised over $37,000.

The integrated 13-inch display sits directly above the keyboard in what amounts to a compact laptop form factor. The screen runs at a 3840×1600 pixel resolution, a 2.4:1 ultra-wide format rather than a standard 16:9 panel, giving it an unusual amount of horizontal room. There’s enough space to keep two apps open side by side without either feeling squeezed into a corner.

The 180-degree hinge is what makes the compact form actually practical. When you’re done, everything closes into a flat 20mm slab that slips into a laptop sleeve without awkward bulk. The open footprint sits at around 34 × 15 cm, compact enough for a plane tray table, a crowded café counter, or a hotel desk that never seems to fit anything comfortably.

The panel supports 10-point touch, runs at 60 Hz, and delivers 298 PPI pixel density with 100% sRGB color coverage. Touching a screen this size changes how you interact with content. You can swipe, drag, and tap directly on the display while still using the keyboard below, which means managing layers in an editor, scrubbing a timeline, or pulling up references doesn’t require switching between input modes.

The keyboard uses scissor-switch mechanisms with 0.8mm of key travel and wider-than-typical spacing. That added spacing sounds like a minor detail until you’ve spent an hour trying to type accurately on a portable board that prioritizes size above everything else. Three RGB backlight modes let you set the visual tone, and the keys are designed to stay quiet enough for cafés and shared offices.

Two USB-C ports handle video, data, and power delivery through a single cable, and the plug-and-play setup works across Windows, macOS, Linux, iOS, and Android without requiring additional drivers. That compatibility extends to mini PCs, tablets, and handheld gaming consoles, so VitaLink isn’t tied to one kind of device. You’re not locked into a single workflow or a single ecosystem, which is most of the appeal.

Think about what that actually means. You’re in a hotel room with just your iPad and need a proper keyboard and enough screen space to write, edit, and reference something at once. Or you’re at a café with a mini PC and want a setup that doesn’t take over the whole table. Those are the moments where having the keyboard and the display in one object makes a real difference.

The aluminum body does more than keep things thin. CNC-machined aluminum with a frosted anodized finish gives it a rigidity that plastic travel accessories rarely have, protecting the display in transit and keeping the keyboard deck from flexing during typing sessions. It carries more like a slim hardcover notebook than a peripheral, which is a meaningful difference for anyone who’s dealt with a flimsy portable monitor in a crowded bag.

There’s something worth noting in the fact that portable work setups have gotten faster without necessarily getting more cohesive. The bag is still a loose collection of things that don’t quite belong together. VitaLink is at least making a case that the keyboard and the display belong in a single intentional object, built from the start for people whose work doesn’t stay in one place.

Click Here to Buy Now: $279 $658 (58% off). Hurry, only 491/600 left! Raised over $37,000.

The post VitaLink Just Put a 13-Inch Screen and Keyboard Into One Foldable Slab first appeared on Yanko Design.

MUJI-Meets-Cyberpunk Vinyl Record Player Glows Like an Ambient Light and Charges Wirelessly

Par : Sarang Sheth
8 avril 2026 à 01:45

Minimalism in product design has gotten boring. We’re swimming in smooth white rectangles, touch controls that offer zero feedback, and devices designed to vanish. Apple spent two decades training the industry to sand away every visible seam, and now we live in a world where a Bluetooth speaker looks like a cylinder because a cylinder offends nobody. Bang & Olufsen understood early that audio equipment could occupy space like sculpture, could earn its place in a room through presence instead of absence. Teenage Engineering proved that mechanical honesty and playful geometry could coexist with premium materials. Both approaches work because they have a point of view.

TRETTITRE’s TTT series combines those instincts into something harder to categorize. The TTT-LP3 wireless vinyl player uses CNC-machined aluminum for the main frame and features a diffused lighting panel that spreads light evenly across the surface when music plays. The TTT-DP3 Bluetooth CD player takes inspiration from a UFO-like form with a transparent magnetic cover that rotates open to reveal the spinning disc. The TTT-CP3 cassette player uses a metal housing with sharp geometric lines and mechanical transport keys that deliver clear physical response. All three mount on the TTT-W magnetic modular wall rack, turning physical media playback into a visible, functional part of interior design.

Designers: Noah – Founder & Designer, Trettitre

Click Here to Buy Now: $229 $449 ($220 off). Hurry, only 55/99 left! Raised over $654,000.

TTT-LP3: A Vinyl Player That Doubles as Ambient Light

The back of the LP3 includes a hidden mounting structure that allows it to hang directly on a wall. You can mount it vertically so the record becomes part of the visual display, or go for the classic horizontal layout. When you want to move it, you lift the silicone leather handle at the top and take it down. The player detaches easily and gives you the freedom to listen wherever you choose. Traditional turntables usually stay exactly where you put them, limiting your options for when and where you listen. The LP3 works a little differently because of the battery and the wall mount’s wireless charging system, which keeps it powered without a visible cable.

Behind the LP3 sits a diffused lighting panel that spreads light evenly across the surface of the unit. When it’s on, the entire body of the player glows softly, designed to feel closer to ambient lighting than decorative lighting. You can change the lighting effects with the touch of a button. When a record spins, the moving shadows create a quiet visual effect. You can also leave the player mounted on the wall as a soft light source even when no music is playing. That ambient quality pushes the LP3 from well-designed product into something more considered: a slow, breathing light fixture that happens to play records.

The LP3 uses a self-balancing tonearm system that automatically sets the correct pressure when the player powers on. You place the record on the platter and lower the needle, and the system handles the rest. Many turntables require careful calibration before they can be used properly, with tonearm balance, tracking pressure, and counterweight adjustment all part of the process. For experienced collectors that process can be enjoyable, but for beginners it often feels complicated. The LP3 removes that barrier entirely while preserving the tactile experience people enjoy. The player supports both 33 RPM and 45 RPM records, and includes a manual control dial that allows small adjustments to playback speed (roughly ±0.5%), useful for older records that may not spin perfectly at their original speed anymore.

Wireless audio is handled through Qualcomm Bluetooth v5.3 with SBC, aptX, aptX HD, and aptX Adaptive, which allows higher-quality and lower-latency wireless audio than basic Bluetooth streaming. For wired setups, the player also includes a 3.5mm audio output. The built-in battery provides up to 6 hours of vinyl playback or up to 3 hours when used purely as an ambient light source. Full specs: dimensions 342×233×87mm, weight 1430g, Audio-Technica AT3600L moving magnet stereo cartridge, CNC-machined aluminum frame with silicone leather carrying strap. The LP3 arrives in June 2026 for Early Bird backers, May 2026 for Fast Delivery backers.

TTT-DP3: Giving the Compact Disc Its Aura Back

The DP3 keeps the reliability of CDs but gives the player a different visual presence. The design takes inspiration from a UFO-like form with a transparent magnetic cover. When the cover rotates open, the disc is partially visible as it spins, turning something simple into a small visual moment. A CD player shaped like a flying saucer with a rotating transparent lid is an audacious idea, and it works because it doesn’t try to evoke nostalgia. It reframes a CD player as a mechanical object of curiosity, something you watch as much as use.

The control buttons include raised tactile dots combined with a gold-embossed finish, making it easy to identify the buttons by touch alone. You can pause or skip tracks without needing to look down at the player. A small OLED display on the player shows track numbers, playback status, and battery level. The interface is intentionally simple so the information you need is visible immediately. A built-in battery allows the DP3 to run for several hours on its own, so you can move it from room to room, bring it to a small gathering, or take it while traveling. Full specs: Ø170×27mm, 324g, supports CD-DA and HDCD formats, Bluetooth 5.4, SNR >70dB, THD <3%, ABS+PC+Metal construction. The DP3 ships in May 2026.

TTT-CP3: Cassette Hardware for Modern Audio Setups

The CP3 keeps the tactile mechanical elements people associate with tapes while updating the electronics inside. The player uses a metal housing with sharp geometric lines that give it a distinctly industrial appearance. Instead of trying to imitate retro plastic designs, the CP3 leans into a more modern interpretation of cassette hardware. The playback controls use independent mechanical keys similar to piano keys. Each press has a clear physical response. Play, rewind, and stop feel deliberate instead of soft or mushy.

Inside the CP3 sits a Bluetooth module that allows cassette audio to stream wirelessly to speakers or headphones. The player decodes analog audio signals with high precision, helping reduce background noise and preserve more detail from the original recording. The result still sounds like cassette tape, but with greater clarity. Full specs: 122×120×32mm, 360g, supports Type I-IV cassette cartridges, Bluetooth 5.4, SNR ≥55dB, THD <3.5%, Metal+PC+ABS construction. The CP3 ships in May 2026.

When Storage Becomes Part of the Spectacle

The TTT-W Magnetic Modular Wall Rack uses an all-metal geometric structure that allows multiple TTT players to be arranged into a clean wall display while keeping them organized and ready to use. The rack integrates magnetic alignment and wireless charging for the vinyl player, so the LP3 can stay powered without visible cables while being part of the room’s design. Two configurations are available: a T-shaped rack (263×196×27mm, 300g) and a magnetic modular wall rack (612×302×27mm, 775g, combined style T+3). Both support wireless charging at 5-10W and use USB-C 5V 2A input.

The Supporting Cast, from Sculptural Speakers to Planar IEMs

TRETTITRE offers a range of add-ons designed to complement the TTT system. The TreSound1 Speaker arrives in concrete and wooden editions, delivering 2×30W + 1×60W output power with a 1″ tweeter, 2.75″ mid-range, and 5.25″ subwoofer for 30Hz-25KHz frequency response. The conical speaker features 360° surround sound, Bluetooth 5.2 with Qualcomm aptX HD, and a sculptural form that occupies space like a piece of furniture. The TreSound Mini is a portable Bluetooth speaker with a 5200mAh battery, 30W RMS output, and 360° surround sound. The TTT-E3 in-ear headphones use a 13mm planar magnetic driver with a 4-strand silver-copper hybrid conductor, available in 3.5mm and 4.4mm configurations. An aluminum alloy side table (300×300×750mm, 1.75kg, max load 50kg) rounds out the ecosystem.

What It Costs to Build the Setup, and When It Ships

The TTT-LP3 wireless vinyl player is available at $229 for Early Bird backers (June 2026 delivery), down from a planned $449 MSRP. The TTT-DP3 Bluetooth CD player is priced at $79 standalone ($179 MSRP), while the TTT-CP3 cassette player is also $79 standalone ($199 MSRP). If you’re a bonafide audiophile, a $399 bundle gets you all three devices. Optional add-ons include the TreSound Mini Bluetooth Speaker at $169 ($299 MSRP), TreSound1 Wooden Edition at $449 ($659 MSRP), TreSound1 Concrete Edition at $499 ($799 MSRP), TTT-E3 planar IEMs at $139 ($239 MSRP), and the TTT Side Table at $89 ($199 MSRP). The campaign runs through April 9, 2026, with worldwide delivery beginning May 15, 2026.

Click Here to Buy Now: $229 $449 ($220 off). Hurry, only 55/99 left! Raised over $654,000.

The post MUJI-Meets-Cyberpunk Vinyl Record Player Glows Like an Ambient Light and Charges Wirelessly first appeared on Yanko Design.

A Tiny Pinwheel Is Doing What AI Giants Won’t

Par : Ida Torres
7 avril 2026 à 16:20

Every time you type a prompt into ChatGPT, something happens somewhere far away. Servers spin up. Electricity moves. Carbon gets generated. The whole transaction is so clean and invisible on your end that it might as well not be happening. That’s by design, and it’s worth thinking about. Although with the way we use technology these days, we seldom think about the consequences on our environment.

London-based creative studio Oio wants to change that, starting with a small 3D-printed box and a bright yellow pinwheel. Their project, the Hot Air Factory, is a domestic AI device that processes your questions and requests locally, without connecting to the cloud, and every time it thinks, it physically exhales. Hot air pushes out of the top of the device and spins that cheerful little pinwheel. The harder it thinks, the faster it spins. You’re watching computation happen in real time, which turns out to be a surprisingly powerful thing.

Designer: Oio

The concept is simple: make the invisible visible. We know AI uses energy. We’ve read the headlines. But knowing abstractly that data centers are energy-hungry is different from watching a pinwheel turn every time you ask your AI assistant to summarize something. One is a statistic. The other is a moment of honest accountability.

What makes the Hot Air Factory smart, beyond its obvious design appeal, is how it translates cost into human-readable terms. It doesn’t give you kilowatt-hours because most people have no idea what that means. Instead, it tells you something like “that prompt cost the equivalent of brewing a cup of tea” or “watching Netflix for five minutes.” Suddenly the math becomes personal. Suddenly you start wondering whether you really needed a 500-word AI response to a question you could have Googled.

Oio co-founder Matteo Loglio describes it as “a small, domestic AI that reveals the hidden energy cost behind every prompt.” The factory also lets you dial up or down the level of intelligence it uses. Want a quick answer? Use a lighter model, spend less energy. Need something more complex? Crank it up, and watch that pinwheel work for it. You can even schedule your heavier prompts for the night shift, when energy is cleaner and the grid is quieter. These are design decisions that carry real ethical weight, and they’re baked in with zero condescension.

The playfulness and the seriousness aren’t in conflict here. They’re exactly the point. The Hot Air Factory is built in a Frutiger Aero visual language, all soft curves and clean optimism, the kind of aesthetic that makes you want to put it on a shelf next to your plants. But underneath that approachable exterior is a genuinely complicated machine running open-source large language models on a local GPU. It looks like something a friendly robot would carry. It functions like a small act of protest.

AI companies have very little incentive to make their energy costs legible to users. Invisibility is convenient. It keeps things frictionless. It keeps you prompting without thinking about the bill. A report from the US Department of Energy projected that by 2028, data centers could account for 12% of total electricity consumed in the US. That’s not a small number, and it keeps growing every time we treat AI like it runs on good intentions and cloud magic.

The Hot Air Factory isn’t saying AI is bad. It isn’t demanding you stop using it. What it’s doing is quieter and more persuasive than that. It’s asking you to look. To see. To feel, just a little, what your digital habits cost in the physical world. That’s the argument made not through a lecture or a campaign, but through a yellow pinwheel spinning in your living room.

Design can do that. Sometimes a small, well-made object says more than a policy paper ever could. The Hot Air Factory is currently looking for collaborators to help bring it to a wider audience, still working its way from experiment to something anyone can own. If the goal is conscious computing, the first step might just be this: a tiny box, a spinning fan, and the quiet discomfort of watching a machine breathe.

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GAMEMT E5 MODX handheld’s detachable control module can be connected to Magsafe phones

Par : Gaurav Sood
6 avril 2026 à 15:20

The craze for handhelds over the last 24 months has driven a surge in portable gaming consoles. We’ve seen it all, right from retro handheld devices to modern consoles that can handle AAA titles without breaking a sweat. GAMEMT has been in the thick of things with a Android handheld released last month and a unique portable console with a dial knob.

Now the Chinese manufacturer has revealed yet another handheld, which is an eye turner for sure. This is the E5 MODX console based on the original E5 released in 2024. The console has a removable modular display that can be connected to your MagSafe-compatible smartphone. It would be safe to say that the handheld draws inspiration from the MCON controller, but we haven’t seen a detachable-display handheld yet. Now, that’s downright cool.

Designer: GAMEMT

In its native form, the handheld looks and feels just like any other 3:4 display device. However, when you detach the 5.5″ screen (1024 x 768) and connect its controller module magnetically to a mobile phone, it turns into an altogether different beast. The gaming machine comes with the MTK6771 Helio P60 chipset, which is not that highly rated in the tech circles, given its inconsistent performance. Still, it’ll be interesting to see what GAMEMT has managed to achieve with this microchip in terms of hardware and software compatibility in the E5 MODX. The chipset is paired with a 3GB RAM for optimized performance, and 32 GB internal memory is more than enough to store the suite of AA games.

You can expect to emulate PS1 games, or the option to pair with the Dreamcast/N64/PS2 and GameCube emulation. Clearly, you would better explore the retro arcade game library with this one, to be honest. The real magic happens when you connect the device to your flagship smartphone, and the fun of playing AAA games is again real. For now, it is unclear whether the magnetically detachable accessory pairs via Bluetooth or works with the physical connection, and also for low latency.

According to GAMEMT, the first 3D prototype of the E5 Modx is in the works, and there is no word yet on when the handheld will be released. For now, the idea sounds very interesting, given the landscape of handheld consoles that gamers now can choose from.

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Evercade Nexus upgrades retro gaming with widescreen play and refreshed modern controls

Par : Gaurav Sood
1 avril 2026 à 15:20

For retro gaming enthusiasts, few platforms have embraced nostalgia with the same dedication as the Evercade lineup. Developed by Blaze Entertainment, the Evercade ecosystem has steadily carved out a niche by doing something many modern gaming platforms have abandoned, delivering classic games through collectible physical cartridges.

Since the original Evercade gaming handheld console arrived in 2020, the brand has built a reputation for preserving classic titles while presenting them in a curated, officially licensed format. Now the company is taking a more ambitious step forward with the Evercade Nexus, a device designed to modernize the handheld experience without losing the retro soul that defines the platform.

Designer: Evercade

The Nexus is a significant leap in hardware compared to earlier Evercade devices. One of the most noticeable changes is the 5.89-inch IPS screen (with 840×512 resolution) having a wider 16:9 aspect ratio. Previous Evercade systems focused primarily on the classic 4:3 format used by older consoles, but the wider screen allows the Nexus to better support enhanced versions of classic games as well as titles that benefit from a broader viewing area. The larger display also improves overall comfort for handheld play, giving retro games more space while maintaining the pixel clarity enthusiasts expect.

Controls have also received a major update. For the first time in the Evercade lineup, the Nexus includes dual analog sticks alongside the traditional D-pad and face buttons. While retro gaming is often associated with simpler control layouts, the addition of analog sticks expands the handheld’s compatibility with early 3D titles and games that demand more precise movement. The system also introduces TATE mode, allowing the console to be rotated vertically. This feature is particularly useful for classic arcade shooters originally designed for upright cabinets, recreating their intended orientation on a handheld device.

Under the hood, the Evercade Nexus runs on a quad-core processor clocked at around 1.5GHz. Power comes from a 5,000mAh battery that provides roughly five hours of gameplay on a single charge, while modern conveniences such as wireless headphone support bring the device closer to contemporary handheld expectations without sacrificing portability. Another notable addition is EverSync, a wireless multiplayer feature that allows two Nexus systems to connect locally. With EverSync, players can temporarily share a game from a single cartridge so both devices can participate, offering a simple way to enjoy multiplayer titles without requiring multiple copies.

Like every Evercade device, the Nexus remains fully compatible with the platform’s growing library of physical cartridges. The ecosystem now includes more than 700 officially licensed retro games spread across dozens of curated collections from classic publishers and arcade developers. Instead of relying on digital downloads, the Evercade philosophy continues to center on physical ownership and preservation. At launch, the Evercade Nexus will include a special cartridge featuring enhanced versions of classic titles such as Banjo‑Kazooie and Banjo‑Tooie, optimized for the handheld’s widescreen display.

Evercade Nexus handheld is up for preorder at $199.99 with release set for October 2026, which is a long time away if you are already curious. You can also go for the $229.99 Nexus 64 Edition, which boasts an exclusive Hard Shell EVA Case themed with the Evercade Nexus 64 Edition style, screen protectors, and of course, the certificate of authenticity. It is going to be limited to 2,000 units with pre-order availability on Funstock.

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A GameCube Controller on the Nintendo Switch 2? Meet Abxylute’s Deck-style Joy-Con Alternatives

Par : Sarang Sheth
22 mars 2026 à 01:45

When the Nintendo Switch 2 arrived in June 2025 at $449.99, it came with a 7.9-inch display, a faster processor, and a Joy-Con that doubles as a mouse. What it didn’t come with was a comfortable way to hold it for long sessions. The handheld form factor has always been a compromise between portability and ergonomics, and for players who log serious hours, that compromise starts showing up as wrist fatigue, awkward thumb angles, and a nagging wish for something with a proper grip. The accessory market has tried to fill that space for years, with results ranging from decent to deeply uninspiring.

Abxylute’s answer comes in two forms: the N6 and the N9C, both deck-style controllers purpose-built for Switch 2 play. The N6 wraps the console in a full-size ergonomic grip with Hall-effect joysticks, native 9-axis motion control, a dedicated C Button for GameChat, and adjustable vibration levels the player can cycle through without leaving a session. The N9C leans into personality, drawing from GameCube design DNA with mechanical buttons, trigger switches, and a capacitive joystick system paired with swappable gates.

Designer: Abxylute

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Joy-Cons were engineered for flexibility: detachable, shareable, usable solo or in pairs, functional as individual controllers for two-player sessions on a single console. That versatility comes at the cost of ergonomics, because a controller small enough to slide into a rail and function independently will never offer the grip depth, trigger travel, or palm support of something purpose-built for extended solo play. The N6 and N9C abandon that modularity entirely in favor of doing one thing exceptionally well, which is making handheld Switch 2 sessions feel like you’re holding a full-size controller instead of a tablet with thumbsticks glued to the sides. The tactile feedback is immediate and familiar, the kind of responsiveness you get from hardware designed around sustained single-player sessions rather than multi-function compromise. Both controllers connect via wired USB-C, skipping wireless pairing lag entirely, because when the target is solo handheld performance, eliminating variables takes priority over flexibility.

The N6’s open-top design is the first thing people will argue about online, and they’ll mostly be wrong. The Switch 2 stands over 11 cm tall, and a fully enclosed grip pushes that height further, putting your palms in the kind of awkward hover position that builds exactly the fatigue you were trying to avoid. Abxylute held the grip height at 8.5 cm, matching full-size controller proportions, so your palms have something to rest against rather than squeeze. The 7-inch grip width sits narrower than the console body deliberately, keeping your hands at a natural, relaxed spread instead of forcing them wide across a bulky frame. The physics of holding something for two hours straight are pretty straightforward, and this design reads those physics correctly.

Hall-effect joysticks solve a specific, measurable problem that standard potentiometer sticks fundamentally cannot. Potentiometer sticks use resistive contact that physically degrades over repeated use, which is why drift rates climb after a year or two of regular play. Hall-effect reads joystick position magnetically, with zero physical contact between moving components, and the N6 bumps the stick travel angle to 23 degrees compared to 18 degrees on Joy-Con, giving your thumbs more range for fine-grained inputs. A POM anti-wear ring around each stick handles mechanical stability without adding stiffness or noise to the movement. It’s a small detail, but the kind that separates purpose-built hardware from a generic controller with a different shell. On a device you use daily, that engineering choice compounds in your favor in a way that contact-based sticks simply never will.

Inputs across the N6 break down by material type, and the distinctions matter. ABXY buttons use conductive rubber for cushioned presses that reduce finger fatigue; the D-pad uses tactile switches for sharper directional accuracy; shoulder buttons deliver tactile clicks for faster responses in action-heavy play; and the linear digital triggers provide a genuine 0-100% input range rather than binary on/off clicks. That trigger range matters considerably in racing games and anything relying on gradual pressure inputs. Vibration adjusts at four levels, 0%, 40%, 70%, and 100%, switchable via button combo directly on the controller, bypassing the game-by-game settings adjustment that the Pro Controller requires. The grip’s internal structure forms a resonance chamber that redirects the Switch 2’s speakers forward and reinforces bass by around 10%, which you’ll register in a quiet room as fuller, punchier audio than bare Joy-Cons produce.

The N9C is doing something more niche and, honestly, more interesting. Where the N6 chases Pro Controller parity, the N9C chases the GameCube controller’s specific feel, complete with a centered A button and asymmetric face layout, rebuilt for a modern console using mechanical micro-switches and ALPS tactile shoulder buttons. Capacitive joysticks sidestep magnetic interference entirely, and the swappable 8-way and circular gate rings mean you can dial in a tight directional gate for fighters and swap to a smooth circular gate for platformers. A built-in battery hatch holds two replaceable batteries that reverse-charge the Switch 2 directly during play. Most grips on the market ignore battery life almost entirely, and a reverse charge system that powers the Switch 2 directly from the controller is a differentiator almost nothing else in this category offers.

The N9C carries four programmable rear buttons, two per side compared to the N6’s one per side, and each supports the same macro-recording system that chains directional inputs and actions into a single trigger. Switch 2 system-level button remapping works natively, requiring no third-party software, so a custom layout travels across every game without reconfiguring anything. An integrated rear stand sets the N9C apart from virtually every grip in this category, giving the Switch 2 a propped tabletop angle without relying on the console’s own kickstand. The primary connection is wired USB-C for ultra-low latency, with BLE available for configuration only, keeping the input chain clean during actual play. Every N9C ships with both C-stick and ring-style joystick caps in the box, so players can dial in the stick feel before the packaging hits the trash.

Mass production kicked off in March 2026, with shipping expected between April and June. Super Early Bird pricing runs $79 for the N6 (retail $110) and $89 for the N9C (retail $120), with a bundle sitting at $159. Nintendo’s own Pro Controller for Switch 2 retails at $79.99 and carries none of the Hall-effect sticks, programmable back buttons, or turbo functionality. Abxylute has shipped over 120,000 units across more than 20 projects to 100,000-plus customers, so the production infrastructure exists. What they’re solving for is specific: handheld Switch 2 play that performs at Pro Controller level without forcing players to accept the Joy-Con’s ergonomic ceiling as permanent.

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The Shargeek 300 is a Cyberpunk-style Power Bank that can charge two MacBook Pros

Par : Sarang Sheth
21 mars 2026 à 01:45

Power banks have spent years being boring on purpose. Black rectangles, white rectangles, the occasional textured finish. The category settled into a kind of utilitarian invisibility, as if the industry collectively decided that anything carrying electrons should look like a bar of soap. SHARGE never got that memo. The Shargeek 300 looks like a prop from a near-future thriller, with transparent panels revealing glowing circuitry beneath, RGB light bars running along its flanks, and a CNC aluminum body that catches light the way expensive things tend to. It belongs on a desk you’d actually want to show people.

Founded in 2020, SHARGE built its identity around the conviction that charging hardware deserves the same design attention as the devices it powers. The original Shargeek 100, launched in 2021, was the proof of concept: a transparent, display-equipped power bank with DC charging that found a devoted audience almost immediately. The Shargeek 300 is what four years of that bet looks like fully cashed in. It pushes 300 watts of total output, enough to charge two 16-inch MacBook Pros simultaneously while still fast-charging a smartphone on a third port. The 24,000mAh battery lands at 86.4Wh, sitting just under the 100Wh threshold airlines enforce for carry-on batteries. Recharge time from flat to full is 75 minutes with a 140W input. The whole unit is roughly the size of a 330ml can of cola. SHARGE spent 40 months getting here, and the result makes most rivals in the category look underprepared.

Designer: Sharge

Click Here to Buy Now: $159 $199 ($40 off) Hurry! Only 6 days left.

That meticulous attention to detail is most obvious in the physical construction. The main body is a matte silver CNC aluminum frame, which is then given a 180-grit sandblasted, anodized finish for a smooth, premium feel. The company’s head of production is even quoted as personally comparing the feel of every unit to an iPhone to ensure they are equally premium. The signature transparent casing is not just a window, but a piece of safety equipment, made from V0 flame-retardant, UL94-certified polycarbonate that resists both scratches and heat. The dual RGB light bars are fully customizable, allowing users to adjust brightness, change colors, and cycle through effects via the onboard display, turning a functional object into a piece of personalized desk art.

Inside that striking shell is technology that sets a new benchmark for portable power. The Shargeek 300 is the first power bank to use the same Full-Tab Battery Cell technology pioneered by Tesla. This design significantly lowers internal resistance compared to conventional cells, a change that unlocks faster charging speeds, higher sustained output, and superior heat dissipation. This internal efficiency is the key to how a device this compact can safely manage a 300W total output without overheating or degrading quickly. The advanced battery structure results in a longer-lasting, more stable power source that can handle the demanding, continuous power draws required by high-performance laptops and other professional equipment, putting truly next-generation power in your hands.

This power is routed through a versatile array of four output ports designed to handle nearly any device. The stars of the show are the two USB-C ports, both of which support the Power Delivery 3.1 standard to deliver a massive 140W of power each. This is what allows the Shargeek 300 to simultaneously fast-charge two 16-inch MacBook Pros at their maximum charging speed. A third USB-A port provides up to 20W for legacy devices and smartphones. The fourth and most unique port is the adjustable DC barrel port, a feature carried over from the Shargeek 100. It now supports up to 140W and its voltage can be manually set between 5V and 28V, unlocking compatibility with a world of gear that USB-C cannot serve, from professional camera equipment to high-performance drones. The 24,000mAh capacity provides enough energy for approximately one full charge of a modern MacBook Pro, six charges for an iPhone 16 Pro, or two charges for an iPad Pro.

The user experience is managed through a 1.9-inch IPS display, which is 60% larger than the screen on the previous model. It provides a level of control that is unheard of in this category. Beyond showing real-time input and output wattage, the display allows you to monitor battery health, track charging cycles, and check internal temperatures. You can use it to precisely adjust the DC output voltage, set a custom welcome message, and configure the RGB lighting. This smart display transforms the power bank from a simple battery into an intelligent power hub. This intelligence extends to its handling of delicate electronics. A dedicated Low-current Mode ensures that devices like earbuds, smartwatches, and fitness trackers receive a safe, optimized charge, preventing the overcharging that can damage the small batteries in those devices.

This combination of raw power and intelligent control is backed by a comprehensive suite of safety features, including overvoltage, undervoltage, short-circuit, and real-time temperature protection. This commitment to safety extends to its travel-readiness. Crucially, the power bank’s 24,000mAh capacity is engineered to a rating of 86.4Wh, keeping it comfortably under the 100Wh limit imposed by airlines for carry-on luggage. This makes it one of the most powerful charging solutions that can be legally carried onto a plane, a critical detail for mobile professionals. The low standby power consumption is another practical benefit, allowing the Shargeek 300 to retain over 90% of its charge after 15 days of inactivity. For anyone who has pulled a power bank from a bag after weeks only to find it unexpectedly dead, this is a genuinely valuable feature.

The Shargeek 300 starts at $199 but is available at a discounted $159 price for earlybird backers. Cobble together $209 and you can get the power bank along with its companion Pixel 140W PD 3.1 wall charger from Sharge with its adorable pixel-matrix display. The Shargeek 300 comes with a 12-month warranty, and ships globally as early as May 2026.

Click Here to Buy Now: $159 $199 ($40 off) Hurry! Only 6 days left.

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This Fan Made the Sony-Nintendo Handheld the Companies Never Would

Par : JC Torres
20 mars 2026 à 17:20

The retro handheld market has a strange problem. The hardware keeps getting better, the screens get sharper, the processors get faster, and yet most of these devices land looking like prototypes someone forgot to finish. Generic shells, forgettable proportions, and LED lighting as a substitute for actual design thinking. For a category built entirely on nostalgia, very few of these devices actually look like they belong to any era at all.

That tension is what one Reddit user decided to address. Starting with a Retroid Pocket 5, a $199 Android handheld running a Snapdragon 865 and a 5.5-inch AMOLED display, the mod layers Sony and Nintendo branding onto the same shell. Vinyl decals, translucent polycarbonate, a 3D-printed volume rocker from Etsy, and a cable replaced in PS2 color. The result looks less like a sticker job and more like a concept render from an alternate 1999.

Designer: Mitchieyan

The translucent shell is doing most of the work. It pulls from the visual language of the N64’s Funtastic series, those clear and atomic-purple controllers Nintendo released in the late 1990s, where showing the circuitry was the design choice rather than concealing it. Over a piano-black grip body with PlayStation-colored face buttons, the frosted polycarbonate shifts from grey to near-white depending on the light. It shouldn’t feel considered. It does.

The branding placement is where intent becomes clear. The Sony wordmark sits centered on the upper face, exactly where it appeared on a PSOne. Below it, the PlayStation four-color logo. At the bottom bezel, the Nintendo badge mirrors its position on a Game Boy Advance SP. None of it is licensed, of course. These are adhesive vinyls placed by someone who grew up with both systems and wanted their coexistence on one device to feel inevitable rather than absurd.

Not everything here reaches backward. The analog sticks are translucent caps over hall-effect sensors, lit teal on the left and purple on the right, owing nothing to 1999. That generation didn’t have RGB anything. The lighting reads as a concession to the present; the one feature announcing this is still an Android device in 2025, not a prototype from some alternate Sony-Nintendo licensing meeting. Whether it sits comfortably alongside the retro shell is a fair question.

The rear view shifts the frame again. A large dual-grip body in smooth black rubber dominates the back, a clear plastic hinge connecting the screen to grip in full view, structural and unapologetic. The 3D-printed volume rocker at the top edge puts a physical control where fingers naturally land. The back half feels closer to a DualShock than a Game Boy, which is either the point or the problem, depending on what you wanted this thing to be.

Flip to the front screen, and the emulator grid makes the whole thing literal. DuckStation for PS1, Dolphin for GameCube, PPSSPP for PSP, melonDS for Nintendo DS, and a live PS2 wallpaper cycling behind all of it. This device runs both companies’ libraries simultaneously without asking permission from either. The branding on the shell, in that context, stops being a novelty and starts reading as a plain statement of what the hardware already does.

The retro handheld category is large enough now that sameness has become its default. The Retroid Pocket 6, the current flagship from the same manufacturer, drew community criticism for being indistinguishable from competitors: glass front, LED sticks, rounded edges, and no particular character. A fan mod building identity out of borrowed logos is one response to a problem the manufacturers haven’t solved. It’s also just someone enjoying a hobby and being honest about what they want.

The hardware to play PS1, PS2, GameCube, and Game Boy Advance all on one screen already exists and costs under $200. What the market hasn’t resolved is what that device should actually look like, or whose name should go on it. This mod doesn’t answer either question. It just makes the gap between what’s technically possible and what anyone has bothered to design feel a little harder to dismiss.

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This $130 Mario Kart Racing Wheel for the Switch 2 Has Seven Sensitivity Levels for Throwing Banana Peels

Par : Sarang Sheth
18 mars 2026 à 20:30

Nobody sits down to play Mario Kart and thinks “what this experience needs is a force feedback wheel, a pedal set, and a clamp-mounted desk rig.” And yet here we are, with Hori releasing two officially licensed racing wheels for the Switch 2, timed to launch alongside Mario Kart World on March 23. The Deluxe has an 11-inch wheel, a full pedal set, seven sensitivity levels, an adjustable dead zone, and a Quick Handling Mode that toggles steering output between 270 and 180 degrees. That last feature exists so you can more precisely navigate a rainbow-colored highway while a cartoon turtle throws a shell at you.

To be fair, the wheels look genuinely good. The Deluxe goes for a dark, almost aggressive red-and-black motorsport aesthetic, while the Mini leans fully into Mario’s red-blue-white color scheme with the Mario Kart World logo stamped on the base. Both add a C button for Switch 2’s GameChat, connect via a 9.8-foot USB-A cable, and work with the original Switch and OLED too. The Deluxe is $129.99, the Mini is $79.99, and both are available for pre-order now.

Designer: Hori

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The two wheels are closer in spec than the price gap suggests. Both have textured rubber grips, ZL and ZR buttons, racing paddles, programmable buttons, and the same ZL hold function that lets you drag items behind your kart in Mario Kart 8 Deluxe. That hold function is disabled in Mario Kart World, which handles item use differently, so if World is the primary reason you’re buying one of these, that particular feature is decorative. The Mini’s 8.6-inch wheel is smaller but not dramatically so, and for a game where precision steering matters about as much as knowing when to deploy a star, the size difference probably won’t register mid-race. Both also carry the Nintendo/PC toggle on the back, which is new to the Switch 2 versions and means you can run either wheel through a PC racing title if the Mario Kart novelty wears off.

The Mini, with its Fischer-Price aesthetic, attaches via suction cups only, which works fine on a smooth desk but becomes a liability if you’re the type to slam the wheel hard into a corner. The Deluxe, on the other hand, adds a physical clamp mount, a meaningful upgrade for anyone who takes their banana peel delivery system seriously. The dead zone adjustment and the 180/270 degree toggle are also Deluxe-only, and those matter more than they sound: dialing in the dead zone tightens center response considerably, and 180-degree mode makes the wheel feel snappier in arcadey conditions where full-rotation sim behavior would actively work against you.

The Deluxe reads like a peripheral that wants to be taken seriously, with perforated black leather-look grip material, metallic red spokes, and a fairly restrained button cluster around the center M logo. The Mini abandons that restraint completely: solid red rim, blue and white spokes, yellow accent buttons, Mario Kart World branding on the base. They’re aimed at different buyers within the same audience, and the visual split is deliberate enough that you wouldn’t mistake one for the other in a product lineup.

Both wheels connect over USB-A, which is worth flagging because the Switch 2 uses USB-C natively. You will need an adapter or a hub, and Hori ships neither in the box. The 9.8-foot cable is generous in length, but the connector mismatch is a friction point on a product designed specifically for a new console, and it’s the kind of thing that should have been sorted at the design stage rather than left to the buyer.

Hori has been the default answer for Switch racing wheels since the original console launched, and these Switch 2 versions do not reinvent that position. The older Switch wheels already work on the Switch 2, so this is really a product for new Switch 2 buyers rather than existing Hori customers looking to upgrade. For that audience, $79.99 for the Mini is a reasonable ask, $129.99 for the Deluxe is justified by the clamp mount and calibration options alone, and both are about as good as a wired USB wheel built around Mario Kart is ever going to get. Whether you need one is a separate question, but if you’re going to sit down with a dedicated racing rig to hurl banana peels at a go-kart driven by a plumber, at least Hori has given you two good ways to do it.

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This classic 1979 LEGO computer brick hides a fully functional Mac mini workstation inside

Par : Gaurav Sood
18 mars 2026 à 19:15

Retro designs often carry a sense of nostalgia, but occasionally they evolve into something more functional and imaginative. The M2x2 workstation by Watt IV is a good example with the inventive reinterpretation of a classic LEGO element transformed into a fully working desktop computer. Created by Dutch designer Paul Staal, the device takes inspiration from the iconic sloped LEGO computer brick introduced in 1979 and scales it up into a practical workstation powered by a modern Mac mini.

The DIY centers around the familiar wedge-shaped Slope 45 2×2 LEGO piece, a part historically used in LEGO space-themed sets as a representation of computer terminals inside spacecraft cockpits. Staal enlarged this element to roughly ten times its original size, turning it into a functional housing that blends retro toy aesthetics with contemporary computing power. Inside the oversized brick sits an Apple Mac mini equipped with Apple’s M4 chip, transforming the playful concept into a capable desktop system.

Designer: Paul Staal

Rather than serving as a simple decorative shell, the M2x2 integrates several practical features that enhance its usability as a workstation. A slanted 7-inch IPS touchscreen is embedded in the front face of the structure, echoing the display graphic printed on the original LEGO piece while providing real functionality. The compact screen acts as a secondary interface, often used for quick system information or dashboards. Staal, for instance, uses it primarily to monitor and control his smart home through a Home Assistant interface while working on a larger external display.

The case includes front-facing ports enabled through a USB-C hub, along with an SD card reader for easy access to external storage and accessories. This arrangement ensures the device remains practical for everyday use despite its playful form factor. The system also retains portability elements inspired by early Apple computers, including a built-in handle at the back that makes the unit easy to move around a desk or workspace. While the M2x2 works as a self-contained computer, it is typically paired with a larger external monitor for full productivity. In everyday use, the Mac mini handles the heavy computing tasks while the built-in display functions as a control panel or status screen.

Perhaps the most creative detail lies in the oversized LEGO studs on top of the case. Instead of being purely decorative, these studs are designed to perform useful functions. One of them operates as a rotary control that can adjust volume or media playback, while the other conceals a wireless charging bay capable of powering devices such as AirPods or an Apple Watch. The studs themselves remain compatible with standard LEGO elements, allowing users to attach minifigures or bricks for a playful finishing touch.

The M2x2 is largely built from 3D-printed components, making it accessible to enthusiasts who want to build their own version. Staal modeled the structure in CAD software and designed it as a modular system consisting of multiple printable parts. Aside from the Mac mini itself, the required materials are relatively simple, including PLA filament, a small touchscreen display, screws, and a USB-C hub. Assembly instructions and downloadable files are available, allowing makers to replicate or modify the design to suit their needs.

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A Student Built a Pocket Planet Tracker That Works Without Your Phone

Par : JC Torres
18 mars 2026 à 14:20

Most of us have looked up at the night sky at some point and felt that brief, humbling recognition that there is an enormous universe out there, and we have no idea what is happening in it. Then a notification comes in, and the moment passes. Lumen Orbit, a student concept from CEPT University, is a small handheld accessory designed to keep that awareness alive without requiring a telescope, a star chart, or a dedicated app.

The device is disc-shaped and roughly palm-sized, with a two-part body split along its equator by a copper-toned accent band. The upper half is a polished silver-gray cap; the lower sits wider and shallower in a dark matte gunmetal finish. A woven braided lanyard with a hexagonal metal clasp attaches to the body, making it something you can loop around a wrist, hook to a bag, or hang using a built-in fold-out carabiner.

Designer: Kinshuk Agarwal

The primary face carries a circular display showing real-time planetary positions: which planet is currently visible, where it sits in the sky relative to your location, and when it rises and sets. Flip the device over, and a second, smaller screen on the reverse offers a close-up planetary render. The UI uses pixel-art-style graphics for its planet illustrations, landing somewhere between retro charm and deliberate restraint.

The interaction model is equally considered. A flip gesture switches between the two display modes, squeezing the body cycles through planets, and haptic vibration signals astronomical events such as meteor showers, eclipses, and alignments. The idea is that information about the cosmos arrives the same way a text message does, as a quiet nudge rather than something you have to actively seek out.

What the concept is really proposing is a dedicated single-purpose ambient device for astronomical awareness. Smartphones can technically do all of this through apps, but a specialized physical object changes the relationship to the information entirely. Carrying something whose only purpose is to connect you to the solar system is a genuinely different proposition than opening an app between emails.

The open questions are substantial. How the real-time tracking handles connectivity, how the device charges, and how positional accuracy works without confirmed GPS integration are things the concept leaves unspecified. The form is confident, and the interaction logic is coherent. The more interesting problem is whether a working version could fit into a jacket pocket for easy access.

The post A Student Built a Pocket Planet Tracker That Works Without Your Phone first appeared on Yanko Design.

7 Best Pocket-Sized Tech Gadgets Built for the Modern Minimalist

16 mars 2026 à 11:40

Somewhere between the overstuffed tech pouch and the empty pocket lies a sweet spot that most gadget makers ignore. The minimalist carry is not about owning less for the sake of it, but about each object earning its place through thoughtful design and genuine daily utility. We have been keeping tabs on pocket-friendly gadgets that manage to pack serious functionality into forms small enough to forget about until the moment they are needed. These seven picks balance portability with purpose, skipping gimmicks in favor of smart engineering.

What ties this list together is a shared restraint. None of these products tries to do everything. Each one solves a specific problem within a compact footprint, and the design decisions behind them reflect a growing shift in how makers approach portable tech. Less bloat, more intention, and a willingness to rethink form factors that have gone unchallenged for too long.

1. OrigamiSwift Mouse

The OrigamiSwift borrows its name from Japanese paper folding, and the comparison holds up. This foldable Bluetooth mouse collapses flat for storage and springs into a full-sized shape in under half a second, making it one of the more clever portable input devices we have come across recently.

At just 40 grams, the mouse is lighter than most pens and thin enough to slip into a jacket pocket without adding bulk. The ergonomic curve that appears when unfolded feels closer to a standard desktop mouse than most travel mice bother attempting, which makes extended work sessions far less punishing on the wrist.

Click Here to Buy Now: $85.00

What we like

  • The origami-inspired folding mechanism is quick and satisfying, going from flat to functional almost instantly.
  • Weighing only 40 grams, it vanishes into a bag or pocket and adds almost zero weight to a travel setup.

What we dislike

  • The folding hinge is a mechanical point of failure that could wear over time with heavy daily use.
  • Bluetooth-only connectivity means no option for a USB dongle, which can be a dealbreaker for users who prefer a dedicated receiver.

2. DuRobo Krono

Reading on a phone screen is a compromise most people accept without questioning. The DuRobo Krono pushes back on that default by squeezing a 6.13-inch E Ink Carta 1200 display into a form factor that fits pockets as easily as a smartphone, but replaces the distraction engine with a focused reading and productivity tool.

The 300 PPI resolution matches what premium Kindles deliver, and the tall 18:9 aspect ratio gives the Krono a narrow, phone-like grip at 154 x 80 x 9mm and 173 grams. Built-in AI capabilities turn it into a note-taking and creative thinking companion, not just a page-turner.

What we like

  • The E Ink display at 300 PPI is sharp and comfortable for extended reading without the eye fatigue that LCD screens cause.
  • AI features baked into the device add a productivity layer that separates it from standard eReaders stuck in single-purpose territory.

What we dislike

  • E Ink refresh rates remain sluggish for anything beyond static pages, making note-taking and navigation feel slower than on a phone.
  • At 6.13 inches, the screen is on the smaller side for PDFs and academic papers that need more real estate to be readable.

3. Pokepad Pocket PC

Most devices aimed at students are either stripped-down tablets or locked-down phones fighting a losing battle against social media. Pokepad takes a different route: a compact learning device shaped like a slim rectangular box, with a flip-out pen and zero gaming apps. The goal is a distraction-free tool that travels from classroom to bus to bedroom.

The design team tested multiple shapes before landing on this box form factor, balancing enough internal volume for a decent battery, speakers, and a pen mechanism without tipping into tablet territory. The deliberate absence of an app store full of entertainment is the product’s sharpest design choice, and its most controversial one.

What we like

  • The flip-out pen integrated directly into the body eliminates the need to carry (and inevitably lose) a separate stylus.
  • A distraction-free software environment means this device stays focused on learning rather than competing with TikTok for attention.

What we dislike

  • This is still a concept, so there are no confirmed specs, pricing, or a release timeline to evaluate.
  • The locked-down software approach assumes students will not simply resist using a device that blocks entertainment entirely.

4. Battery-free Amplifying iSpeakers

In a category drowning in Bluetooth speakers that need charging, the iSpeakers strip things back to pure physics. This metal smartphone speaker amplifies sound using acoustic design alone, with no battery, no electricity, and no pairing process. Slot a phone in, and the Duralumin body does the rest.

The material choice is the interesting detail here. Duralumin is an aluminum alloy used in aircraft construction, chosen for its vibration-resistant properties and its ability to project sound cleanly. The speaker’s proportions follow the golden ratio, which shapes how sound waves travel through the chamber and spread outward. Optional +Bloom and +Jet mods (sold separately) let users direct sound for different room setups.

Click Here to Buy Now: $179.00

What we like

  • Zero power requirement means no batteries to charge, no cables to carry, and no wireless connectivity to troubleshoot.
  • Duralumin construction gives it a premium, lasting feel that ages well and resists the kind of dings that kill plastic speakers.

What we dislike

  • Volume output is inherently limited by passive amplification, so this will not fill a large room or compete with powered speakers.
  • Compatibility depends on phone size and speaker placement, so not every phone model will fit or project sound optimally.

5. Unix UX-1519 NEOM Power Bank

Power banks are the most boring objects in the average carry. The Unix UX-1519 NEOM challenges that assumption by wrapping 10,000mAh of capacity and 22.5W fast charging in an industrial design language that actually looks intentional. This is a real, shipping product, not a concept render.

The retro-modern aesthetic slots neatly alongside devices from brands like Nothing and Teenage Engineering, where exposed design elements and visible construction details are part of the appeal. Under the surface, a high-density Lithium Polymer battery provides a safer, longer-lasting cell compared to standard lithium-ion packs found in most competing power banks.

What we like

  • The industrial design treatment turns a utilitarian object into something worth displaying alongside the rest of a curated collection.
  • 22.5W fast charging keeps compatible devices topped up quickly, cutting the time spent tethered to a power bank.

What we dislike

  • The design-forward approach may command a price premium over functionally identical power banks with plainer exteriors.
  • At 10,000mAh, capacity is adequate for one to two phone charges, but falls short for users who need to power tablets or laptops on the go.

6. Keychron B11 Pro

Portable keyboards have spent years treating compactness as the only variable worth optimizing. The Keychron B11 Pro adds a second priority: ergonomics. It folds in half to a 196.3 x 143 mm footprint (smaller than a paperback) at 258 grams, but unfolds into a 65% Alice layout that angles both key clusters inward for a more natural wrist position.

The Alice geometry is what separates this from every other folding keyboard in its price bracket. Keychron already uses the same split-angle approach in the desk-bound K11 Max, a full mechanical keyboard, so the ergonomic logic is well tested. Putting it into a foldable form at $64.99 is a different proposition, one that treats travel typing as something deserving of the same wrist comfort as a home office setup.

What we like

  • The Alice split layout reduces lateral wrist strain during long typing sessions, a benefit that flat portable keyboards do not offer.
  • At $64.99, the price point is accessible compared to other ergonomic keyboards that cost two to three times as much.

What we dislike

  • A 65% layout means missing dedicated function rows and navigation clusters, which power users may find limiting.
  • The folding hinge adds a visible seam along the middle of the keyboard that could collect dust and affect long-term build quality.

7. Frame CD Player

Streaming killed the CD, but it never replaced the ritual. The Frame CD player leans into that gap with a portable player that does double duty as a display for album jacket art. Pop in a disc, slide the cover art into the built-in frame, and the album becomes an object again instead of a thumbnail on a screen.

Bluetooth 5.0 lets the player connect to wireless speakers and earphones, so it works within modern audio setups without demanding a wired system. A built-in battery makes it portable enough to move between rooms or take on the go, and the minimalist housing is designed to hang on a wall as a piece of functional decor when not in transit.

Click Here to Buy Now: $169.00

What we like

  • The album art frame transforms a music player into a visual display piece, giving physical media a presence that streaming cannot replicate.
  • Bluetooth 5.0 connectivity bridges the gap between vintage formats and modern audio gear without extra adapters or cables.

What we dislike

  • CD collections are shrinking, so the player’s long-term utility depends on how committed a listener is to physical media.
  • Sound quality through Bluetooth compression will not satisfy audiophiles who are drawn to CDs for their lossless audio in the first place.

Less carry, more intent

The common thread running through these seven gadgets is not a spec sheet or a price bracket. It is an attitude toward what portable tech should be: small enough to disappear when not needed, capable enough to perform when called upon, and designed with enough intention that carrying them feels like a choice rather than a burden. Not every product on this list will suit every carry, but each one earned its pocket space.

What makes this current wave of compact gadgets exciting is the refusal to treat portability and quality as opposites. The best pocket-sized tech does not ask for compromise. It simply demands better design thinking, and these seven products deliver on that front in different, often surprising ways.

The post 7 Best Pocket-Sized Tech Gadgets Built for the Modern Minimalist first appeared on Yanko Design.

This Foldable DIY Cyberdeck Has Breadboards Built In and Runs Doom

Par : JC Torres
13 mars 2026 à 13:20

Most portable computers are sealed boxes, which is exactly what makes them frustrating for anyone who wants to experiment with electronics. You can run code on a laptop, but try wiring a temperature sensor or an infrared transmitter directly to it, and you’ll realize that consumer hardware was never designed for that kind of access. A maker who goes by PickentCode got tired of that gap and built something to close it.

The CyberPlug 3.0 is the third iteration of a personal cyberdeck project, the earlier two having usability problems that sent PickentCode back to Blender to redesign. The final build packs a Raspberry Pi 4 Model B, a 4-inch IPS touchscreen, a Rii K06 mini keyboard with a built-in touchpad, and a 5,000 mAh USB-C power bank into a 3D-printed hinged body that folds flat for handheld use or props open at a desk-friendly angle.

Designer: PickentCode

What separates this from a standard Raspberry Pi build is the pair of breadboards soldered directly to the GPIO pins, seated inside the case, and accessible through a removable back panel. Connecting a sensor no longer means hunting for a separate breadboard and a tangle of jumper wires. PickentCode plugged in a temperature and humidity sensor and had it reading live data within minutes, then built an infrared setup that records remote control signals and replays them as single-button macros.

The two form factors each have a distinct locking mechanism rather than just flopping into position. In handheld mode, twin magnets pull the two halves together. In desktop mode, a metal ring on the back grabs the MagSafe-style power bank magnetically, holding the whole thing at a stable upright angle. Both the keyboard and the power bank slide out independently, and the deck keeps working on a desk without either of them.

Extensions are where the project gets more interesting. PickentCode added a PWM-controlled external fan that reads CPU temperature and adjusts speed automatically, and a small speaker module that opened the door to YouTube and older games. Doom, Half-Life, and GTA: Vice City all ran on it, better with an external setup in desktop mode, though workable in handheld after some button remapping.

PickentCode frames this plainly as a testbed for learning electronics, not a replacement for a phone or a real computer. The 3D files are free on Printables, so the main cost is filament, time, and the components. For anyone who has ever stared at a sealed laptop wishing they could just plug something into it, that framing is probably the most relatable thing about it.

The post This Foldable DIY Cyberdeck Has Breadboards Built In and Runs Doom first appeared on Yanko Design.

Carrying a USB-C Hub and SSD? ADAM elements Hub S Does Both

Par : JC Torres
11 mars 2026 à 01:45

Modern laptops aren’t short on power, but they’re increasingly short on ports. One USB-C port ends up doing everything: charging, video out, storage, and peripherals, while a small pile of adapters accumulates next to the keyboard. The setup works, but it doesn’t look like the clean, minimal desk you were going for, and it means carrying more pieces than you’d like when you’re working somewhere that isn’t home.

ADAM elements’ Hub S is a USB-C hub with built-in SSD storage, designed around the idea that a hub and an external drive don’t need to be two separate objects. Instead of plugging in one thing for ports and another for files, you plug in one slim aluminum accessory that handles both. It isn’t trying to replace a full docking station, but it’s the right-sized tool for someone who needs the essentials covered without the clutter.

Designer: ADAM elements

Click Here to Buy Now: $69.30 $99 (30% off, use coupon code “30YANKOHBSN”). Hurry, deal ends in 48-hours!

The built-in SSD is available in 240 GB, 480 GB, and 960 GB capacities, so there’s a size for whether you’re keeping a working project library or just enough space for recent shoots and backups. Having storage physically attached to your hub means it’s always there when you need to dump footage, move large project files, or keep a client’s assets close during a session, without remembering to pack a separate drive.

Transfer speeds are rated at up to 520 MB/s read and 456 MB/s write, which makes moving large files feel routine rather than something you schedule around. That kind of speed isn’t just a spec, though. It’s the difference between waiting through a transfer and forgetting it’s happening. For photographers and video editors working on the road, that matters more than it sounds on a product page.

For Mac users, the ADAM elements Hub S is also Apple Time Machine compatible. That means it can act as a rolling backup target every time you plug in, turning a habit that’s easy to forget into something that happens automatically. Backup isn’t exciting, but having it built into the same accessory you’re already using for everything else makes it feel less like a separate job.

The USB-C port on the hub supports PD 3.0 pass-through charging up to 60W, so your laptop doesn’t lose its charge while the hub is handling storage, display, and peripherals. That’s a meaningful consideration when you’re transferring large files and streaming to an external display at the same time, both of which can pull enough power to make a laptop feel like it’s running a sprint.

The HDMI port outputs up to 4K at 30Hz and supports HDCP 2.2, which is the protocol required for streaming 4K HDR content from services like Netflix. A lot of hubs advertise “4K output” but fail on DRM handshakes, so the HDCP 2.2 compliance isn’t a minor footnote. Whether you’re mirroring for a presentation or extending to a monitor for a proper editing session, the connection holds up where it matters.

Rounding out the port selection is a USB-A 3.1 port rated at up to 5 Gbps for peripherals or flash drives, and a 3.5mm headphone jack that supports 48kHz/16-bit audio. Neither is glamorous, but together they cover the inputs that would otherwise require yet another adapter. The aluminum alloy body is designed to sit flush on a desk surface, and the whole thing weighs about 2.5oz, roughly the weight of a single C battery.

The ADAM elements Hub S works best as the kind of accessory you stop thinking about. You plug it in, your files are there, your display is connected, your laptop is charging, and your headphones are plugged in. That’s it. For people who’d rather carry one considered piece of hardware than a small collection of adapters and drives, consolidating all of that into a single slim object that fits in a jacket pocket feels like the more sensible way to work.

Click Here to Buy Now: $69.30 $99 (30% off, use coupon code “30YANKOHBSN”). Hurry, deal ends in 48-hours!

The post Carrying a USB-C Hub and SSD? ADAM elements Hub S Does Both first appeared on Yanko Design.

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